9,045 Royalty-Free Audio Tracks for "Cans"

00:00
05:00
I combined an ambient bar crowd recording that i found here with a funky little back beat that i also found on this site and made a great cubicle noise blocker / filter. I use this at work with headphones on when i'm trying to concentrate and drown out conversations in the office. Also good for when i work from home and i'm trying to drown out the tv and other distractions. The crowd noise is excellent at diffusing regular office conversation and the little funky back beat keeps the crowd noise from getting boring. This works really well even at fairly low volume i. E. You dont have to crank it loud to drown out the distractions. Hope you like it and thanks to everyone for the great sounds on this site. Combination of the following two files - yet another bar crowd - june 2007. Wav (lonemonk)hip hop. Wav(ls)ps - i purposely let the crowd noise run out for a few seconds at the end so that you can appreciate the full groove of the hip hop. Wav. Has a nice effect when you loop the whole thing, gives you a little break from the crowd noise. Almost like you're stepping out of the room for a second.
Author: Chuckycheetos
00:00
14:14
Cathedral bells for ukraine. Church bells for peace and justice. The dutch make all church bells ring for the ukraine. Freedom for the ukrainians. The bells from sint jan’s kathedraal (saint john’s cathedral) and in the background the bell from the grote kerk (large church) in 's-hertogenbosch, netherlands march 2 at 2022. 5. 15 pm. Голландці дзвонять у всі церковні дзвони за україну. Свобода для українців. Хертогенбос, 2 березня 2022 року, 17:15. Except that the dutch are collecting money and goods for the people of ukraine, all churches will ring the bells for fifteen minutes today, march 2, 2022 at 5. 15 pm. The first refugees have arrived in our country. Welcome. Hopefully these church bells will go virtual viral, and i hoop that people will help where they can. Date/time: march 2nd 2021, 5:15 pm. Weather: 8c, sun, wind e 2 bft with gusts to 14 km/h, 1021 hpa, humidity 48%. Location; parade, ‘s-hertogenbosch (den bosch), noord-brabant, netherlands (holland), europe. Gps 51. 687467 5. 308463. Gear chain: sennheiser mkh30/50 ms, in rycote cyclone small, windjammer > sound devices 302 >tascam dr-100 mk2. Decoded mid-side to stereo.
Author: Klankbeeld
00:00
00:34
I recorded these spring peepers in upstate ny on march 18, 2022 in a wetland area. Spring peepers are small tree frogs. They are rarely seen, but during mating season in the spring, they are often heard. They are generally about one inch (2. 5 centimeters) in length, or about the length of a paper clip, and their weight averages from 0. 11 to 0. 18 ounces (3 to 5 grams). Spring peepers are known for the males’ mating call—a high-pitched whistling or peeping sound repeated about 20 times a minute. However, the faster and louder they sing, the greater the chances of attracting a mate. They often congregate near water and sing in trios, with the deepest-voiced frog starting the call. They begin breeding early in the spring and call on warm spring nights and during the day in rainy or cloudy weather. Females lay their eggs in vernal pools, ponds, and other wetlands where fish are not present. A female may lay anywhere from 750 to 1,200 eggs, which attach to submerged aquatic vegetation. Males fertilize the eggs as they are laid. Depending on the temperature, eggs can hatch within two days to two weeks. The tadpoles have gills to breathe underwater and tails to help them swim. Tadpoles transform into frogs over the course of 6 to 12 weeks. Spring peepers are said to have short lives, living three to four years at most.
Author: Fran Freesound
00:00
02:32
An actual new production instead of old stuff! made in june of 2020. A dark intro implies the humming engines of the spaceship you're in as you're traveling at speeds unimaginable. Slowly the ship starts to spring to life. As you open your eyes, slow but huge bands of light sweeps across your cryogenic sleeping pod, as if being scanned. The pod starts to move while you're still in it, going through chambers filled with machinery and bleeping computer stations, until it stops in front of a huge closed door. Suddenly, your pod opens up as well as the door. Your eyes are greeted with the majestic sight of a gigantic control room with windows as far as the eyes can see, galaxies fills your field of view, a beautiful synergetic view of the grandeur of space and the hundreds of lights of the control room, welcoming you to a new adventure. 2 simple chords form the basis of a textural composition supplied with sound effects. Plugins used: ni kontakt 5 with atom hub's the planet, doom by sampletraxx, space by rigid audio, ni absynth, and massive vst synths. Extra sound effects: shocking signal and ui designer by sampletraxx, heavily sampled and mangled. Effects: izotope mastering plugins, a bunch of fl studio stock reverb and eq, guitar rig 5, blackhole reverb, replika xt, raum reverb.
Author: Burning Mir
00:00
03:17
Sound exercise where we had to choose a location & an object in that specific location. I chose for the sculpture atelier in the academy of bellas artes. Sound source : a non-standard tuned höfner guitar & a lithium-ion battery powered 6 watt speakerwith a cute little aaa battery powered vox pre-amp. Put on a copper plate, live manipulated & processed / bent / tapped on / glided withwhat not /. . . A long metal tube. Natural feedback has been 1 of my favorite modi operandiinfluenced by entre autres my bloody valentine, sonic youthglenn branca & a lot of noise artists. . . Recording source : a f*+#!ng apple iphone ( for which itlasted 30 minutes to put it on an apple imac ?!!?? )i take a shot @ apple for a reason , my mbp during coronahas been seen imploding ! ( dikke poef !!! ) june 2020don’t buy apple, ask louis rossmann ( youtube ). This piece has been recorded in one big long take;until now whatsoever no edits have been madelet’s see if i can make this post-production wisemore ear-candy wise even better. . . The artist known as -̶j̶o̶z̶e̶f̶a̶l̶e̶k̶s̶a̶n̶d̶e̶r̶p̶e̶dr̶o̶-has been seen predicting on his bandcamphe “ll be integrating somehow thisfree improvisational piece into his avant-latest new track called‘ mars in-3 “. . . Bluff or a promise ???. Https://jozefaleksanderpedro. Bandcamp. Com/track/mars-in-3.
Author: Antwerpsounddesign
00:00
09:50
Yes! så nöjd att detta ljud hände, typ! let me take this info in swedish, okay. Buchla style slow krell. En modulerande osc och en som moduleras, men man hör bägge i mixen! ena osc går via en lpg den andra via vca/mix. Till det "skrynkliga" ljudet använder jag en pip slope modulerad av jerkoff och sloth. Ljudkällan är en sinus som går via en lugnt modulerad wave shaper. En envelope follower plus sloth ger en trg till en s/h ibland och då byts tonen. Skrynkelljudet går även till mitt analoga delay. Tonen är även liiite modulerad av en env. Ganska west coast och buchla. . . Google translate :-)buchla style slow krell. A modulating osc and one that is modulated, but you can hear both in the mix! ena osc goes via a lpg the other via vca / mix. To the "creepy" sound i use a pip slope modulated by jerkoff and sloth. The sound source is a sine that goes through a quietly modulated wave shaper. An envelope follower plus sloth gives a trg to an s / h sometimes and then the tone changes. The cry sound also goes to my analogue delay. The tone is also liiite modulated by an env. Pretty west coast and buchla. . .
Author: Gis Sweden
00:00
00:02
I won't claim that this is a ghost as i am sure many would debunk, only that i believe it to be. This is an evp i found during playback for something else i recorded in audacity with a usb condenser mic. This happens a lot and i have quite a few. It sounds to me like a voice that is not mine is saying "watch" i cleaned it up as much as i could but this was barely audible originally so i had to bring up the volume a lot which made the noise floor pretty loud. I did some noise reduction to make it sound cleaner. I have personally had experiences that i believe to be supernatural but decide for yourself as you listen or use it as make believe. I have more i will upload when i can including ones from places that have been researched and said to be haunted (taken on my phone). I have to find them but as i come across them or new ones i will share. No need to credit me, i am just sharing this for fun. It creeps me out, and gives me chills so hopefully it does the same for you mwuah hahahahaha! enjoy ;). Evp ghost spirit ghosthunters ghostly spectral haunted ominous whisper voice ghosts spirits hauntings evps creepy spooky weird strange mysterious supernatural paranormal electronic-voice-phenomenon spirit-voices halloween.
Author: Voices Of Marz
00:00
62:35
This is my recreation of the noise in the background of a video shot on a consumer grade minidv camcorder (a well used one). I haven't had a minidv camcorder on hand for a few years and nobody i knew would give me a recording of just tape motor noise so i went to create the noise myself. This sound is a combination of a very badly pressed dvd in my computer's drive mixed with a tone made in audacity (up one octave from the tone that the disc ended up creating), all mixed down and brought down in volume. I know it's not a prefect recreation, but i don't have a minidv camcorder on hand so this is about as good as i can get it. If anyone has access to an anechoic chamber, a fresh tape, and a well used consumer grade minidv camcorder, please get in touch with me. I'd like the real deal better than my recreation that i did in my spare time. Note on recreating the noise out of hdv camcorders. They have slightly different hardware and as such will create different bearing noise (most times, there's an extra whine on top of the familiar bearing whine heard from standard dv camcorders). I forget the exact frequency, but it's somewhere in the neighborhood of 840hz-860hz and it's a sort of sine wave, but a modest bit more jagged. You'll have to provide your own stock camcorder mic hiss as each camcorder is different (not for definite sure on sony camcorders, but canon camcorders have a pink-ish white noise in about that era).
Author: Bakonfreek
00:00
03:12
I'm attempting to create a controllable thunderstorm for a film, and this is my first legitimate attempt. This recording consists of 4 samples of rain, and another 3 samples of rain+thunder that i recorded one afternoon. Equipment used was the inbuilt mics on a roland r-26, and a sennheiser me66 into a sound devices 702. The clips were recorded at 96khz/24-bit, and they were processed at 48khz/24-bit. For processing, i put the samples into kyma, and crossfaded for texture. The howling wind sound is an analog-style low pass filter's frequency, level, and resonance being controlled by a wacom intuos4 pen/tablet. The rain slowly swells, which was done by changing parameters of a granular reverb. The thunder was also controlled by the wacom tablet, with x, y, and z (pressure) dimensions mapped to making the thunder swell in level, density, and texture. This could have been output in surround, but i don't have that many monitors ;). This style of "rain-synthesis" can also go on indefinitely. Please let me know what you think of the quality of this track; eg, if it sounds real, if the wind sounds ridiculous, too much thunder, etc. Use this sound (wherever) if you want to, or let me know if you'd like an mp3 of this, or for it to last longer. I'd like some credit if you do use it, but it's no big deal. A blog is up explaining the method of creation here:http://www. Kylehughesaudio. Com/2/post/2013/02/tempest. Html.
Author: Tehspaz
00:00
00:50
In front of my desk in my room is a wood paneled wall with a cubbie. It's about a foot wide, 10 inches from top to bottom and maybe 7 inches deep. I'm just guessing. Around this cubbie is a border of wood. In the bottom right corner under the border i have jammed one end of an elastic string that used to have glitter on it. It's from a christmas box of chocolates my uncle sent me last year. I stand in front of this cubbie whose bottom is at chin height, (i'm only 5ft1in) so my arms are above my head as i pull this string across the cubbie up and to the left to the border on the top which acts as my only fret. The string is a few inches longer than the cubbie is wide, but when i pull it it gets longer so my hand is 3/4 along it's length as i pull back and forth across the border to tighten and loosen the string. No matter how hard i pull it never pops loose from it's mooring. This time the mic is sitting in the cubby so i get a much clearer and louder sound. When i stretch the string across the top it has a fairly long sustain, so i can play 4 notes on a single pluck.
Author: Kbclx
00:00
00:21
Noise created by individual oscillators, using audio paint, with different height images, to demonstrate what happens with too few oscillators vs. Plenty. In the end, the result is not random enough to be noise. The first 2-second burst is pure white noise for comparison. Then we have multiple 1-second bursts from audio-paint in a sequence of different image sizes: 50,100,150,200,250,350, 500, 700, 1000, 1350, 1750, 2200, 2700, 3250, 3850, 4500, and 9999 (this corresponds to the number of oscillators). The last burst is longer, and there is 1/2 second gap of silence after the first (reference) burst and before that last (9999) burst. The images other dimension was 20. The spacing of frequencies was exponential, between 40 hz and 18 khz. This is not intended to be useful, just an illustration during a discussion in a forum (http://www. Freesound. Org/forum/sample-requests/35199/?page=2#post75605). As mentioned there, i realized only afterward that exponential spacing would be giving me an approximation to pink noise instead of white noise, so the reference burst at the start is not really a fair comparison. Ideally, i would go back and re-do all this using linear spacing, but that's a lot of trouble. :-) i did, however, change to linear to get a white approximation, but that's a different sound i'll upload separately (c. F. Http://www. Freesound. Org/people/zimbot/sounds/242053/). I don't believe you can get true white noise without at least something being random in your synthesis method.
Author: Zimbot
00:00
00:12
Feel free to use this in your games animations and please support me on this site. For custom content please message me at tomascolt12@gmail. Com. あなたのゲームのアニメーションでこれを自由に使って、このサイトで私をサポートしてください。カスタムコンテンツについてはtomascolt12@gmail. Comで私にメッセージを送ってくださいanata no gēmu no animēshon de kore o jiyū ni tsukatte, kono saito de watashi o sapōto shite kudasai. Kasutamu kontentsu ni tsuite wa tomascolt 12@ gmail. Komu de watashi ni messēji o okutte kudasai. Fühlen sie sich frei, dies in ihren spielanimationen zu verwenden und unterstützen sie mich auf dieser seite. Für benutzerdefinierte inhalte senden sie mir eine nachricht an tomascolt12@gmail. Com. Siéntase libre de usar esto en sus animaciones de juegos y por favor apóyeme en este sitio. Para contenido personalizado por favor envíeme un mensaje a tomascolt12@gmail. Com. N'hésitez pas à utiliser ceci dans vos animations de jeux et soutenez-moi s'il vous plaît sur ce site. Pour le contenu personnalisé, envoyez-moi un message à tomascolt12@gmail. Com.
