7,520 Royalty-Free Audio Tracks for "Voice"

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Lol i record my voice while playing video games now so that i can save certain things i say, you know, for real reactions to use for cartoons and stuff. A lot of my voice clips are from playing games with jumpscares, and that's where my screams and ooooooohs come from. I used to scream all the time when playing jumpscare games, but now it's turned into some weird growl thing or somethin, i dunno. So yeah, lots of clips. There are tons of clips that i'm not uploading though. They are exclusively mine!. And for those using my sounds, i am so thrilled xd.
Author: Reitanna
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Lol i record my voice while playing video games now so that i can save certain things i say, you know, for real reactions to use for cartoons and stuff. A lot of my voice clips are from playing games with jumpscares, and that's where my screams and ooooooohs come from. I used to scream all the time when playing jumpscare games, but now it's turned into some weird growl thing or somethin, i dunno. So yeah, lots of clips. There are tons of clips that i'm not uploading though. They are exclusively mine!. And for those using my sounds, i am so thrilled xd.
Author: Reitanna
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Lol i record my voice while playing video games now so that i can save certain things i say, you know, for real reactions to use for cartoons and stuff. A lot of my voice clips are from playing games with jumpscares, and that's where my screams and ooooooohs come from. I used to scream all the time when playing jumpscare games, but now it's turned into some weird growl thing or somethin, i dunno. So yeah, lots of clips. There are tons of clips that i'm not uploading though. They are exclusively mine!. And for those using my sounds, i am so thrilled xd.
Author: Reitanna
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Lol i record my voice while playing video games now so that i can save certain things i say, you know, for real reactions to use for cartoons and stuff. A lot of my voice clips are from playing games with jumpscares, and that's where my screams and ooooooohs come from. I used to scream all the time when playing jumpscare games, but now it's turned into some weird growl thing or somethin, i dunno. So yeah, lots of clips. There are tons of clips that i'm not uploading though. They are exclusively mine!. And for those using my sounds, i am so thrilled xd.
Author: Reitanna
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00:02
Lol i record my voice while playing video games now so that i can save certain things i say, you know, for real reactions to use for cartoons and stuff. A lot of my voice clips are from playing games with jumpscares, and that's where my screams and ooooooohs come from. I used to scream all the time when playing jumpscare games, but now it's turned into some weird growl thing or somethin, i dunno. So yeah, lots of clips. There are tons of clips that i'm not uploading though. They are exclusively mine!. And for those using my sounds, i am so thrilled xd.
Author: Reitanna
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00:37
This is a file prepared for being used with makenoise's morphagene eurorack module. It is a pierre schaeffer interview cut with markers in files directly. It is a nice mise en abîme if you use it for musique concrète works as it is an interview about musique concrète.
Author: Julienbayle
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I made this using audacity to reform and change the frequencies for a few sounds i recorded at my desk which were made with a lighter, imitating the sound of a water drop with my voice, a rotating object hitting different things (cans, lighter, wooden desk, etc. , my creaky chair, me imitating a fly with my voice and finally, tapping on an empty can.
Author: Badwolf
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02:27
30 people drinking café or panachés in a french café. A woman is working at the bar, speaking to customers. Many voices, coins, cups and spoons, chair, bips. La roche bernard, france, august 2020. Recorded with two em 127 on ab setrecorded with sounddevice mixpre624 bits, 96khz, stereo.
Author: Bruno
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Noise removal'd in audacity and recorded with a cheap staples business depo brand mic. I was doing voice acting for a game i'm making http://www. Albinoblacksheep. Com/games/does-new) and thought someone might get a chuckle out of it if they come across it. Who knows? maybe part of this will show up in an all bran commercial.
