2,949 Royalty-Free Audio Tracks for "Time"

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00:02
A collision sound of a vehicle crashing or some kind of mechanical object being hit and smashed. Calf reverb used in audacity. This is a cc0 sound, based on (at time of download) cc0 parrot ar drone 2. 0 take off, flight and landing. This is a flac file. It is lossless like wav but compressed like ogg/mp3. Use audacity or fre:ac to convert quickly to mp3/wav/ogg.
Author: Qubodup
00:00
00:09
Http://www. Myspace. Com/capashen2 note : please show me your composition when you used this sample, i would to listen it !:d. Very usefull sample for transition within two parts. To bring the chorus for example. It sounds a bit electric with an sound effect made with synth. I use it all the time hehe. Made with : white noise filtered, drum layering, big plate reverb. . . Tip : it was not very processed in order to make your own process like sidechain on reverb tail, envelope. . . . Etc.
Author: Capashen
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00:04
This is a trnsformation of the original sound: http://freesound. Org/people/ricemutt/sounds/23933/ , with the parameters:. For synthesis:window type: blackmanwindow size: 801fft size: 1024minimum f0: 100maximum f0: 2500number of harmonics: 20 (we don't need too many harmonic here)threshold: -100stochastic decimation factor : 0. 1minimum sine duration : 0. 1. For transformation :frequency scaling factors : [0,1,0. 4,1,0. 6,0. 9,1. 0,0. 5,1. 2,0. 3,1. 4,0. 6] <- (make frequency variation steady)frequency stretching factors : [0,2,0. 5,1,0. 51,0. 7] <- (create a frequency variation, high->low )timbrepreservation : 1 <- (no change)time scaling factors : [0, 0, 0. 8, 1. 5,1. 0,2] <- (make some "free fall" feeling).
Author: Wantingchen
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01:31
It becomes clear when i record with audacity and can actually see the attack and decay. I’m playing with alm pip slope. With this module you can cv control the attack and decay. As oscillator i use intellijel μvcf in self-oscillation mode. I fm-modulate this filter/oscillator with a tone from uoki-toki polivoks vcf. The semi random trigger is really two triggers connected to an or gate. Pitch is from analogue systems rs-40 (sample/hold and noise). I can listen to this for a looong time. Retro sound.
Author: Gis Sweden
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00:06
[crane_noises_02. Wav]. An active crane that carries heavy objects, workers are pushing buttons and making all kinds of sounds and noises. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:12
This is a (mediocre) recording of gym lights being powered on. There is the distinct hum of the transformer/capacitor or whatever helps power them running in the background and then a distinctive click and electronic thud as the lights come on followed by the buzz of the overhead lights as they are warming up. Mp3 and wav files available. It's a pretty distinctive noise and i will try to get a better recording of it next time.
Author: Obxjohn
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00:13
This is a (mediocre) recording of gym lights being powered on. There is the distinct hum of the transformer/capacitor or whatever helps power them running in the background and then a distinctive click and electronic thud as the lights come on followed by the buzz of the overhead lights as they are warming up. Mp3 and wav files available. It's a pretty distinctive noise and i will try to get a better recording of it next time.
Author: Obxjohn
00:00
07:57
This is a soundscape i made for a large scale art and oral history event for light night in liverpool. It was designed to create the texture of a working docks in liverpool in the 50's & 60's. Some of my sounds from a tascam dr-07 mkii. Plusprops to these sounds to adding to the mix. 98479__juskiddink__flock-of-seagulls72805__lg__steam-whistle-090518106111__thatjeffcarter__clanking-warehouse-combined-stereo145721__rmutt__mooring-rope171376__klankbeeld__container-port-01213600__genghis-attenborough__train222037__sailor55__marinepiledriver-sel244233__ikbenraar__car-ferry-terminal-dover. Cheers. Gav. Http://gavcross. Co. Uk/time-liners-and-light-night-liverpool/. Let me know if you use this - just out of intrigue!.
Author: Fortom
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04:04
Patch on my doepfer a-100 modular synthesizer. Recorded in early 2015 using my google nexus 5 with a class-compliant audio-interface and the soundcloud app. I called it "babysteps" at the time. Denoised with audacity. Cut and normalized using ocenaudio. It's always nice to hear what projects you use these sounds for. Let me know. ;-). You can also check out my pond5 profile. Perhaps you find something you like there. Http://www. Pond5. Com/artist/cabled_mess.
Author: Cabled Mess
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00:28
I installed in december 2011 my sound data for bfd-eco, an acoustic drum vst that really rocks. By that time i had my akai mpc 1000 connected to my computer to do some sampling. While i didn't do any sampling while the installation progressed i did hear that the external hard drive that i was installing onto sent out disturbing binary pulses that my mpc picked up. I quickly started the sampler, and recorded as much as i could of the noises. This is the result.
Author: Jobro
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00:04
[crane_noises_04. Wav]. An active crane that carries heavy objects, workers are pushing buttons and making all kinds of sounds and noises. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:03
[crane_noises_01. Wav]. An active crane that carries heavy objects, workers are pushing buttons and making all kinds of sounds and noises. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:03
[crane_noises_06. Wav]. An active crane that carries heavy objects, workers are pushing buttons and making all kinds of sounds and noises. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:06
[crane_noises_05. Wav]. An active crane that carries heavy objects, workers are pushing buttons and making all kinds of sounds and noises. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:14
I made a small python program that generates 20 random beeps. I record the outcome. I cut the result so that the first beep starts after 0. 01 secthe file ends right after the last beep. (i'm a python noob. . . If you find something you don’t like in the code please let me know. ). # gis_sweden 20170531 - random beep in python :-)import winsoundimport randomimport timebeepnr = 1. While beepnr < 21:freq = random. Randrange(1000)+110dur1 = random. Randrange(700)+20dur2 = random. Randrange(10)+2winsound. Beep (freq, dur1)time. Sleep(dur2/10)print 'beep number', beepnrbeepnr = beepnr + 1.