Author: Bigspider
00:00
04:19
I tried out some new gear and methods! more mountainside rain! a complete storm from beginning to end with swelling and then waning rainfall, occasional thunder. Ms stereo bar on mic stand projected through open second-floor window, just under the roof eaves. Recorded july 20th during one of the mid-afternoon brief intense storms we can seem to get frequently in the rocky mountain foothills beginning around june. If you were listening and wondering, the direct sound of the thunder is somewhat occluded as i believe the storm was behind the overhanging roof and house from the perspective of the microphone array. The mountainous terrain and other objects in the field reflected some of that thunderclap, as well as the exterior wall of the home, and so this is all a little bit funky. Mid-side stereo recording:large diaphragm condensers mounted on octavia stereo mic mounting bar:akg perception 220 mid (cardiod) (on top, upside-down)akg perception 400 side (in bidirectional mode) (on bottom, facing left)sound devices mixpre-6 preamp+mixer+recorder (ch1+2 paired to ms stereo, gain @ +21db, fader @ unity, balance at mid/side center) w/48vdc phantom power applied, on-board mid-side encoding and monitoring in l+r, 24/96khz stereo recording. Postprocessing:cooledit 2000: edited to excerpt from longer recording. Normalized recording to 0db. Downsampled to 16bit 48khz. Flac: encoded.
Author: Chromakei
00:00
00:38
So you liked surprising her. Here's what it feels like, dude bahahaalso, what it sounds like. A first foray into educational response, the subject slowly awakened in handcuffs, barely aware he was rapidly losing his shorts. Totally unsympathetic cohorts then lashed ankles quickly to both ends of a broomstick. Free to do as they please, unplanned things can happen, and did. Oh, dear. 😯 well he was completely vulnerable. You mean. . . Yeah. They did. 😼 at that point i think he was awake. His victim had selected the broadest and longest, high-output motorized appliance to be found, complete with bulging veins. . . Eventually, at her hands and from her “deep” feminine resolve and with considerable force, the nautilus made port. Ta-daa!! lubricant sure wasn’t needed anymore but had spent the night in the fridge. So she used it😬 end published audio, but not the still-expanding asshole, um, event. Take-away: if you cannot be respectful, at least be careful where you sleep. In fact just a bit later, the enhanced vibrators and integral power-stroking were switched on. Gracious. He didn’t know it had an “on” 🙀 and just about went wild. A lovely, cohort-induced stiffy relaxed and then, any semblance of bladder control did too - oh, oh my 😸 😹then we left.
Author: Napro
00:00
02:34
A late summer soundscape that is a favorite of mine. . Microphones set up in some mature woods about 60 feet from a large lake on labor day weekend. Most of the background is the insects, which are very obvious during this time of year. The swelling of their volume is nap-inducing (*at least to me in my opinion. )here is the midwest this swelling and subsiding of the insect wave tells me that summer is just about starting to go back downhill, after a feverish peak. Despite the covid-19 of the year, nature does not seem to have changed her soundscape. Life goes on in the forests. The birds, whose job of raising young is over, are still there. . . They're just resting and relaxing and listening to the insects as well i'm sure. Now of course you will hear a few prominent birds in this captured moment:(1) a great blue heron squawks out starting at 1:17 into this piece. (2) the alarm call of a red-headed woodpecker can be heard at 2:14. Other than that, just the insects singing their hearts out and the assortment of birds taking secondary place during this time of year. This was recorded on sunday september 6th 2020 at 8:30 in the morning in the forest in southern illinois. Equipment: zoom f4, microphone: sennheiser mkh 8060. Enjoy this audio snapshot of the subdued -- yet vibrant - sound color of late summer, finding comfort in the fact that, within four weeks, the colors of the leaves will be changing to oranges and reds and yellows. But, for now, there is still life to live in the insect and bird world.
Author: Kvgarlic
00:00
00:03
This is a classic hiphop sample with a kick at the beginning. It may rings a bell to you if you heard some hip-hop golden era tracks. . . Cut taken with cool edit pro 2. 1. As a a classic hip-hop sample, it's de facto public domain. It's been used so many times by so many artists through the years. Here you have a list of some songs those have it (ordered by release date):. · esg - ufo - 1981 (http://youtu. Be/0bss-qq99aq?t=14s)· dj chuck chillout & kool chip - time to rhyme - 1989 (http://youtu. Be/afniprh10z8?t=34m25s)· stezo - it's my turn - 1989 (http://youtu. Be/z8c7g5d7hsc?t=5s)· unrest - u. F. O. - 1991 (http://youtu. Be/glmmvkoklpk?t=3s)· miles davis - fantasy - 1992 (http://youtu. Be/fdbtwbqeq2s?t=18s)· notorious b. I. G. - party and bullshit (original mix) - 1993 (http://youtu. Be/6i5fgro2d38?t=10s)· junior mafia - realms of junior mafia - 1995 (https://www. Youtube. Com/watch?v=hcllk0ic0bw)· j dilla - geek down - 2006 (http://youtu. Be/70swratfghm?t=10s). Some other classic samples has been already uploaded to freesound. Org. You can check, for example, the amen break: if you make a search of "amen break" you'll find about 250 sounds (at the moment i wrote this description, of course), original one (even the four bars of the original track) and variations. - original without kick at 100 bpm: http://www. Freesound. Org/people/bronxio/sounds/238671/.
Author: Bronxio
00:00
02:03
I made this recording of ambient backgroud noise directly beneath the eiffel tower. The shape of the eiffel tower creates a unique acoustic environment in the vicinity of the tower, especially beneath it. You can hear a much higher level of background noise than you would hear in an open area, and the noise is unusual. The tower is made of thin pieces of iron arranged into a complex and very large lattice, which reflects and slices and dices sound in a unique way. Thus you have a high level of very even and unidentifiable background noise as noises from the ground and the platform get bounced around and distorted by the structure of the tower. This recording was made from the ground, with microphones pointed straight upwards about 2 meters off the ground. Noises from the ground travel upwards and bounce around the inside of the tower, then drift back down. There are noises in the tower itself as well, such as elevator motors and people on the platforms. The first platform, at 57 meters, is open in the center, whereas the second platform, at 116 meters, is completely closed and flat on the bottom. Wind moving through the tower also makes noise, and again the open structure of the tower changes the noise in a way that is specific to the eiffel tower. There wasn't much wind at ground level for this recording, but i don't know what the wind speed was at higher levels in the tower. Some voices in multiple languages are audible in the recording, as the area beneath the tower is awash in tourists. Recorded hand-held with a zoom h4n and a mini windjammer, using built-in mics, in stereo 96 khz / 24 bits, then converted to mp3 at 320 kbps because of the size of the file. Duration is about two minutes.
Author: Mxsmanic
00:00
04:16
Favorite airs from The Mikado (music by Gilbert and Sullivan, 1885) was a 1914 production by Edison Records, performed by the Edison Light Opera Company. This was one of several phonograph cylinders put out by Edison Records (and, no doubt, others) that attempted to encapsulate an entire opera or musical in about four minutes generally, they consisted of a bit of the opening chorus, a verse or two from one or two of the songs, then a bit of the Act II finale. This one is not atypical. The cast is not given, but in the 1913 recording of Pinafore, also by the Edison Light Opera Company, the following singers were featured: Elizabeth Spencer, Mary Jordan, Harry Anthony, Walter Van Brunt, James F. Harrison, and William F. Hooley The only copy of the recording I had to work from was not particularly high quality, and, though I think I managed to clean it up fairly well, I had to leave some of the background noise in, or the singers start to sound unnatural since cleanup of static does, by necessity, remove some information as well. By removing clicks and pops, then blending a noise-reduced track with the one just cleaned of the clicks and pops, good results can be achieved. Notes This was Edison Blue Amberol #2179, which was a reissue of Edison 4-minute Amberol #465. Songs All songs are heavily abridged: Overture (first few seconds) A wand'ring minstrel I Three little maids from school are we Tit-willow (On a tree by a river) Act II Finale: "For he's gone and married Yum-Yum" and "The threatened cloud has passed away" The full text of The Mikado is available on English Wikisource: s:The Mikado.
Author: Gilbert and Sullivan; Edison Light Opera Company
00:00
04:15
Favorite airs from The Mikado (music by Gilbert and Sullivan, 1885) was a 1914 production by Edison Records, performed by the Edison Light Opera Company. This was one of several phonograph cylinders put out by Edison Records (and, no doubt, others) that attempted to encapsulate an entire opera or musical in about four minutes generally, they consisted of a bit of the opening chorus, a verse or two from one or two of the songs, then a bit of the Act II finale. This one is not atypical. The cast is not given, but in the 1913 recording of Pinafore, also by the Edison Light Opera Company, the following singers were featured: Elizabeth Spencer, Mary Jordan, Harry Anthony, Walter Van Brunt, James F. Harrison, and William F. Hooley The only copy of the recording I had to work from was not particularly high quality, and, though I think I managed to clean it up fairly well, I had to leave some of the background noise in, or the singers start to sound unnatural since cleanup of static does, by necessity, remove some information as well. By removing clicks and pops, then blending a noise-reduced track with the one just cleaned of the clicks and pops, good results can be achieved. Notes This was Edison Blue Amberol #2179, which was a reissue of Edison 4-minute Amberol #465. Songs All songs are heavily abridged: Overture (first few seconds) A wand'ring minstrel I Three little maids from school are we Tit-willow (On a tree by a river) Act II Finale: "For he's gone and married Yum-Yum" and "The threatened cloud has passed away" The full text of The Mikado is available on English Wikisource: s:The Mikado.
Author: Gilbert and Sullivan; Edison Light Opera Company
00:00
00:10
This sound is a superposition of two records. First, i recorded a coffee machine and cut it to extract just the sound of the money that falls in. Then, i recorded the sound of keys and mix it together on audacity. I wanted to make a sound that can be repeated in a loop. So, i copied the record of the coffee machine to give a rhythm to the sound. I tried to cut the sound of the key perfectly to make a loop with the help of the option “search for crosses with zero”. Then, i added view effects. I have changed the amplification in purpose to bring out more the sound of the coffee machine. I also change the reverberation. Gradually, my sound made me think of a music in a video game that i used to play, rayman. It was difficult to describe what the sound was like, but i liked the atmosphere, so i kept it. Then, a friend told me it made him think of a frog noise, and i liked the idea. Code typologie de schaeffer : v’’précisions morphologie :sur le principe de l’écoute réduite, la morphologie du son peut-être décrite comme étant un groupe tonique car nous entendons plusieurs hauteurs. Le son peut être qualifié d’acide et éclatant. Le son paraît plutôt rugueux. Je dirais que le son est dynamique mais que l’attaque n’est pas brutale mais graduelle au moment où l’on entend le son de la machine à café. Le profil mélodique présente des variations plutôt scalaires. Pour finir on entend des hauteurs de sons parmi d’autre son.
Author: Univ Lyon
00:00
00:14
This one actually contains a remix of one of clkk's loops. . But other than that is still the worset sample ever because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo.
Author: Hello Flowers
00:00
00:03
Classic hip-hop sample! if not mistaken, originally from the song u. F. O. By esg in 1981. Commonly used in hip-hop tracks in the golden era (mid-80's until mid 90's). Edited with audacity and magix music maker 5. As a a classic hip-hop sample, it's de facto public domain. It's been used so many times by so many artists through the years. Here you have a list of some songs those have it (ordered by release date):. · esg - ufo - 1981 (http://youtu. Be/0bss-qq99aq?t=14s)· dj chuck chillout & kool chip - time to rhyme - 1989 (http://youtu. Be/afniprh10z8?t=34m25s)· stezo - it's my turn - 1989 (http://youtu. Be/z8c7g5d7hsc?t=5s)· unrest - u. F. O. - 1991 (http://youtu. Be/glmmvkoklpk?t=3s)· miles davis - fantasy - 1992 (http://youtu. Be/fdbtwbqeq2s?t=18s)· notorious b. I. G. - party and bullshit (original mix) - 1993 (http://youtu. Be/6i5fgro2d38?t=10s)· junior mafia - realms of junior mafia - 1995 (https://www. Youtube. Com/watch?v=hcllk0ic0bw)· j dilla - geek down - 2006 (http://youtu. Be/70swratfghm?t=10s). Some other classic samples has been already uploaded to freesound. Org. You can check, for example, the amen break (extracted from the amen brothers by the winstons in 1969): if you make a search of "amen break" you'll find about 250 sounds (at the moment i wrote this description), original one and variations. - 2 bars version: http://www. Freesound. Org/people/bronxio/sounds/238672/.
Author: Bronxio
00:00
00:01
So one of tac0's friends came by with a civilian style contact stun gun and tac0 does what he does best, blasts it a small room for 1/10 of a second. Mp3 48,000 hz at 256 kbps. Also commonly and incorrectly referred to as a "taser" which is on the same level as calling a magazine a "clip". See google for more info. I can't help that it sounds like a bee. Also if it's too short, you'll have to make it longer in your daw. Uses (apart from videos that involve a stun gun or maybe a real taser brand taser): magic lighting zaps? a game show buzzer?. Possible vst modifications. Reverb: sound impulses for speakers. Distortion (guitar style): military style radio noise. Chorus/flange: science sounding things. Pitch: at -30 semitones you get some low pitched sound similar to a airsoft aeg which may be ideal for montage airsoft videos where piles of tokyo marui m4s traditionally muffled by the gopro waterproof case. // at -45 semitones you resemble gun fire at a distance. Mathematically at 10 rps (600 rpm) you could use this as a sit in for a distant fired ak-47 rifle ideal for video games, war movies, mods, etc. Apply a resonant filter and some reverb for appropriate outdoor acoustics. And nobody will know your distant machine gun sound was a civilian stun gun except for us semi colon right parenthesis. Or you could also apply ringmod at ~9000 hz to simulate ear ringing for those ptsd scenes. Trimming + looping + pitch: if you can loop this properly in a daw you could even create a saw style bass for electronic dance music.