Author: Surn Thing
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The book voice lines from how to succeed in buissness without really tryinglicence:book_voice_recordings_how_to_succeed_final. Wav is licensed under the creative commons attribution 4. 0 internatio you are free to:share — copy and redistribute the material in any medium or formatadapt — remix, transform, and build upon the materialfor any purpose, even commercially. This license is acceptable for free cultural works. The licensor cannot revoke these freedoms as long as you follow the following license terms:no additional restrictions — you may not apply legal terms or technological measures that legally restrict others from doing anything the license permits. Notices:you do not have to comply with the license for elements of the material in the public domain or where your use is permitted by an applicable exception or limitation. No warranties are given. The license may not give you all of the permissions necessary for your intended use. For example, other rights such as publicity, privacy, or moral rights may limit how you use the material.
Author: Mikealphamikealpha
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02:40
Created by divkid for use in the make noise soundhack morphagene. There are dry-only, fx-only, and mix versions of this reel in the pack. See it in action at https://youtu. Be/rk4ufmfcouc. Patch walkthrough. The patch starts with the qu-bit chance providing discrete random values (sample and hold) going into an instruo harmonaig. This takes the stepped random voltages and quantizing them to a given scale. I put in the notes c d eb f g ab bb which is a c natural minor scale, the relative minor of eb major (for anyone that's curious). However like most of my modular work i didn't actually tune the oscillators to anything specific. So treat the scale as a pattern of intervals not a set of specific notes. The quantized notes then form 4 voice chords giving us a root, third, fifth and seventh cv output that will be diatonic following the scale pattern, meaning the third will be major or minor, the seventh major, minor or dominant and the fifth natural or diminshed to suit the scale. With the 4 quantized outputs on the harmonaig these all go into the four oscillators on the synthesis technology e370 quad morphing vco. Each of the e370 oscillators are in the basic morph xy mode using the built in rom b set of wavetables. Wavetables are modulating by various mixes of the befaco rampage, mutable instruments tides, wmd multimode envelopes and music thing modular turing machine. The modulation sources are mixed and split with multiples and mixers. These modulating wavetables then go into a bubblesound vca4p where i'm using 4 mk1 intellijel dixie oscillators all un-synced and free running with sine wave lfos. Each lfo freely fades the voice in and out of the vca4p. As this is unsynced there's no regard to pitch changes linked to changes in amplitude and the swells. I find splitting the gate/rhythm from pitch regarding sequencing to be a freeing and interesting way to work that's not available on traditional instruments. This is just a simple application of that idea with the lfos fading freely unrelated to the other modulation or sequencing of pitch. The sound then goes from the vca4p mix out into a befaco mixer and praxis snake charmer which the output section of the larger case and i'm sending a 'pre' auxiliary out into my fx case. The dry sound first goes into the erica synths fusion delay / flanger vintage ensemble which is giving me short modulated delays giving vibrato like sounds and pushing the input level and overdrive gives us some warmth and grit that thickens up the sound and also fills in the gaps left by the free running lfos pulling quieter sounds and compressing in the on board tube. This then outputs to the feedback 1 bit multitap delay module which has it's delay chip pushed to longer times for some added crackle and noise. I'm using the two delay taps for a shorter and longer delay with little feedback to mix the dry sound for a generally noisier and smeared version of the input. This then goes into the xaoc devices kamieniec with it's on board lfo as slow as possibly for a mildly resonant phase shifting. This goes into mutable instruments clouds set to sew random grains slowly and randomly which are pitch shifted up 2 octaves to fill out some high end flourishes against the closed chord voicings at the core of the patch. Finally this goes into a long lush reverb from the halls of valhalla card in the tiptop audio z-dsp. The stereo fx chain and the mono dry signal are mixed in the befaco hexmix and recorded as a mixed stereo file. I'd consider this to be the main 'reel'. However i split the dry signal and the fx only wet stereo signal and recorded those at the same time so you can choose which reel to use and experiment with dry/wet or blended sounds from this patch.