Author: Anthonychan
00:00
02:45
This is a sci-fi ambient drone sound i made. It's creative commons cc0, so please treat it as public domain. You can use it in any commercial or non-commercial media for free, no restrictions. For those curious how i made this, i took a quick 8-second drum loop from my pocket operator po-33 (ko) and ran it through a free time-stretching/pitch-shifting program called akaizer. The program's based on old samplers like the akai s1000 that had extremely artifact-heavy time-stretching and pitch-shifting features. If you slow a sound down enough, the final product tends to sound harsh and electric. Akaizer turned my 8-second drum loop into 2 minutes and 38 seconds of harsh, bassy noise, pretty damn close to the final. Then i imported the file (we'll call it file a) into reaper, my daw. Track 1 has reaeq with a high-shelf acting like a low-pass. Its curve is set at 1386. 2 hz, gain at -inf, and bandwidth at 2. In retrospect, i have no idea why i didn't use a low-pass. Track 1 has a send to a blank track 2, which has a fab-filter pro-q 3 high-pass filter with a 12db slope. It's at 320. 57hz, q is 1. 096. After the eq, track 2 has valhalla shimmer set to the black hole preset with no changes. Track 3 is the default file a with valhalla shimmer on the black hole setting, but with two tweaks. Low-cut is at 30hz, high-cut is at 6630hz. Everything else is the same. That's followed by fab-filter pro-q 3 with these eq settings:-0. 72db at 69. 463hz, q at 1. 007. -1. 11db at 536. 64hz, q at 1. 013, dynamic eq (click "make dynamic" and leave everything as-is). The point of this dynamic eq is to give a slight drop in gain in the 500hz region, which tends to get muddy in larger mixes. I wasn't sure if i'd use this for a larger project, and i didn't want build-up in that region from the already large-sounding track 1 and 2. The ocassional eq drops here also adds a warble to the final mix that helps sell an analog, electrical sound. +0. 85db at 3697. 3hz, q at 1. 009. This is to add subtle airiness to the drone. It seems weird to have "airiness" in the 3-4k region, but it's the sort of rumbliness of the sound traveling away and dissipating in the atmosphere after the lowest drone sounds. My volume fader settings for all 3 tracks:. Track 1: -8. 59 dbtrack 2: -6. 46 dbtrack 3: -6. 43 db. On my master bus, i have izotope imager 9 with these settings:. Band 1: width at -100 (mono) for 59hz and below. Band 2: nothing at 60hz to 525hz (width at 0). Band 3: width at 48. 1 for 526 to 1. 4khz. Band 4: width at 49. 4 at 1. 4khz and above. Stereoize is set to 6. 4ms on mode i. And that's it! no compressors or limiters anywhere, since i liked how dynamic the actual tracks were and i figure you can always add your own compressor or limiter to the final if you want. I've also added the original po-33 drum loop on my page, as well as the loop after it was run through akaizer but before it hit reaper in case you want to do your own processing. Enjoy :).
Author: Niedec
00:00
00:05
Classic hip-hop sample! if not mistaken, originally from the song u. F. O. By esg in 1981. Commonly used in hip-hop tracks in the golden era (mid-80's until mid 90's). This got also the original second bar compressed in duration before the beat starts, so it has 2 bars. Edited with audacity and magix music maker 5. As a a classic hip-hop sample, it's de facto public domain. It's been used so many times by so many artists through the years. Here you have a list of some songs those have it (ordered by release date):. · esg - ufo - 1981 (http://youtu. Be/0bss-qq99aq?t=14s)· dj chuck chillout & kool chip - time to rhyme - 1989 (http://youtu. Be/afniprh10z8?t=34m25s)· stezo - it's my turn - 1989 (http://youtu. Be/z8c7g5d7hsc?t=5s)· unrest - u. F. O. - 1991 (http://youtu. Be/glmmvkoklpk?t=3s)· miles davis - fantasy - 1992 (http://youtu. Be/fdbtwbqeq2s?t=18s)· notorious b. I. G. - party and bullshit (original mix) - 1993 (http://youtu. Be/6i5fgro2d38?t=10s)· junior mafia - realms of junior mafia - 1995 (https://www. Youtube. Com/watch?v=hcllk0ic0bw)· j dilla - geek down - 2006 (http://youtu. Be/70swratfghm?t=10s). Some other classic samples has been already uploaded to freesound. Org. You can check, for example, the amen break (extracted from the amen brothers by the winstons in 1969): if you make a search of "amen break" you'll find about 250 sounds (at the moment i wrote this description), original one and variations.
Author: Bronxio
00:00
10:49
A recording of the peaceful mid-autumn woods here in the midwest usa. I recorded this on november 15 2022 using a sony pcm d-100. In the northern hemisphere now, days now are much shorter, and much colder. Which means all of our energetic summer warblers and other migrants have long gone south, and are no doubt lounging around in a palm tree or something just gorging on insects. Here is the midwest woods? sure the summer birds are gone, but, the beauty of this season is that now you can hear the birds that never leave us. No matter how brutal the winter is, the blue jays, the black-capped chickadees, the many species of woodpeckers and the belted kingfishers never leave. This creates a different, but beautiful soundscape in the woods. For this particular recording, since i've found through years of roaming the woods, birds have a tendancy to be near water, i placed the recorder on a creekbank about 15 feet from a shallow creek. Now of course i could have gotten closer to the creek but by now the entire woods is a carpet of leaves -- this very slow-moving creek included. Which means the leaves had accumulated on thevery still creek water itself and i was concerned if i stepped on the leaves--thinking it was solid ground underneath, i would instead be "treated" to an ice cold pair of shoes and socks!. Among the highlights of this recording are:00:00:00 starting off with the loud blue jays1:56 black-capped chickadees with their active musical trills3:55 the very large and very loud pileated woodpeckers8:41--8:56 then again starting at 10:05 and running through10:40 the beautiful belted kingfisher with it's staccato-likerasp. Enjoy this beautiful mid autumn woods soundscape in the midwest usa.
Author: Kvgarlic
00:00
00:02
Im sorry i haven’t been uploading lately… i really can’t give a reason as to why i haven’t been uploading any of the teaser kicks lately, nor have i given any download links for the actual xkicks volumes 1 or 2…. Ive actually finished xkicks volumes 1 - 6, each containing at least 250 unique distorted, hardstyle, gabber, obscure, noisy, nasty kicks, and i’m about to finish xkicks 7 real soon here. Ill be putting up the download links for xkicks 1 - 6 on my profile page on free sound:. Http://www. Freesound. Org/people/electroshocknetwork/. Here are various teasers from xkicks 1 - 6. Do you enjoy hearing incredible hard dance kicks? introducing the latest instalment of the xkicks series! xkicks edition 2 brings you 250 new, unique hard dance kicks that will keep you wanting more. Tweak them out with eqs, add effects to them, trim them to your liking, share your tweaked xkicks sounds. Only through the electroshocknetwork can you get sounds like this for free. Xkicks is back with an all-new package featuring 250 brand new, unique hard dance kicks. Xkicks edition 3 features kicks suitable for gabber, hardstyle, jumpstyle and any other harsh, raw sound. Add eq, trim them, add effects, change their pitch. Nothing is impossible to make now that xkicks has arrived. Native instruments meets electroshocknetwork in the latest instalment of the xkicks series! using the incredible “battery” to unleash the full potential of xkicks, electroshocknetwork has never made better raw, xtreme kicks. Featuring 250 unique hard dance kicks, xkicks edition 3 will leave you mesmerized and the crowd cheering as wave upon wave of awesomeness crashes over you.
Author: Electroshocknetwork
00:00
01:39
We are writing the end of the 20th century _ _ _ cheer up !. After a nice concerto @ the charlatans, ghentduring the infamous ghentse fiestas ! ! ! ! !one of the guitarists of the band torturadodrives back home,. . . 72h after the concertthat is. . . He don't remember having slept. . . Ghentse fiestas are hardcore, he does rememberthe hamburger @ the vlasmarkt though. . . &he thought he heared 'vree wijs' like a thousand timesbut back then he couldn't decifre the real meaning of thosemumblings. . . So he always answered back to the girls, with 'i'm latino !' ( the usual reply). Hm,. . . Suddenly on the radio he hears musicwhich strangely seems familiar to himwhen the radio host describes the artisthe seems to be talking about the torturado boi ??!!!!##is he ??!!!!!#é"'((('à)§!(çà. Is this some kind of message from the future ???. The reference of glenn branca is there, but 2015 ??? never happened yet. . . Wooooooojoo !!!!. There is also this clear 'why nut' 2020 duyvisch nuts publicity reference !!!that he obviously doesn"t get yet, but an invisible force, makes him grab some nuts (not what you think), he bought just before entering the car ??!!! (you see!). Is this some kind of message from the future ???. No ! as the host continues the little descriptionhe makes a t e r r i b l e trabalengua or you knowknot explosion with the tongue & has to repeatthree times the sequence of the stroboscope. Wtf is going on here. . . The future seems to besending a very unflattering non elegant message to him _ _ _. It just seems to be just a rehearsal for a descriptionof the solo artist he is going to be. . . What the fuuuuuuuuukkkkk ?!!!èy"é'!'"''çé'ç"'à"'"é'é")*¨%££££££=:;ù%%%%. -----------------------------------------------------------------------. Recorded with my new dpa 4060very happy with iti can write a whole essayabout how i found it & stuffbut i think it's better totell you live in a barwith a beer or 5 ! ! ! ! ! !. 11112020josé !. P. S. All references to real persons/situations/musicians/latino's/birthdates, es-pe-cially for tindr dates / ! \ are very fictive, jaja !.
Author: Antwerpsounddesign
00:00
01:08
This is the audible annunciation found at all intersections with traffic lights in paris, france. It announces the condition of the traffic lights for pedestrians who are blind or with impaired vision. The annunciation is turned on by pressing a button on the traffic light pole. When the crosswalk sign is red (do not cross), the recorded annunciation is always "rouge piéton" ("red light, pedestrian"), followed by the name of the street that the crosswalk crosses (in this case "rue d'antin," the quiet side street where i recorded this). This repeats over and over until the crosswalk changes to green, at which point there is a two-second trill tone followed by a repeating bell tone. The bell tone is one bell, followed by two bells, repeated four times, followed by a very brief pause, and then the sequence is repeated again. This continues until the crosswalk changes back to red, at which point the "rouge piéton" message resumes. The annunciation continues for at least one cycle of the traffic lights and then stops, unless the button is pressed again. The audio quality of the annunciation is very poor even in real life (it sounds like a wax cylinder recording or something), and can be difficult to understand. This recording accurately captures the poor quality of the annunciation. The volume of the annunciation is also adjusted dynamically based on ambient noise, so there is a slight change in volume on this recording as the system apparently reacts to noise from traffic or something. There is a weak background noise that sounds like some sort of machine, but it wasn't coming from the traffic light and i don't know the source. The recording starts with the crosswalk red, then at about 18. 3 seconds it changes to green, then it changes back to red at about 53 seconds. A car passes at around 48 seconds. Recorded with a zoom h4n, stereo 96 khz / 24 bits, built-in mics, from about ten inches below the tiny speaker in the crosswalk sign housing.
Author: Mxsmanic
00:00
12:46
Sounds of orchestral drums that can be used for film scoring or making other kinds of soundtrack music. Begins with oneshots, there's also rolls, accents and phrases. This is synthesized with zynaddsubfx. Sequenced and rendered with lmms, eqd, normalized and edited with audacity. Paste the following text into a text file and import that as labels in audacity, you can then export multiple files from this one and have them properly named. A neat trick to put order into this sample collection, quickly (i did the hard work for you), it alsow is much easier to uplaod multiple files i this way, as describing them all would take ages. 0. 000000 30. 545306 oneshots 0130. 545306 61. 272766 oneshots 0261. 272766 92. 018435 oneshots 0392. 018435 123. 000884 oneshots 04123. 000884 153. 710113 oneshots 05153. 710113 184. 692562 oneshots 06184. 692562 244. 690340 oneshots 07244. 690340 304. 360249 oneshots 08304. 360249 309. 860952 roll short 01309. 860952 314. 924512 roll short 02314. 924512 320. 060930 roll short 03320. 060930 325. 124490 roll short 04325. 124490 330. 333787 roll short 05330. 333787 335. 506621 roll short 06335. 506621 340. 706803 roll short 07340. 706803 350. 915896 roll decelerating 01350. 915896 361. 115873 roll decelerating 02361. 115873 371. 534422 roll decelerating 03371. 534422 381. 989410 roll decelerating 04381. 989410 392. 189388 roll decelerating 05392. 189388 402. 498662 roll decelerating 06402. 498662 414. 647574 roll decelerating 07414. 647574 422. 752925 roll long 01422. 752925 430. 803628 roll long 02430. 803628 438. 854331 roll long 03438. 854331 446. 795737 roll long 04455. 101429 463. 152132 roll glide up 01463. 152132 471. 202834 roll glide up 02471. 202834 479. 326395 roll glide up 03479. 326395 487. 413537 roll glide up 04487. 413537 495. 500658 roll glide up 05495. 500658 503. 587800 roll glide down 01503. 587800 511. 565646 roll glide down 02511. 565646 519. 652766 roll glide down 03519. 652766 527. 776327 roll glide down 04527. 776327 535. 972744 roll glide down 05535. 972744 542. 019887 phrase a 01542. 019887 548. 176304 phrase a 02548. 176304 554. 296281 phrase a 03554. 296281 560. 379841 phrase a 04560. 379841 566. 463401 phrase a 05566. 463401 574. 696258 phrase a 06574. 696258 578. 666961 accent 01578. 666961 582. 819819 accent 02582. 819819 586. 899796 accent 03586. 899796 590. 761224 accent 04590. 761224 594. 768367 accent 05594. 768367 600. 997642 accent 06600. 997642 606. 316213 phrase b 01606. 316213 611. 634762 phrase b 02611. 634762 617. 026190 phrase b 03617. 026190 622. 344762 phrase b 04622. 344762 630. 431882 phrase b 05630. 431882 635. 714014 glide up 01635. 714014 640. 959728 glide up 02640. 959728 646. 387574 glide up 03646. 387574 651. 669705 glide up 04651. 669705 657. 061134 glide up 05657. 061134 662. 416122 glide up 06662. 416122 667. 698254 glide down 01667. 698254 673. 089683 glide down 02673. 089683 678. 444671 glide down 03678. 444671 683. 799660 glide down 04683. 799660 689. 045374 glide down 05689. 045374 695. 071319 glide down 06703. 454324 711. 891179 roll long 05711. 891179 720. 076735 roll long 06720. 076735 728. 540499 roll long 07728. 540499 733. 672177 wobble 01733. 672177 739. 129206 wobble 02739. 129206 744. 406735 wobble 03744. 406735 749. 731383 wobble 04749. 731383 755. 116599 wobble 05755. 116599 761. 650683 wobble 06.
Author: Unfa
00:00
15:16
It's a 15-minute long drum improvisation. It contails a lot of different beats and rhythms played so you might cut-out some loops for your needs. The kit has:- single kick- snare- hihat- 3 toms- broken crash that sounds really short- ride. The kit was old and not in perfect condition. I also used my sticks to play on some other part of the drumkit, like metal stand for the crash etc. I also got up and stated running around in a circle hitting sticks together and afterwards hitting drums and cymbals while running around the drumkit. I took my shoes off before i started so you can't hear my footsteps. I didn't use a metronome and i know i don't hold the tempo and it's a bit wiggly sometimes. I think this performace was inspired by band mr. Bungle. I recorded this with zoom h2 handy recorder's front stereo xy mics. It was standing on a table about one meter above the floor. Facing the drumkit and me. It was captured into a 48khz/24-bit wav file, then i trimmed the ends and converted this to flac using audacity. No processing applied, though i think it sounds nicer when you put these effects:. 1. A compressor:-attack: 10ms-release: 50ms-ratio: 2. 5:1-treshold: around -24db2. A reverb:-decay: 1. 5 to 2 seconds-dry: 0db-wet: around -15 db. It amazes me how much energy compression actually adds to drums!. I made this with my podcast (http://unfamusic. Com/fnr/) in mind. I want to overdub guitars, vocals and make it one big schizophrenic song. If you're interested to hear it, leave me a comment so i can find you, or just subscribe to my podcast's rss (http://feeds. Feedburner. Com/unfa-fnr/).
Author: Unfa
00:00
18:01
This is a recording of myself sleeping, beginning ~ 1:00 am local time (~ 3hrs after going to bed) on january 10th, 2020 (which i later discovered was a full moon). I was in the midst of experimenting with recording myself all night long out of curiosity, using a laptop placed near the head of my bed. This particular recording was the only anomalous one (the rest consisting mostly of just breathing or snoring with occasional sleep-talking). This ~2 hour recording has several interesting properties, which make it hard for me to believe that these sounds were actually going on while i was sleeping. On the other hand, i don't have a memory of editing this file if i did. Either way, i find it unsettling. I found the file in oct 2021 while organizing my samples. As far as i can remember, this is the original raw recording. On further inspection, i discovered that it has some additional peculiar properties that make it even harder to believe i could have made it without remembering doing so. The audio spans almost exactly 118min (7080s). There’s a frequency sweep with a cycle-length of 6480ms that repeats throughout the entire recording. Dividing the 118min by 6. 48min (60 cycles) results in 18 parts containing exactly 60 cycles and a remainder of 12 cycles. If you think you know the source of the strange sounds or if you've ever heard anything similar, please let me know in the comments or email me at storyofthelie@protonmail. Com. I collected the most interesting bits into this pack:https://freesound. Org/people/storyofthelie/packs/33653/. Approximate times of weird stuff:. 25min - stretched cough41min - voice & sounds45min - metal hit & voice47min - call response55min - door latch1hr 3min - portal1hr 7min - more portal1hr 11min - open portal1hr 20min - echo voice1hr 23min - echo voice, tones, portal1hr 36min - stomp into breathing1hr 51min - echo voice1hr 53min - cycle tone change into crazy.
Author: Storyofthelie
00:00
01:32
Tiếng Việt: Tiến Quân ca, quốc ca Việt Nam. Trình bày và thu âm bởi Đoàn Ca múa quân đội, Quân đội Nhân dân Việt Nam. Sáng tác bởi Văn Cao. Xin lưu ý rằng gia đình nhạc sĩ Văn Cao vào ngày 15 tháng 7 năm 2016, đã hiến tặng bài Tiến quân ca cho nhân dân và Tổ quốc Việt Nam. Bộ Văn hóa, Thể thao và Du lịch là cơ quan quản lý bài Tiến quân ca theo quy định pháp luật về quyền tác giả và các quyền liên quan về bản quyền. Lễ tiếp nhận được tổ chức tại Tòa nhà Quốc hội Việt Nam. Vì vậy, đây là tác phẩm công chúng và không thuộc sở hữu của bất cứ cá nhân hoặc tổ chức nào. Mọi hành vi xóa bỏ tác phẩm hoặc đánh dấu bản quyền với tác phẩm này là hành vi xâm phạm bản quyền, ngăn chặn, cản trở phổ biến quốc ca Việt Nam, trái với pháp luật Việt Nam kể từ ngày 1 tháng 1 năm 2023. Tiến Quân ca is the national anthem of Vietnam. This version was recorded by the Military Band of Vietnam People's Army. Van Cao was the author of the anthem. Please note that, Tiến Quân ca was donated to the people of Vietnam, and to the Government of Vietnam at the National Assembly of Vietnam on 15 July 2016 by the family of the author, in which the Ministry of Culture, Sports and Tourism became the management board of the anthem. Therefore, the anthem is now a public domain work and no personnel or organisations have the right to own the anthem, which means that the anthem does not require licenses to distribute on any platform, including Wikipedia. Any act of removing the anthem, banning the anthem from public distribution, or claiming the copyrights/licenses of the anthem is illegal, according to the Law of Vietnam and the Constitution of Vietnam.
Author: Văn Cao
00:00
03:25
In front of my desk in my room is a wood paneled wall with a cubbie. It's about a foot wide, 10 inches from top to bottom and maybe 7 inches deep. I'm just guessing. Around this cubbie is a border of wood. In the bottom right corner under the border i have jammed one end of an elastic string that used to have glitter on it. It's from a christmas box of chocolates my uncle sent me last year. I stand in front of this cubbie whose bottom is at chin height, (i'm only 5ft1in) so my arms are above my head as i pull this string across the cubbie to the border on the left which acts as my only fret. The string is a few inches longer than the cubbie is wide, but when i pull it it gets longer so my hand is 3/4 along it's length as i pull back and forth across the border to tighten and loosen the string. No matter how hard i pull it never pops loose from it's mooring. The recording starts with me standing up from my chair. In the first part until 01:54 i am playing the string at maybe 30° from horizontal. It has a buzzy quality that reminds me of an african folk instrument i can't remember the name of. From 01:33 to 01:54 i'm trying to imitate a korean folk vibrato kind of thing. In the second part until 02:29 i am playing 45 to 60° from horizontal and it sounds like a full-bodied string bass with no buzz. In the last part beginning at 02:34 i am playing about 75° from horizontal across the top border of the cubbie on the left so it sounds buzzy and african again, and i'm just going crazy goofing around with a crazy bluesy rock sort of rhythm. There didn't seem to be any homemade 1-stringed wall-cubbie basses on this site so here is mine, have fun. I don't play it if mom is home because the living room is on the other side of the wall and she can't hear tv. Also my neighbor can probably hear it in the next apartment lol. Recorded with microsoft lifecam 3000.
Author: Kbclx
00:00
01:01
Japanese version of Auld Lang Syne. Auld Lang Syne is a song written by Scottish poet Robert Burns (1759–1796). This song is well known in many countries in the world, also Japan. In Japan, Auld Lang Syne is well known as it's translated version "蛍の光"(read as "Hotaru no hikari"(means "lights of fireflies") translated by 稲垣千頴(Chikai Inagaki) early Meiji era(1880s). I did my best, but quality is poor. So if you can sing this song and upload ogg file, please substitute the links to this song which embedded in some wikipedia pages to your better version. 日本語: 蛍の光の一番。まだなかったので歌ってみました。歌は苦手なのですがこれからパブリックドメインの楽曲のアップロードが増える事をねがいつつアップロード。もし他に歌ってくれる方がいる場合(バンドやってる方や打ち込みやってる方など)、Wikipedia内でこの曲へ張られているリンクは、あなたがアップロードしたもっとまともなファイルの方へ切り替えてくやってださい。お願いします。 Software 使用ソフト 超録 http://pino.to/choroku/ for recording 録音用 Audacity http://audacity.sourceforge.net/ edit & export ogg file 編集とoggファイルの書き出し用 chord コード進行 C -> G -> Am -> F C -> G -> F -> G -> C C -> G -> C/G -> F C -> G -> F -> G -> C
Author: me(guiter and vocal)
00:00
00:01
This is a collection of "small room reverb" impulse responses that i sampled in a new england home known as butternut lodge, built and owned by actress bette davis back in 1940. It consists of all wooden rooms with many non-parallel surfaces, rugs and furniture and includes 3 round-shaped "silo" rooms! these rooms sound clean and do not have the irritating "ping" of many rectangular rooms. Short history/pictures of butternut (https://www. Airbnb. Com/rooms/24692769?source_impression_id=p3_1659215694_liuasyfxoceab5fn). Although these round shapes (and some of the other very small rooms) could potentially wreak havoc with phase at specific frequencies when summed to mono, i recorded this using the mid/side mic technique; therefore, the "side" channels fully cancel out, leaving a clean monaural reverb signal. These irs are stored as flac files. They can be used directly by any daw without conversion and have the added feature of being id3 tagged with a photo of the room each ir is taken from. After downloading, select view -> large icons in the folder to view the rooms. I sampled each room using a swept sine wave into a jbl flip 6 bluetooth speaker; recorded through a tascam tm-st1 m/s stereo microphone, feeding a tascam dr-07 recorder @ 24-bits 44. 1 khz and deconvolved using reaper. As of this post, i've been using these rooms for about 2 weeks. So far, i've found the "garage" to sound fantastic on drums! the drum sound! also, many of the other smaller rooms have a great effect on guitars, keys, and hand percussion. Each room varies in tone and brightness, so i've found that selecting/tuning the reverb send works well if approached like an eq. Increase the effect send until the instrument "feels" right (then perhaps back off slightly). A close-miked acoustic guitar, for instance, will take on a nice brightness and 3-d quality; not particularly reverberant, just big. At that point, i recommend applying any eq, compression, and bigger-sounding reverb effects. Hopefully you enjoy this. Please let me know how you like it and if you have any suggestions. Cheers!. Ken.
Author: Kenmix
00:00
01:56
Tiến Quân ca is the national anthem of Vietnam. This version was recorded by (likely to be) the French Far East Expeditionary Corps (Corps Expéditionnaire Français en Extrême-Orient, CEFEO). Van Cao was the author of the anthem. Please note that, Tiến Quân ca was donated to the people of Vietnam, and to the Government of Vietnam at the National Assembly of Vietnam on 15 July 2016 by the family of the author, in which the Ministry of Culture, Sports and Tourism became the management board of the anthem. Therefore, the anthem is now a public domain work and no personnel or organisations have the right to own the anthem, which means that the anthem does not require licenses to distribute on any platform, including Wikipedia. Any act of removing the anthem, banning the anthem from public distribution, or claiming the copyrights/licenses of the anthem is illegal, according to the Law of Vietnam and the Constitution of Vietnam. Tiếng Việt: Tiến Quân ca, quốc ca Việt Nam. Trình bày và thu âm bởi (có thể là) Quân đội viễn chinh Pháp vùng Viễn Đông (Corps Expéditionnaire Français en Extrême-Orient, CEFEO). Sáng tác bởi Văn Cao. Xin lưu ý rằng gia đình nhạc sĩ Văn Cao vào ngày 15 tháng 7 năm 2016, đã hiến tặng bài Tiến quân ca cho nhân dân và Tổ quốc Việt Nam. Bộ Văn hóa, Thể thao và Du lịch là cơ quan quản lý bài Tiến quân ca theo quy định pháp luật về quyền tác giả và các quyền liên quan về bản quyền. Lễ tiếp nhận được tổ chức tại Tòa nhà Quốc hội Việt Nam. Vì vậy, đây là tác phẩm công chúng và không thuộc sở hữu của bất cứ cá nhân hoặc tổ chức nào. Mọi hành vi xóa bỏ tác phẩm hoặc đánh dấu bản quyền với tác phẩm này là hành vi xâm phạm bản quyền, ngăn chặn, cản trở phổ biến quốc ca Việt Nam, trái với pháp luật Việt Nam kể từ ngày 1 tháng 1 năm 2023.
Author: Văn Cao
00:00
00:08
This sound was created using audacity. First of all i chose a frequency of 432 hz ( a number which includes the golden rule/proportion), then i created a gradual rise in the first 4 seconds, leading into a peak which descends so it can go up again, creating an effect of confusion. At the end, the sound raises gradually and rapidly to reach its peak once again. This sound recreates, for me, a fast- moving ufo (unidentified flying object) and includes the notion of conspiracy in our society- the changing of the frequency of the tone “la “ from 432 hz to 440 hz in 1953 by the nazis. La règle d’or- 432 hertz. Le ton « la » est une pointe centrale dans le réglage des instruments musicaux. Le ministre de la propagande en allemagne pendant l’époque des nazis a fait un décret général avec lequel il a changé la tonalité « la »de 432 hz en 440 hz. On utilise cette hauteur à partir de 1939 jusqu’à nos jours. Il y a eu des protestes de la part de professeur dussault de la conservatoire parisienne qui a fait une pétition signé par 23 000 artistes françaises mais sans aucun résultat. L’organisation internationale de standardisation(iso) a accepté en 1953 les changements et on utilise la valeur de 440 hz depuis. Des recherches montrent que ce changement a des effets incontournables sur le corps et le cerveau humain- les gens entrent dans un chaos. Ce changement a été caché du monde entier parce que c’est le point de la balance dans la nature. 432 hz est la vibration qui inclue aussi le règle d’or (ou la proportion de dieu). Quand on écoute de la musique en 440 hz la première chose qu’on remarque c’est une fatigue, aucun envie de faire n’importe quoi et beaucoup d’autres ( y inclus le mouvement de notre adn) une étude récent montre que l’utilisation de 440 hz crée des mouvais effets dans la nature et dans toutes les êtres vivantes. Cette article m’a inspirée à recréer un son avec une fréquence de 432 hz qui monte et baisse graduellement. C’est un son seul de type complexe(nodal). Il est de type v( continu varié), il est éclatant,clair et lisse. L’attaque du début est graduelle et violente. Le son varie en « hauteur » de plus fort au moins fort et l’inverse, recréant un effet d’un ovni qui passe à côté de vous.