Author: Makenoisemusic
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Studio technologies - stereo simulator (generation ii). Https://studio-tech. Com/products/generation-ii-stereo-simulator/. The generation ii stereo simulator from studio technologies creates a convincing stereo imagefrom a mono audio source. The fully mono-compatible signal simulates space withoutreverberation by using random, non-recursive filter techniques. The mode switch (found on the hardware unit) controls the overall sound of the generation ii. In the music position, the full audio bandwidth of the input signal is simulated. This mode isappropriate for audio material with little or no voice-only content. In the music & voice position, the input signal is sent through a band-reject filter prior togetting sent to the simulator circuits. This creates stereo simulation over the low and highfrequency range, while limiting simulation in the voice band. This mode is appropriate for audiomaterial that contains voice-only content, such as a film track or television show. The stereo intensity control determines the amount of stereo simulation that is produced. Inthe fully counterclockwise position (ir files “0” – included for process comparison), no simulatedstereo is produced. The mono input signal is sent equally to the left and right outputs. As thecontrol is turned clockwise (ir files “1 – 6”), the amount of stereo simulation increases.
Author: Kenmix
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This is the 1st sound ive uploaded in a while! but yah its a pretty wierd sound to use if you want a guard to prevent someone from accessing a prohibited area in your game. (you dont have to credit me if you dont want to).
Author: Unsnortableman
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Request for @valentineboy. Feel free to send me a message if you think my voice would be good for your project!.
Author: Alivvie
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Girl relaxing / relaks dziewczyny.
Author: Monosfera
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Just outside howrah train station, india (2010). Zoom h2.
Author: Trp
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Office ambience - call center 3.
Author: Leonelmail
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Józek made a loop.
Author: Monosfera
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Stupidity in front of the microphone with the word tool.
Author: Monosfera
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Three elderly portuguese women chatting on my street. Toronto. Stereo spaced em172s.
Author: Trp
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Man who cries saucisse in french that means sausage, it's funny.
Author: Stef
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Deep male saying dj dumi in the mix. Dj drop request from dwmii.
Author: Balloonhead
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Recorded with zoom h1. I´m reading some poem, edited.
Author: Pappabert
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A small group of very odd children chanting their hearts' desire.
Author: Ladyimperatrix
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04:20
Audience getting in a venue. Kids, chairs noises, male and female voices. Some french words can be heard sometimes.
Author: Souchav
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Male voice says 'tactical land mines' followed by a mouth generated explosion noise.
Author: Islandapache
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No te me duermas manuel recorded single voice with shure sm 58 microphone and processed in ableton live 9.
Author: Quitfunjam
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It's basically just a bundle of my voice cheering for their queen. One dude: my bed is made of scorpions! :danother dude:. . . What?.
Author: Izzytherobloxgamer
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Processed vocal recording through a modified sony tcm-200dv cassette recorder.
Author: Whalesofjupiter
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The kind of laugh you let out when you're just so frustrated and you're trying not to yell.
Author: Reitanna
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A normal, neutral inhalation sound. Recorded standing in a closet. Recorder: olympus digital voice recorder. Microphone: sony ecm-ms907.
Author: Otherthings
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Slow time 120bpm. M4a.
Author: Szegvari
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Some kind of motor or engine of some machine. Recorded on a third generation iphone se's voice memos in oakland, california. M4a file.
Author: Sound Forest
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A short close-range recording of my 5 month old daughter gooing, and generally having a good time.
Author: Digitalchkn
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Please comment. I love to hear whats done with it. Only my voice was used. No effects.
Author: Ketamineface
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Me me me me me me meeeee!!!. Some selfish crowd of gumballs scream me!.
Author: Anticuario
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I was at a party tonight and it was incredibly loud in the kitchen. I recorded one full minute with my iphone. Enjoy.
Author: Carminooch
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Another pause signal downloaded by 'the seal' boise/id. There is need of a simultaneous intergalactic voice translator.
Author: Vumseplutten
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Scream of a scary girl recorded with an iphone 5 at university pompeu fabra.
Author: Saraonsins
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Author: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Author: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Author: Reitanna
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I'm american and very much not fluent in japanese. These are just some basic phrases. Sorry for any pronunciation problems.
Author: Reitanna
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