Author: Univ Lyon
00:00
21:21
This is a failed attempt at sampling a rock drumkit on 6 tracks. The channels are as follows:. 0: oh l1: oh r2: kick3: snare4: room l5: room r. I've captured this into ardour 5. 12 using 3 different audio interfaces:. Behringer umc202hd - overheads (dynamic mics)line 6 pod studio ux2 - kick and snare (condenser + dynamic)zoom h2 - room ambience (built-in xy condenser mics). This file is a 6-channel 24-bit flac file encoded using ffmpeg from the raw wav files exported from the original ardour session. There are several issues with this recording however:. 1. The tracks seem to drift, because the individual audio interface clocks were not in sync. The proper way to record multitrack audio is using a single multichannel audio interface - but i didn't have one. 2. There's either x-runs or some usb transfer issues creating small glitches and dropouts in various tracks her and there. Don't know why did this happen, as we've been tracking the real drummer's performance without these issues. Now - fixing these issues manually would be an insane amount of work, but i hope maybe someone has means to either solve them with programming a special tool, or know a tool that could fix these, and make this recorded session ready to be sliced as a drumkit for say - drumgizmo. There's some really good stuff in here - an i was able to cut and mix some really nice drum samples, that i've been using for years, but it's not ready to be fully sliced for maximum flixibility. The instrument was played by myself - it's a drumset by pearl (don't remember the details), owned by the drummer of a band i recorded this with. The band was called small hint - hence the drumkit name. We were recording an ep, and i used some free time left to capture this as well. The ep was never finished and we disbanded soon after. Regarding fixing the issues - here's what i think needs to be done:. 1. I think each hit would have to be automatically phase-aligned on all 6 channels, to correct for the drift. 2. I think it should be possible to automatically detect clicks by simply watching for a sudden change in amplitude between adjacent samples - marking bad areas and then using something like audacity's repair effect to interpolate the waveforms. I think the glitches have much steeper changes in amplitude than even the drum transients, so it should be possible to differentiate between those automatically. If you found a way to fix at least some of these problems - please let me know!. If you've made some "remixes" on freesound - i'd also love to know that. Apart from that - sample what you can out of this and make some sick drum tracks!.
Author: Unfa
00:00
00:13
Because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo.
Author: Hello Flowers
00:00
00:14
El furruco o furro es un tambor con cuero y una varilla, suele utilizarse en la música tradicional navideña, así como en la gaita zuliana y los aguinaldos. Tambien se utiliza, en algunos pueblos, en la parranda. Está constituido por una caja de madera, cilíndrica y ligeramente cónica, está cubierta por una membrana de cuero seco, vibrante. Fijada al tambor con tirantes metálicos, de modo de poder templarla de acuerdo a las necesidades y gusto del intérprete. En el centro de la membrana va fijada una espiga de madera, de poco más de un centímetro de diámetro, cuyo extremo, romo, va engastado en el cuero, y es atado fuertemente por el lado opuesto de la membrana. Dicha espiga de madera, de unos 7 centímetros de longitud, tiene forma cónica, y va aguzada en la punta. Esto tiene por objeto el que en el extremo libre va colocada una varilla de caña, de unos 125 centímetros de longitud. Esta caña es la pieza que apropiadamente manipulada por el ejecutante vibra con la caja de resonancia, produciendo un sonido ronco, profundo, de registro grave, de gran sonoridad. Pudiera decirse que el furro es el bajo en la ejecución de la gaita y de la parranda. Este sonido fue grabado como parte de una entrevista realizada por rafael rondón, director del grupo "el valle". Se realizó una grabación simple con un celular sony y luego se editó con audacity, se ecualizó y normalizó. Ver la entrevista a rafael rondón en https://musicaqueatta. Blogspot. Com/search/label/gente%20que%20hace%20m%c3%basica. "the furruco or furro is a drum with leather and a rod, it is usually used in traditional christmas music, as well as in the bagpipes of zulia and christmas bonuses. It is also used, in some towns, in the parranda. It is made up of a wooden box cylindrical and slightly conical, it is covered by a vibrant, dry leather membrane. Fixed to the drum with metal braces, so that it can be tempered according to the needs and taste of the interpreter. At the center of the membrane is fixed a wooden dowel, a little more than one centimeter in diameter, the blunt end of which is set in the leather, and is tightly tied on the opposite side of the membrane. Said wooden dowel, about 7 centimeters long, has a conical shape and is pointed at the tip. The purpose of this is that a cane rod, about 125 centimeters long, is placed at the free end. This reed is the piece that appropriately manipulated by the performer vibrates with the soundboard, producing a hoarse, deep, low register sound, with great sound. It could be said that the furro is the bass in the execution of the bagpipes and the party. This sound was recorded as part of an interview conducted by rafael rondón, director of the group "el valle". A simple recording was made with a sony cell phone and then it was edited with audacity, it was equalized and normalized" see the interview with rafael rondón in https://musicaqueatta. Blogspot. Com/search/label/gente%20que%20hace%20m%c3%basica.
Author: El.Papa
00:00
02:40
Created by divkid for use in the make noise soundhack morphagene. There are dry-only, fx-only, and mix versions of this reel in the pack. See it in action at https://youtu. Be/rk4ufmfcouc. Patch walkthrough. The patch starts with the qu-bit chance providing discrete random values (sample and hold) going into an instruo harmonaig. This takes the stepped random voltages and quantizing them to a given scale. I put in the notes c d eb f g ab bb which is a c natural minor scale, the relative minor of eb major (for anyone that's curious). However like most of my modular work i didn't actually tune the oscillators to anything specific. So treat the scale as a pattern of intervals not a set of specific notes. The quantized notes then form 4 voice chords giving us a root, third, fifth and seventh cv output that will be diatonic following the scale pattern, meaning the third will be major or minor, the seventh major, minor or dominant and the fifth natural or diminshed to suit the scale. With the 4 quantized outputs on the harmonaig these all go into the four oscillators on the synthesis technology e370 quad morphing vco. Each of the e370 oscillators are in the basic morph xy mode using the built in rom b set of wavetables. Wavetables are modulating by various mixes of the befaco rampage, mutable instruments tides, wmd multimode envelopes and music thing modular turing machine. The modulation sources are mixed and split with multiples and mixers. These modulating wavetables then go into a bubblesound vca4p where i'm using 4 mk1 intellijel dixie oscillators all un-synced and free running with sine wave lfos. Each lfo freely fades the voice in and out of the vca4p. As this is unsynced there's no regard to pitch changes linked to changes in amplitude and the swells. I find splitting the gate/rhythm from pitch regarding sequencing to be a freeing and interesting way to work that's not available on traditional instruments. This is just a simple application of that idea with the lfos fading freely unrelated to the other modulation or sequencing of pitch. The sound then goes from the vca4p mix out into a befaco mixer and praxis snake charmer which the output section of the larger case and i'm sending a 'pre' auxiliary out into my fx case. The dry sound first goes into the erica synths fusion delay / flanger vintage ensemble which is giving me short modulated delays giving vibrato like sounds and pushing the input level and overdrive gives us some warmth and grit that thickens up the sound and also fills in the gaps left by the free running lfos pulling quieter sounds and compressing in the on board tube. This then outputs to the feedback 1 bit multitap delay module which has it's delay chip pushed to longer times for some added crackle and noise. I'm using the two delay taps for a shorter and longer delay with little feedback to mix the dry sound for a generally noisier and smeared version of the input. This then goes into the xaoc devices kamieniec with it's on board lfo as slow as possibly for a mildly resonant phase shifting. This goes into mutable instruments clouds set to sew random grains slowly and randomly which are pitch shifted up 2 octaves to fill out some high end flourishes against the closed chord voicings at the core of the patch. Finally this goes into a long lush reverb from the halls of valhalla card in the tiptop audio z-dsp. The stereo fx chain and the mono dry signal are mixed in the befaco hexmix and recorded as a mixed stereo file. I'd consider this to be the main 'reel'. However i split the dry signal and the fx only wet stereo signal and recorded those at the same time so you can choose which reel to use and experiment with dry/wet or blended sounds from this patch.
Author: Makenoisemusic
00:00
07:20
Recorded in my dad's bedroom with lifecam hd3000 webcam. This is a much better recording than my previous oxygen concentrator file, as i hauled my desktop into the bedroom at the other end of the apartment where the machine now is, when i was home alone. The webcam is on the bed about 3 or 4 feet from the machineat the beginning of the file you hear me flip the big switch and the machine comes on with a long on beep and thumps. I edited it to start then. At 00:1. 8 what i suspect is the water pump comes on, though i may be wrong. That's when the gurgling starts though. The machine has a small reservoir for distilled water to moisten the airflow. A cup or two lasts several daysyou'll hear various hisses and thumps in a 15. 6 second cycle as it runs. At 03:03 i flip the big switch to shut the machine off, and it bubbles and gurgles away for the rest of the file, as water i assume slowly perculates back into the reservoir, the bubbling getting quieter and quieter until it doesn't even sound like bubbling anymore, until it finally ticks to a stop. At 03:16 you hear me step as i get my foot loose from the mic cord lol. At 04:13 the furnace shuts down as a car finishes going by outside in the bass register, faint traffic noises and the furnace being the only background noises you'll hear aside from my moving around a couple times, and a faint bluejay at the end. At about 07:00 you can barely hear the machine anymore, but i could hear a faint ticking with my own ears. At 07:04 the furnace comes back on. At 07:08 you'll hear a bluejay faintly calling outside and a car going by outside after, which finishes the file at 07:20. I edited out my walking to the computer to shut the recording down. From wikipediaoxygen concentrators typically use pressure swing adsorption technology and are used very widely for oxygen provision in healthcare applications, especially where liquid or pressurised oxygen is too dangerous or inconvenient, such as in homes or in portable clinics. Oxygen concentrators are also used to provide an economical source of oxygen in industrial processes, where they are also known as oxygen gas generators or oxygen generation plants. Oxygen concentrators utilize a molecular sieve to adsorb gasses and operate on the principle of rapid pressure swing adsorption of atmospheric nitrogen onto zeolite minerals and then venting the nitrogen. This type of adsorption system is therefore functionally a nitrogen scrubber leaving the other atmospheric gasses to pass through. This leaves oxygen as the primary gas remaining. Psa technology is a reliable and economical technique for small to mid-scale oxygen generation, with cryogenic separation more suitable at higher volumes and external delivery generally more suitable for small volumes. [1]at high pressure, the porous zeolite adsorbs large quantities of nitrogen, due to its large surface area and chemical character. After the oxygen and other free components are collected the pressure drops which allows nitrogen to desorb. An oxygen concentrator has an air compressor, two cylinders filled with zeolite pellets, a pressure equalizing reservoir, and some valves and tubes. In the first half-cycle the first cylinder receives air from the compressor, which lasts about 3 seconds. During that time the pressure in the first cylinder rises from atmospheric to about 1. 5 times normal atmospheric pressure (typically 20 psi/138 kpa gauge, or 1. 36 atmospheres absolute) and the zeolite becomes saturated with nitrogen. As the first cylinder reaches near pure oxygen (there are small amounts of argon, co2, water vapour, radon and other minor atmospheric components) in the first half-cycle, a valve opens and the oxygen enriched gas flows to the pressure equalizing reservoir, which connects to the patient's oxygen hose. At the end of the first half of the cycle, there is another valve position change so that the air from the compressor is directed to the 2nd cylinder. Pressure in the first cylinder drops as the enriched oxygen moves into the reservoir, allowing the nitrogen to be desorbed back into gas. Part way through the second half of the cycle there is another valve position change to vent the gas in the first cylinder back into the ambient atmosphere, keeping the concentration of oxygen in the pressure equalizing reservoir from falling below about 90%. The pressure in the hose delivering oxygen from the equalizing reservoir is kept steady by a pressure reducing valve. Older units cycled with a period of about 20 seconds, and supplied up to 5 litres per minute of 90+% oxygen. Since about 1999, units capable of supplying up to 10 lpm have been available.
Author: Kbclx
00:00
07:13
Created from roughly 256 sounds in reaper by looping and batch actions. All sounds came from a folder of freesound cc0 sounds i've been collecting. Here is the file list if you are curious:. 103117__geronimo83__elephant. Mp3107216__keithpeter__birmingham-botanical-gardens-mains-hum-from-tannoy. Wav110456__sagetyrtle__wings-121110. Wav119161__reinsamba__110419-000-sheep-bleating. Wav120107__toc1__bird-wings. Aiff134025__danielrutterfilms__necksnap-build. Wav135506__chriddof__heavenly-computer. Wav14102__adcbicycle__15. Wav146558__john129pats__hybrid-monster-growl. Wav146957__zabuhailo__systemload. Wav151641__jamesmontour__8mm-film-camera. Aiff152317__logos-chroma__arp-odyssey-wind. Flac155800__mario1298__elevator-the-sixth-floor. Wav156522__timbre__retro-video-game-sweep. Flac165486__venaportae__wild-bees. Wav16793__pushtobreak__earth1. Aiff170761__esperar__bees. Mp3178995__beatproduction__emotional-string. Wav182110__qubodup__film-countdown. Flac184700__lloydevans09__spooky-love. Wav187373__shapeshifterd__wee. Wav188388__wubitog__mid-high-tone-button-click. Wav190504__fk-prod__baby-dinosaur. Mp3192155__hitrison__picking-at-a-giant-fan. Flac19433__heigh-hoo__drumroll. Aiff198367__blumo__beam-sequence. Wav200813__jotliner__quindar-tone. Mp3202876__augustsandberg__african-savanna-2. Wav204725__dneproman__trailer-end-4. Wav211870__tubbers__airplane-flyover. Mp3219943__qubodup__dragon-scream. Flac222528__queen-westeros__woman-scream. Wav234681__odilonmarcenaro__nash-point-foghorn. Wav235845__hermengarde__cartoon-spin. Mp3240134__richerlandtv__factory-atmosphere. Mp3240715__deleted-user-2906614__dragon-roar. Flac245381__davidthegreat14__film-score. Mp3248121__wjoojoo__lightning. Flac249686__cylon8472__cthulhu-growl. Wav253567__schafferdavid__cartoon-4. Wav253638__wolfey1923__scuttling-across-wood-floor-w-reverb. Wav255883__dontgothere__funny-cartoon-robot. Wav262755__bigpickle51__stereo-jet-landing-sample-2. Wav263967__scotcampbell__funny-evil-cartoon-voice-with-laugh. Wav264593__vacuumfan7072__cheap-tv-static. Mp3267584__schafferdavid__cartoon-8. Wav272037__aldenroth2__sipping-coffee. Wav277279__thiagoassis82terror__metal-gate. Wav288941__toefur__rat-squeak. Wav315768__bevibeldesign__dragon-growl-sad. Aiff316744__bird-man__big-splash. Wav320345__999999990__dino-hiss-dragon-roar. Wav329033__humanoide9000__coin-rolling-1. Wav330638__leonelmail__cloth-flapping-on-a-clothesline-thickly. Mp3330639__leonelmail__cloth-flapping-on-a-clothesline-gently. Mp3331134__maurolupo__rolling-coin. Wav331337__julius-galla__transmission-error-loop. Wav332711__amicasys__glitch. Wav333832__nick121087__demonic-woman-scream. Wav334980__paulocorona__office-ambient-sound. Wav335727__rolar-dnb__a-rain-thunder-lightning-close-cars-sirens-loop. Wav335889__yoyodaman234__wind-through-trees. Mp3340940__chesshunter__screech. Wav341610__pureaudioninja__electricity-2. Wav341612__pureaudioninja__electricity-4. Wav341666__jeremysykes__electricity00. Wav349693__drmaysta__cartoon-arrow-hit. Wav350965__e1ectr0n1cf4n__very-intense-hell. Mp3353416__squashy555__seagull-on-beach. Mp3353849__dtmp__alien-voice. Aiff354012__kingroyal__strings2. Wav354013__kingroyal__basss. Wav361564__matthewwong__ding-dong. Wav363169__samsterbirdies__hammering-on-anvil. Wav369859__splicesound__digital-computer-blips-and-pops. Wav369910__germanio__mug-hit. Wav371120__samsterbirdies__blast4. Wav371177__samsterbirdies__alert. Wav371290__mlppeace__foghorn. Mp3371603__jacksonmiller0__odd-glitch. Wav372181__amholma__ocean-noise-surf. Wav376708__fthgurdy__crinkling-dried-flowers. Wav37732__longhairman__1khz-1ds-peep. Wav380023__sapisvr__earbleed2. Wav380124__mia28portman__eagle. Ogg380397__avantdebris__botanical-gardens. Wav382444__omarie__waiting-4. Mp3382944__alancat__deepbreakers1a. Mp3382948__prim-ordial__blips-and-bloops. Wav383654__deleted-user-7146007__electricity. Wav389633__stubb__wing-flap-2 (1). Wav389633__stubb__wing-flap-2. Wav389634__stubb__wing-flap-1 (1). Wav389634__stubb__wing-flap-1. Wav393067__wakerone__electric-zap-electricity. Wav394592__asteroiderer__noise-cache. Wav394673__ihitokage__scary-old-rusty-gate-squeaking. Ogg395242__digpro120__wings-flapping. Mp3396678__dbspin__quiet-berlin-cafe-1. Wav397082__relwin__digitalradio-noise1. Wav398274__flashtrauma__electricity. Wav399272__cetsoundcrew__catapulted-animals. Wav399273__cetsoundcrew__cow-and-catapult. Wav406924__kyles__botanical-gardens-park-tropical-jungle-birds-crickets-flies-open-air-tone-entebbe-uganda-africa-2016. Wav409391__asteroiderer__wave-sequence. Wav411651__evanjones4__film-for-a-music. Wav411926__asteroiderer__sacrificial-summons. Wav412145__stefan021__film-projector-long-run-with-finish. Wav412429__florianreichelt__mysterious-accoustic-guitar-film-sound. Wav413680__asteroiderer__fidget-prop. Wav414818__bokal__office-chair-rolling. Mp3416873__simonlabelle__delicate-horse. Wav420728__claypipe__realitycoming. Mp3425787__thatkellytrna__wrinkle-bag. Wav428076__pschrandt__sad-blub. Wav432817__harlemdaw__happy-tune. Mp3435082__piwikiwi__film-tape. Wav435692__samsterbirdies__bbang. Ogg437968__craigsmith__g12-35a-eagle-cries. Wav438620__craigsmith__g39-03-cartoon-boings. Wav438932__vykroft__large-creature-vocals. Wav441966__detringer__glitch-1. Wav442773__qubodup__big-water-splash. Wav444241__asteroiderer__last-out. Wav44429__thecheeseman__hurt2. Wav444494__breviceps__cartoon-smoochy-squeak-plop. Wav445048__bassboybg__touchscreen-keyboard. Wav445117__breviceps__cartoon-splat. Wav445958__breviceps__cartoon-bat-mouse-squeak. Wav445960__breviceps__cartoon-duck-quack. Wav446930__sofial1224__20-suspiro-consolidated. Wav447458__florianreichelt__paper-money-sound. Wav448089__breviceps__zombies-eating. Wav448090__breviceps__theremin-horse. Wav448375__audionauten__robot-moves-his-arm. Wav448621__neilsher__ambient-creepy-soundscape. Mp3453388__breviceps__drifting-into-dreamland. Wav454259__kyles__tv-channel-change-static-blips-scanner-cb-radio-tuning-static-blips-static-sharp-scanner-cb-radio-blips-on-off-good2. Flac454476__asteroiderer__alduin-s-face. Wav454477__asteroiderer__alien-stalker. Wav454478__asteroiderer__tri-sci-fi. Wav454886__asteroiderer__longest-word. Wav455309__the-sacha-rush__empty-coffee-machine. Wav455906__jhennaside__dinosaur. Wav456246__tc630__terminal-velosity. Flac456761__sieuamthanh__ai-bang-con. Wav458627__tetrisrocker__clock. Wav458711__fabrizio84__waterfall. Mp3459573__dougbarrett123__cafe-recording-take-1-zoom0047-lr. Wav459983__florianreichelt__rain-water-dripping-softly. Mp3462889__mycompasstv__frogs-croaking-crickets-at-night-in-jungle-swamp-africa. Mp3462958__bastianhallo__cartoon-jump. Wav467882__samsterbirdies__beep-warning. Ogg468080__kinoton__seagull-swarm-at-port. Wav477643__richwise__foggy-morning-at-weston-shore. Wav479380__breviceps__dragon-several-roars-growls-and-snarls. Wav483473__nfsmaster821__owo. Wav483883__samsterbirdies__charge-up. Ogg485802__grez1__scream14. Mp3489999__deleted-user-8803593__elevator-music. Wav491407__samsterbirdies__jet-engine-startup. Flac492378__nicknamelarry__spaceship-take-off-sound-effect. Wav494497__pianofarm__farm-summer-ambience-07-09-2019. M4a495656__aunrea__dog-whimper-1. Wav495711__tosha73__strange-digital-noise-003. Wav495712__tosha73__strange-digital-noise-002. Wav495713__tosha73__strange-digital-noise-001. Wav500146__phonoflora__foghorn. Wav501328__asteroiderer__ballistic-travel. Wav502889__d592677__power-star-rumble. Wav504571__thebluerat__glinting-pitch. Wav504574__thebluerat__tone-sequence. Wav504575__thebluerat__polar-bell. Wav504598__thebluerat__effect1. Wav504600__thebluerat__erika-s-foot. Wav504608__thebluerat__liar-synth-black-background. Wav506157__sifujordan__big-splash. Wav507471__danjocross__long-distant-foghorn. Aiff507472__danjocross__great-echoing-foghorn. Aiff509440__claudiachaveslopes__teclado-sms. M4a511485__mlaudio__cartoon-wink-magic-sparkle. Wav512370__asdfgort__siren-2. Aiff512450__aemyn__empty-soda-can. Flac514234__nicknamelarry__sound-effect-flight. Wav514486__whammy__office-stamp. Wav515164__stuntstudio__1920s-style-cartoon-motif. Wav515293__breviceps__propeller-plane. Wav516895__shortrecord__horror-ambient-factory-2. Mp3516928__mariethompson__waterfall4. Mp3518037__rvgerxini__fan-motor. Mp3521967__kastenfrosch__megaphone-radio-gibberish-4. Ogg522567__samsterbirdies__horror-sting. Flac52284__trip2000__gun-shot. Aiff52760__heigh-hoo__drumroll-for-ceremony-long. Mp352780__guitarguy1985__data. Wav527845__d-jones__elephant-trumpets-growls. Flac529031__szegvari__storm-cave-reverb-fantasy-field-recording-200726-0021-01-01. Wav530078__snail-legs__flapping. Ogg531482__nataliabm09__oven. Wav533146__mattfinarelli__drop-water. Mp3535211__anaponce__typing. M4a537591__dauzkobza__beeps. M4a541506__se2001__cartoon-quick-zip. Wav541606__d4xx__stir-mug. Wav541664__mamie-wilhelm__mamie-gibberish-2. M4a541796__zoshp__telephone-ringing-digital. Wav544260__walthamstow-walker__a-bit-like-a-film-projector. Wav546391__dreeme__dragon-roar. Wav547016__neopolitansixth__classic-computing-sound. Wav556627__cookies-policy__power-switch-on. Wav563021__cookies-policy__water-puddle-splash. Wav564166__aemyn__crashing-starship. Flac565404__vineorange4__kskq. Aiff565405__vineorange4__falling-down. Aiff565411__vineorange4__mmcdona1-sound-17. Aiff565562__vineorange4__clap. Aiff565569__vineorange4__i-m-not-playing. Aiff565579__vineorange4__weirdsirentest. Aiff565580__vineorange4__eows612-1. Aiff565837__vineorange4__project2929. Wav568034__krotlitn__broken-radar. Wav569326__gosiives__pier-jismein-1. Wav569590__gosiives__siren-non-functional. Wav569598__gosiives__siren-start-deal. Wav569667__gosiives__untitled-327. Aiff569668__gosiives__untitled-326. Aiff569809__gosiives__. Aiff569811__gosiives__untitled-285-3. Aiff569823__gosiives__una. Aiff570622__canimalsozseries__movie. Aiff570781__canimalsozseries__city. Aiff570831__canimalsozseries__civil-defence-test. Aiff571117__canimalsozseries__file1717. Wav571544__monosfera__human-engine-02. Wav571974__soundmast123__monster-pain. Wav571977__soundmast123__monster-roar. Wav572276__rabbitglobe__alien-goose-call. Wav573684__lpsfriend123__canimals-oz-whispering. Aiff578523__samsterbirdies__birds-singing-dawn-chorus. Flac581151__chunaawchika09__goose-and-duck. Aiff581152__chunaawchika09__bored-goose. Aiff609250__aemyn__journey-to-the-interweb. Mp3613603__asdfgortazertoat__alien-data-voices. Aiff613604__asdfgortazertoat__alien-broke-67-watts. Wav613605__asdfgortazertoat__tmsd-2016-2018. Aiff613606__asdfgortazertoat__300-milkshake-rsvp-reverse. Wav613643__asdfgortazertoat__1-bits. Wav621004__samsterbirdies__scary-shrieking-monsters-in-a-cave. Ogg647288__deleteduser__scopophobia-images-with-uncanny-sounds. Aiff65428__gumballrimpoche__glitchys. Wav69570__bidone__lion-loud. Mp378674__joe93barlow__on0. Wav80401__steveygos93__explosion2. Wav81874__stevebob69__foghorn2. Wav82610__indigosierra__scribble. Mp385568__joelaudio__dragon-roar. Wav87785__graygaffer__ferry. Wav91555__polymorpheva__inside-tangara-syd. Mp393337__polymorpheva__cicadas-rbg. Wav.
Author: Brazilio
00:00
00:04
hey everybody, let's just get up and dance''. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Step, Wav, Foot https://freesound.org/people/raffs03/sounds/264890/ Footstep Raffs Freesound.org https://freesound.org/ freesound_org_ab3f16c3283f7e41c53d303310b5958e71ee630b ./freesound/264890__raffs03__footstep.flac flac ab3f16c3283f7e41c53d303310b5958e71ee630b Single foot step from the floor. . Public domain https://creativecommons.org/publicdomain/zero/1.0/ Drop, Bottlecap, Botte Cap https://freesound.org/people/Tokyoshowdown/sounds/264891/ Bottle Cap Drop Tokyoshowdown Freesound.org https://freesound.org/ freesound_org_0d2a6e1e9f81f2c36e8ab31a6a36c16a09ddbe6e ./freesound/264891__tokyoshowdown__bottle-cap-drop.flac flac 0d2a6e1e9f81f2c36e8ab31a6a36c16a09ddbe6e Bottle cap dropped on pavement. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Chink, Wind Chimes, Melt Water, Ice, Melt, Snow https://freesound.org/people/kvgarlic/sounds/264860/ Icefallingfromtreefebruaryst Kvgarlic Freesound.org https://freesound.org/ freesound_org_cd308336109e7b8be81f2c5832f947c658c2d575 ./freesound/264860__kvgarlic__icefallingfromtreefebruary21st2015.flac flac cd308336109e7b8be81f2c5832f947c658c2d575 Ice falling from trees. . . With a background of various birds including starlings, house finches and cardinals. Recording made with the marantz pd661 with the oade brothers pre-amplifier modification. Microphones: samson co-2 matched stereo microphone. At the very beginning you hear wind-chimes. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Open, Close, Vehicle, Taurus, Trunk, Car https://freesound.org/people/Tokyoshowdown/sounds/264892/ Car Trunk Tokyoshowdown Freesound.org https://freesound.org/ freesound_org_f26396ee4537e603ce670d8f6449b728541eb792 ./freesound/264892__tokyoshowdown__car-trunk.flac flac f26396ee4537e603ce670d8f6449b728541eb792 Opening and closing of ford taurus trunk. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Khz, Countdown, Pop, Tone, Pop, Beep https://freesound.org/people/Macfalcon/sounds/264897/ Pop Macfalcon Freesound.org https://freesound.org/ freesound_org_72be2e9e6254cb56409a9c4eea0b420699b2a928 ./freesound/264897__macfalcon__2-pop.flac flac 72be2e9e6254cb56409a9c4eea0b420699b2a928 1khz tone (-20 dbfs) length of 1/30 of a second (one frame) every second for ten seconds. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Open, Close, Taurus, Car, Glove Box, Glovebox, Rummage https://freesound.org/people/Tokyoshowdown/sounds/264893/ Glove Box Tokyoshowdown Freesound.org https://freesound.org/ freesound_org_9c82053bcd1f7f6bd8e7378795731e37b3360f50 ./freesound/264893__tokyoshowdown__glove-box.flac flac 9c82053bcd1f7f6bd8e7378795731e37b3360f50 Opening and closing of glovebox in ford taurus with rummaging around. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Bass, Lfo, Wobbles, Low, Dubstep, Free Bass, Edm, Effect, Dub, Wobble, Sub https://freesound.org/people/conaticsedm/sounds/264902/ Bass Pack Cygni Bass Conaticsedm Freesound.org https://freesound.org/ freesound_org_887465d4a2f2ba1b72b70a07aa224f568a27c655 ./freesound/264902__conaticsedm__cygni-bass.mp3 mp3 887465d4a2f2ba1b72b70a07aa224f568a27c655 This is a free bass sample by conaticsedm. Soundcloud. Com/conatics. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Pro Mod, Race Car, Drag Race https://freesound.org/people/akdanie/sounds/264913/ Drag Race Vehicles Pro Mod Idle Akdanie Freesound.org https://freesound.org/ freesound_org_a9c3e86f824fc577f1c400db14ac5b299da33f9a ./freesound/264913__akdanie__pro_mod_idle01.flac flac a9c3e86f824fc577f1c400db14ac5b299da33f9a Idling pro mod race caraudio ripped from hv40 video using premiere pro cs6taken at alaska raceway park. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Tape, Electrical, Video, Glitch, Machine, Vhs https://freesound.org/people/Sassaby/sounds/264935/ Vhs Glitch Sassaby Freesound.org https://freesound.org/ freesound_org_570f97f23aac5f67ac71af65fa308ed47c79c8b6 ./freesound/264935__sassaby__vhs-glitch.flac flac 570f97f23aac5f67ac71af65fa308ed47c79c8b6 A glitch in a vhs tape as it reaches the end of the recorded material. Recorded directly from the vhs player to my laptop using an rca cable. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Technology, Buzz, Static, Machine, Vhs, Start Up, Electric https://freesound.org/people/Sassaby/sounds/264934/ Vhs Startup Sassaby Freesound.org https://freesound.org/ freesound_org_5599172ce356c0c4a8f981799c99acbc30aa2acf ./freesound/264934__sassaby__vhs-startup.flac flac 5599172ce356c0c4a8f981799c99acbc30aa2acf Sound of a video starting to play in a vhs player. Good static sounds. Recorded out of the vhs player into my laptop using an rca cable. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Chords, Bpm, Untitled, Soundcreation, Loop https://freesound.org/people/matze73/sounds/264941/ Filterloop Matze Freesound.org https://freesound.org/ freesound_org_05b04aaf3abe8f819379c54a6185f03373ae9be4 ./freesound/264941__matze73__filterloop.flac flac 05b04aaf3abe8f819379c54a6185f03373ae9be4 This is a snipet i made from a lawn mover sample (you cant hear it anymore)10bars @140bpm(reaper, reasamplomatic5000, rez3 filter). Public domain https://creativecommons.org/publicdomain/zero/1.0/ Name, Tag https://freesound.org/people/gerudobombshell/sounds/264943/ Kelinthemix Gerudobombshell Freesound.org https://freesound.org/ freesound_org_030c327c893f30a7165d27a814298d692c029e6f ./freesound/264943__gerudobombshell__kelinthemix.flac flac 030c327c893f30a7165d27a814298d692c029e6f Tag for 'kel' to put over his songs. Public domain https://creativecommons.org/publicdomain/zero/1.0/ School, Chalkboard, Spelling, Chalk https://freesound.org/people/fattirewhitey/sounds/264944/ Chalk On Chalkboard Fattirewhitey Freesound.org https://freesound.org/ freesound_org_a6fe407eaf43ecaf34113f1d44e8c48f4229a5c1 ./freesound/264944__fattirewhitey__chalk-on-chalkboard.flac flac a6fe407eaf43ecaf34113f1d44e8c48f4229a5c1 This is a brief sample of writing with chalk on a chalkboard. It was created for a voiceover project i was working on feb. 24th, 2015. It was recorded with an akg c-214 large diaphragm condenser mic going into a focusrite 2i2. It was recorded and edited on adobe audition cs6 and uploaded as a. Wav file. Public domain https://creativecommons.org/publicdomain/zero/1.0/ White, Marker, Board, Erase, Paper, Draw, School, Classroom, Dry https://freesound.org/people/fattirewhitey/sounds/264945/ Marker On Board Fattirewhitey Freesound.org https://freesound.org/ freesound_org_5a37626d14b64ea210f3d4622f40f50381c6a24d ./freesound/264945__fattirewhitey__marker-on-board.flac flac 5a37626d14b64ea210f3d4622f40f50381c6a24d This sound is a felt marker on a slick piece of cardboard. It was recorded in my studio for a voiceover project i was working on feb. 24th, 2015. It was recorded using an akg c-214 condenser microphone and focusrite 2i2 interface. I used adobe audition cs6 to record and edit. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Answer, Spell, Reveal, Magic, Right, Chimes https://freesound.org/people/renatalmar/sounds/264981/ Sfx Magic Renatalmar Freesound.org https://freesound.org/ freesound_org_5ec5d98858e456b6203db4749d5e7fc6be6890bc ./freesound/264981__renatalmar__sfx-magic.flac flac 5ec5d98858e456b6203db4749d5e7fc6be6890bc Simple magic sound. Made in fl studio. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Script, Reading, Voice https://freesound.org/people/gerudobombshell/sounds/264985/ Script Gerudobombshell Freesound.org https://freesound.org/ freesound_org_d7b5cf529e2024bc98fd88ff0a25029962d48b67 ./freesound/264985__gerudobombshell__script.flac flac d7b5cf529e2024bc98fd88ff0a25029962d48b67 Short script reading. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Soundscape, Clack, Bottle Cap, Metal, Ping, Outdoor, Stone https://freesound.org/people/sethlind/sounds/264986/ Household Sounds Bottle Cap Dropping On Slate Stone Outdoor Ambi Sethlind Freesound.org https://freesound.org/ freesound_org_9c0f7f07c44e1b732e010e5ce8015e2217572c37 ./freesound/264986__sethlind__bottle-cap-dropping-on-slate-stone-outdoor-ambi.flac flac 9c0f7f07c44e1b732e010e5ce8015e2217572c37 A beer bottle cap dropping onto the slate stone edge of my balcony. Some brooklyn street ambience audible in the background. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Crackling, Bonfire, Serbian Tree, Crackle, Sparks, Badnjak, Tree, Burn, Serbia, Fire https://freesound.org/people/vikend_ratnik/sounds/265034/ Badnjak Burns Vikend Ratnik Freesound.org https://freesound.org/ freesound_org_402921ebd2046eb1013b80385055d3e2e300f10f ./freesound/265034__vikend_ratnik__badnjak-burns.flac flac 402921ebd2046eb1013b80385055d3e2e300f10f 48khz 24bit. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Forest, Woodcutter, Drvose, Chopping, Wood, Drvo, Sekira, Cut https://freesound.org/people/vikend_ratnik/sounds/265035/ Woodcutter Vikend Ratnik Freesound.org https://freesound.org/ freesound_org_a5db92e4bf4f194ac038ddbc7b72e7e5ec970519 ./freesound/265035__vikend_ratnik__woodcutter.flac flac a5db92e4bf4f194ac038ddbc7b72e7e5ec970519 48khz 24bit. Public domain https://creativecommons.org/publicdomain/zero/1.0/ River, Potok, Water, Flow, Liquid, Stream https://freesound.org/people/vikend_ratnik/sounds/265036/ Strream (Potok) Vikend Ratnik Freesound.org https://freesound.org/ freesound_org_12da502c8b987996609f25579370c7906877ba68 ./freesound/265036__vikend_ratnik__strream-potok.flac flac 12da502c8b987996609f25579370c7906877ba68 48khz 24bit. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Breathing, Breathe, Breath https://freesound.org/people/therisingorder/sounds/265040/ Normal Soft Breathing Therisingorder Freesound.org https://freesound.org/ freesound_org_5a260cafc034c598d7f92f389cb3a54e690936a9 ./freesound/265040__therisingorder__normal-soft-breathing.flac flac 5a260cafc034c598d7f92f389cb3a54e690936a9 Just everyday restful breathing. Nothing heightened. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Games, Ping, Tennis, Pong, Table https://freesound.org/people/fattirewhitey/sounds/265041/ Ping Pong Sample Fattirewhitey Freesound.org https://freesound.org/ freesound_org_902c0a840da01d89f5ea928da8ea5dd3c300b005 ./freesound/265041__fattirewhitey__ping-pong-sample.flac flac 902c0a840da01d89f5ea928da8ea5dd3c300b005 Ping pong game with my 9-yr old. Neither of us speak or react though so it's fairly clean except for some ambient steps. Recorded with adobe audition cs6 in a carpeted basement using a akg c-214 condenser mic into a focusrite 2i2, feb. 24th, 2015. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Hit, Quick, Knocks, Slam, Front, Door, Impact https://freesound.org/people/rcproductions54/sounds/265044/ Door Knocking Rcproductions Freesound.org https://freesound.org/ freesound_org_e49ff4e085a9defc0c70fa0e927ee692512b8d33 ./freesound/265044__rcproductions54__door-knocking.flac flac e49ff4e085a9defc0c70fa0e927ee692512b8d33 Three quick front door knocks. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Drops, Exterior, Outside, Water, Rain, Light, Liquid, Trickle, Raining https://freesound.org/people/rcproductions54/sounds/265045/ Rain Drops Outside Rcproductions Freesound.org https://freesound.org/ freesound_org_27e689354820582678131d5fcc0832049d56ade0 ./freesound/265045__rcproductions54__rain-drops-outside.flac flac 27e689354820582678131d5fcc0832049d56ade0 Light trickling rain drops. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Rest, Stop, Request https://freesound.org/people/wadaltmon/sounds/265047/ Stop, Rest Wadaltmon Freesound.org https://freesound.org/ freesound_org_f3561ac73743cda7c74768ae1df8941c7aa77fa2 ./freesound/265047__wadaltmon__stop-rest.flac flac f3561ac73743cda7c74768ae1df8941c7aa77fa2 Stop and rest, for a request on the forums. With blue snowball mic in audacity, there was some noise i needed to remove. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Trailer, Cinematic, Epic, Strike, Metallic, Dragging, Hit, Shed, Squeek, Bang, Percussion, Machine, Factory, Clang, Zoom, Metal, Recorded, Rattle, Door, Industrial, Clank, Impact https://freesound.org/people/EpicWizard/sounds/264889/ Sfx Metal Shed Door Hits, Clangs, Rattle Epicwizard Freesound.org https://freesound.org/ freesound_org_74438f0a3e2f9b42899508a3a579aebf0c118d68 ./freesound/264889__epicwizard__sfx-metal-shed-door-hits-clangs-rattle.flac flac 74438f0a3e2f9b42899508a3a579aebf0c118d68 Multiple impacts and rattles obtained from my metal shed door. Recorded with zoom h4 mic. I used these sounds in my project that featured a large metal factory building manufacturing construction machinery (through heavy pitch shifting and bass sweetening). With some effects processing, these recordings can create great cinematic impacts and atmosphere. Markers inserted through audition to mark out some of the sounds i found particularly useful. Would love to hear what you use them in. If you enjoy my sounds, considering making a donation to say thanks and receive a 1. 6gb collection of recordings. Https://gum. Co/jfrzw. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Background Sound, Local, Soundscape, Ambience, Ambient, Background, Atmos, Wild, Recording, Park, Ambiance, Area, General Noise, Atmosphere, Sound https://freesound.org/people/rcproductions54/sounds/265046/ Local Park Sound Ambience Rcproductions Freesound.org https://freesound.org/ freesound_org_93273f82cfb0dd8607f465f9dadcf1d92308581b ./freesound/265046__rcproductions54__local-park-sound-ambience.flac flac 93273f82cfb0dd8607f465f9dadcf1d92308581b Area recording of a local park. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Practice, Acoustic, Guitar https://freesound.org/people/AriaTJU/sounds/265049/ Part Ariatju Freesound.org https://freesound.org/ freesound_org_e261232ebce0e7bb60d809480aa7cad22407d0b8 ./freesound/265049__ariatju__part4.mp3 mp3 e261232ebce0e7bb60d809480aa7cad22407d0b8 Uploaded for introduction to guitar class. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Practice, Acoustic, Guitar https://freesound.org/people/AriaTJU/sounds/265050/ Part Ariatju Freesound.org https://freesound.org/ freesound_org_f7d70e69c4bb6b7ae66741dd3fdbb975906f88b0 ./freesound/265050__ariatju__part3.mp3 mp3 f7d70e69c4bb6b7ae66741dd3fdbb975906f88b0 Uploaded for introduction to guitar class. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Practice, Acoustic, Guitar https://freesound.org/people/AriaTJU/sounds/265051/ Part Ariatju Freesound.org https://freesound.org/ freesound_org_cbcc610f60af002306cb2db849f2b65ee6270dd0 ./freesound/265051__ariatju__part2.mp3 mp3 cbcc610f60af002306cb2db849f2b65ee6270dd0 Uploaded for introduction to guitar class. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Loop, Synth, Drums, Music, Program, Bed, Keyboard https://freesound.org/people/gerudobombshell/sounds/265075/ Program Music Loop Gerudobombshell Freesound.org https://freesound.org/ freesound_org_8280d747b629783b15ea0e67e7933f111021508d ./freesound/265075__gerudobombshell__program-music-loop.flac flac 8280d747b629783b15ea0e67e7933f111021508d Small program music loop, made with waves element + mixes of kick & snare samples from fl studio and a hat noise made with a microphone and 'ssss' sounds. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Telephone, Dialing, Ptt https://freesound.org/people/Lupardy/sounds/265079/ Dialing Old Ptt T Telephone Nine Lupardy Freesound.org https://freesound.org/ freesound_org_84d07bedadeff7557e53b8e29bda4b579a1adcbb ./freesound/265079__lupardy__nine.flac flac 84d07bedadeff7557e53b8e29bda4b579a1adcbb Dailing figure 9 on an ptt t65 telephone. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Loop, Drum Loop, Oldschool, Funky, Loops, Hop, Hiphop, Beat, Untitled, Bpm, Classic, Beats, Drums, Drum, Percussion Loop, Groovy, Hip https://freesound.org/people/Dodgy%20C/sounds/265076/ Dodgy C Laid Back Loop Dodgy C Freesound.org https://freesound.org/ freesound_org_d67ebc32fda46eeb77b1e7423f1cf43c245ff4f6 ./freesound/265076__dodgy-c__dodgy_c_laid_back_loop.flac flac d67ebc32fda46eeb77b1e7423f1cf43c245ff4f6 A nice laid back old school hip hop loop!!!. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Background Sound, Gothic, Dramatic, Drama, Sinister, Thrill, Atmospheric, White Noise, Background, Atmo, Ambience, Game Music, Field Recording, Terror, Terrifying, Atmos, Phantom, Soundscape, Ambient, Suspense, Bogey, Ambiance, General Noise, Atmosphere https://freesound.org/people/pipnone/sounds/265077/ Heart Stop Pipnone Freesound.org https://freesound.org/ freesound_org_0028d4fbc5a0fddb2e4a5c464f3c2d1b248a4b5d ./freesound/265077__pipnone__heart-stop.mp3 mp3 0028d4fbc5a0fddb2e4a5c464f3c2d1b248a4b5d A sound i made in audacity becuase i was learning how to use it!. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Tascam, Thump, Computer, Desktop, Field Recorder, Beat, Vibration, Dr , Hit https://freesound.org/people/MrCalum/sounds/265103/ Desktop Thump Mrcalum Freesound.org https://freesound.org/ freesound_org_b1e7b24a02e5c716b94dc48d6dda88323998ae4e ./freesound/265103__mrcalum__desktop-thump.flac flac b1e7b24a02e5c716b94dc48d6dda88323998ae4e One take of an old desktop getting slammed by a human fist and creating a short vibration. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Croaking, Ribbet, Frogs, Nature, Field Recording, Animals https://freesound.org/people/madbob69/sounds/265107/ Frogs Frogs, A Few, Minimal Traffic Noise Madbob Freesound.org https://freesound.org/ freesound_org_94b927a319223c77b50a9e08e9f9a4ceccbb68db ./freesound/265107__madbob69__frogs-a-few-minimal-traffic-noise.flac flac 94b927a319223c77b50a9e08e9f9a4ceccbb68db This is a recording of a handful of frogs. It was recorded on a tascam dr-05 field recorder. There is a little bit of traffic noise in sections. Feel free to use this recording without attribution, enjoy!. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Pop, Click, Snap https://freesound.org/people/udoxas/sounds/265115/ Popping Udoxas Freesound.org https://freesound.org/ freesound_org_f8c881faed14cc6261886b82ff77d431490f921d ./freesound/265115__udoxas__popping.flac flac f8c881faed14cc6261886b82ff77d431490f921d A little pop sound. Took me like, 15 seconds to make, so no credit is required. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Ambient, Ventilation, Noise, Outside, Tascam, Heat, Duct, Dr , Field Recording, Airflow https://freesound.org/people/MrCalum/sounds/265104/ Heat Duct Mrcalum Freesound.org https://freesound.org/ freesound_org_6cda6337afac01f4f66ba872bd7bb992e454f037 ./freesound/265104__mrcalum__heat-duct.flac flac 6cda6337afac01f4f66ba872bd7bb992e454f037 The heat rolling out of its duct besides my sisters house in the quiet new forest. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Wind, Tascam, Dr , Field Recording, Porto, Clippedlife https://freesound.org/people/MrCalum/sounds/265105/ Dom Luís I Bridge Mrcalum Freesound.org https://freesound.org/ freesound_org_cb4552b866fc001999d301381a733f98030f00ce ./freesound/265105__mrcalum__dom-luis-i-bridge.flac flac cb4552b866fc001999d301381a733f98030f00ce Centre atop dom luís i bridge in porto, early june. Full blown clippin'. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Processed, Nightmare, Sound Effect, Strange, Effects, Horror, Sfx, Sci Fi, Drain, Siren, Reaction, Synthetic https://freesound.org/people/Pub_Nation/sounds/265120/ Melting Drain Pub Nation Freesound.org https://freesound.org/ freesound_org_6edbbfcc923336d8ac0ecabc16069991f88f6bd3 ./freesound/265120__pub_nation__melting_drain.flac flac 6edbbfcc923336d8ac0ecabc16069991f88f6bd3 Great melting sound effect or even used as a nightmare siren. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Bass, Loop, Lfo, Electro, Breakbeat, House, Reese, Dubstep, Techno, Free, Glitch Hop, Dub, Wobble, Dnb, Drum And Bass, Drum, Bassline, Sub, Low https://freesound.org/people/dubbwebb/sounds/265152/ Reesey Bass , Bpm, D Dubbwebb Freesound.org https://freesound.org/ freesound_org_ed055d5f4a176c4f5fc48ed8d3b8a0f27d84ac64 ./freesound/265152__dubbwebb__reesey-bass-2-90bpm-d.flac flac ed055d5f4a176c4f5fc48ed8d3b8a0f27d84ac64 Another reese tyoe bass at 90 bpm, in key of d. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Reese, Loop, Loud, Thick, Untitled, Low, Dubstep, Bass, Glitch, Smooth, Wobble, Beat, Dnb, Sub, Bpm, Heavy https://freesound.org/people/dubbwebb/sounds/265151/ Reesey Bass, Bpm, D Dubbwebb Freesound.org https://freesound.org/ freesound_org_2f5d6600c16079aa071b838c8f762cd76baa14be ./freesound/265151__dubbwebb__reesey-bass-90bpm-d.flac flac 2f5d6600c16079aa071b838c8f762cd76baa14be Reesey bass at 90bpm, in key of d. Was gathering dust on my hd. . . Maybe someone can make some use of it. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Roll, Snare, Acoustic, Percussion, Drum Roll, Drum https://freesound.org/people/lucianodato/sounds/265179/ Snare Roll Lucianodato Freesound.org https://freesound.org/ freesound_org_dd2be765404fd4e0321a7c3d77b06f70dbcbd7ef ./freesound/265179__lucianodato__snare-roll.flac flac dd2be765404fd4e0321a7c3d77b06f70dbcbd7ef Pearl rhythm traveler snare with practice nylon drumhead recorded with flat samsung s2 mic 20 cm away. Edited with audacity (clipfix-eq-rolloff). Public domain https://creativecommons.org/publicdomain/zero/1.0/ Rain, Thunderstorm, Thunder https://freesound.org/people/VPDavo/sounds/265119/ Sfyfd Rain And Thunder Verandah Vpdavo Freesound.org https://freesound.org/ freesound_org_54496a3df86f41f263afafac907bc52580a92ae1 ./freesound/265119__vpdavo__rain-and-thunder-verandah.flac flac 54496a3df86f41f263afafac907bc52580a92ae1 Rain and thunder from a veranda under tin roof. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Loop, Roll, Drum, Snare, Percussion https://freesound.org/people/lucianodato/sounds/265180/ Little Snare Roll Loop Lucianodato Freesound.org https://freesound.org/ freesound_org_3526916c4da00e85ee251d0554f23a39b7fc431a ./freesound/265180__lucianodato__little-snare-roll-loop.flac flac 3526916c4da00e85ee251d0554f23a39b7fc431a Pearl rhythm traveler snare with practice nylon drumhead recorded with flat samsung s2 mic 20 cm away. Edited with audacity (clipfix-eq-rolloff). Public domain https://creativecommons.org/publicdomain/zero/1.0/ Loop, Roll, Drum, Snare, Percussion https://freesound.org/people/lucianodato/sounds/265181/ Little Snare Roll Loop Lucianodato Freesound.org https://freesound.org/ freesound_org_5958a7e603e69c8c7e72032a5a8c186f2309a82a ./freesound/265181__lucianodato__little-snare-roll-loop-2.flac flac 5958a7e603e69c8c7e72032a5a8c186f2309a82a Pearl rhythm traveler snare with practice nylon drumhead recorded with flat samsung s2 mic 20 cm away. Edited with audacity (clipfix-eq-rolloff). Public domain https://creativecommons.org/publicdomain/zero/1.0/ Room Noise, Inside, House https://freesound.org/people/MikaF/sounds/265182/ Door Slam Mikaf Freesound.org https://freesound.org/ freesound_org_5d2efed62842d445b98fa6bd0af9c6a9bc07f454 ./freesound/265182__mikaf__door_slam.flac flac 5d2efed62842d445b98fa6bd0af9c6a9bc07f454 Slamming wooden door, changing distance, mike and side. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Off, Click, Acoustic, Press, Switch, Lamp, Button, Light, Tap, Short, Real https://freesound.org/people/simonjsounds/sounds/265183/ Clicks And Switches Clickswitch Simonjsounds Freesound.org https://freesound.org/ freesound_org_1673801535374fa4a320798847494e1e9ad9ef42 ./freesound/265183__simonjsounds__clickswitch-04.flac flac 1673801535374fa4a320798847494e1e9ad9ef42 Recorded with zoom recorder. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Sounddesign, Abstract, University, Academy, Effect, Kennedy, Sound https://freesound.org/people/juanmpabon/sounds/265208/ Kennedy Mv Juanmpabon Freesound.org https://freesound.org/ freesound_org_129c6e533e1693f53ab2bed1b2ba6f293a92b9a1 ./freesound/265208__juanmpabon__kennedy-mv.flac flac 129c6e533e1693f53ab2bed1b2ba6f293a92b9a1 Edit audio about president kennedy's speech. . Public domain https://creativecommons.org/publicdomain/zero/1.0/ Scfi, Electric, Hum https://freesound.org/people/xixishi/sounds/265210/ Hum Scfi Electric Hum Xixishi Freesound.org https://freesound.org/ freesound_org_c051a8a5c90fefb72008ece38b2a7e6e8d184be8 ./freesound/265210__xixishi__scfi_electric_hum_01.flac flac c051a8a5c90fefb72008ece38b2a7e6e8d184be8 Haha. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Custom, Dj Drop, Voiceover https://freesound.org/people/larryatthecoast/sounds/265219/ Djfright Larryatthecoast Freesound.org https://freesound.org/ freesound_org_59f6fd9959a27e959d5075de23e1bbfac8bdcf4a ./freesound/265219__larryatthecoast__djfright.mp3 mp3 59f6fd9959a27e959d5075de23e1bbfac8bdcf4a Dj drop per request. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Creepy, Haunted, Scary https://freesound.org/people/Master550gamer/sounds/265209/ Creepy Atmosphere Mastergamer Freesound.org https://freesound.org/ freesound_org_8ce93ac158a07b66f93ead00723d9b494ad7b9dd ./freesound/265209__master550gamer__creepy-atmosphere.flac flac 8ce93ac158a07b66f93ead00723d9b494ad7b9dd This is a creeoy sound perfect for the making of horror games that are based outside i imagine this could be used in an outside snowyrecemended for indie horror games. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Custom Drop, Dj Drop, Voiceover https://freesound.org/people/larryatthecoast/sounds/265220/ Djjustin Larryatthecoast Freesound.org https://freesound.org/ freesound_org_f7b75f6eae12d9393659249bb0e3d14c5c6bb39a ./freesound/265220__larryatthecoast__djjustin.mp3 mp3 f7b75f6eae12d9393659249bb0e3d14c5c6bb39a Custom dj drop per request. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Untitled https://freesound.org/people/--DeletedUser--/sounds/265222/ Celtic Harp D Deleteduser Freesound.org https://freesound.org/ freesound_org_c391792003ec2e248b279e7271f982194c4db947 ./freesound/265222__deleteduser__celtic-harp-d5.flac flac c391792003ec2e248b279e7271f982194c4db947 The harmonics have a linear progression, so that the sample can be easily transposed. Created with audacity and some different samples frommy collection. Public domain https://creativecommons.org/publicdomain/zero/1.0/ Voice, Politics, Human, Speech, Vocal, Spoken, Male, Communisem https://freesound.org/people/matze73/sounds/265224/ Communism Matze Freesound.org https://freesound.org/ freesound_org_ecb3136aa85feefac95f82500be0069c9a6d32fa ./freesound/265224__matze73__communism.flac flac ecb3136aa85feefac95f82500be0069c9a6d32fa As requestet here:http://freesound. Org/forum/sample-requests/36261/my recording of communism!"iam not shure if i pronounce it righthave fun.
Author: Scotcampbell
9001 - 9045 of 9,045
/ 181