Author: Gis Sweden
00:00
00:15
I made a small python program that generates 20 random beeps. I record the outcome. I cut the result so that the first beep starts after 0. 01 secthe file ends right after the last beep. (i'm a python noob. . . If you find something you don’t like in the code please let me know. ). # gis_sweden 20170531 - random beep in python :-)import winsoundimport randomimport timebeepnr = 1. While beepnr < 21:freq = random. Randrange(1000)+110dur1 = random. Randrange(700)+20dur2 = random. Randrange(10)+2winsound. Beep (freq, dur1)time. Sleep(dur2/10)print 'beep number', beepnrbeepnr = beepnr + 1.
Author: Gis Sweden
00:00
00:14
I made a small python program that generates 20 random beeps. I record the outcome. I cut the result so that the first beep starts after 0. 01 secthe file ends right after the last beep. (i'm a python noob. . . If you find something you don’t like in the code please let me know. ). # gis_sweden 20170531 - random beep in python :-)import winsoundimport randomimport timebeepnr = 1. While beepnr < 21:freq = random. Randrange(1000)+110dur1 = random. Randrange(700)+20dur2 = random. Randrange(10)+2winsound. Beep (freq, dur1)time. Sleep(dur2/10)print 'beep number', beepnrbeepnr = beepnr + 1.
Author: Gis Sweden
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00:05
I was playing around with my sampler fx today and decided to rig up my electric guitar. I use a fender american special stratocaster, hooked up to an akai s2000 sampler with on-board fx - distortion and guitar metal applied in real time, the signal then sent through to amplitube fx rack on my computer with vintage crunch setting. This is a strum of the lower e open. I recorded a number of stabs and thought this clip might come in useful.
Author: Snapper
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02:57
This is the product of a late night with a new keyboard and a few drinks. Also a first time recording using audacity. All sounds in this piece are bone-stock sounds in the mx49. I only added a bit of mild reverb one sound in one section of the piece. I didn't set out to do something like this - it was only to check some sounds and get familiar with the software. I think of it as the 21st century version of the beatles "revolution 9". I suggest clearing your mind, getting "spiritually lubricated", put in the earbuds, and check it out.
Author: Madgravitystudio
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02:04
1 looping envelope and 2 vclfos in a dance. I think its harder for this combination to find a nice pattern - equilibrium. It happens sometimes. Maybe the mixture between positive and negative cv confuses the modules. Makes it harder. I start the recording with the looping envelope in non looping mode. After about 19 sec i switch to looping-mode. Records and hope that a pattern should emerge. This time there is a pattern. Yay! not 100% stable but that's perfect!okay, it is harder to recognize patterns when a sequencer is involved.
Author: Gis Sweden
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01:47
Recorded on a ipad, which seems to pick up background noise from the subway system. Sorry about that. I am on the train, it stops, i get out and hear an announcement on the other side. This station has two tracks, one running in either direction. Generally, when you hear an announcement, you hear mandarin first (woman's voice), cantonese next (slightly different woman's voice), then english in a man's voice. This is line 1 in downtown shenzhen. Interestingly, the next train going in the same direction of the one i got off, arrives within the time of this recording, about 1. 5 minutes later.
Author: Bodawei
00:00
03:34
An artistic experiment searching for sound emissions and the limit of human hearing. Composed of infrasonic material that have a lot of harmonic distortion. Humans will be able to identify tones as low as 12hz. From 1000 hz the auditory system decreases. Natural and human produced infrasonic sounds is anywhere, all the time. The artistic idea was to use background noises, signal fidelity, harmonic distortion, low-frequency in order to foster a soundscape of infrasound that travels through space. Made for project that was never released. Think somebody might enjoy or use it.
Author: Msxp
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03:06
Down the slopes with famillies in a french ski ressort. Children are playing and laughing, adultes are talking, sledges are sliding on the snow. Some rare understable french words. Light faraway musical ambiance from a cafe. La clusaz, france, 2021 during covid-time (no ski lift). Recorded with a pair of clippy em172 in ab set up (40cm)recorded on sounddevice mixpre6stereo wave, 24 bits, 48khz. Part of the sound work "dur la neiz":https://soundcloud. Com/user-876924050/dur-la-neige.
Author: Bruno
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00:03
Sounds like something is working, or loading. It could be an ai, it could also be a loading screen!. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
03:08
Ambience. Mixtures of sounds from a distant rave party about 800 mts away on a valley (more than 1 dj playing at the same time). City night around 4:30am. Some early birds. Volume goes up and down according to wind's direction. Recorded during "queima das fitas", coimbra, portugal. I have similar sounds with different beats, look in my profile. Note: music on the recording could be subject to copyright, use it at your own responsibility. Recorded with zoom h4n-pro 48 khz / 24 bit.
Author: Tferrino
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01:25
Ambience. Mixtures of sounds from a distant rave party about 800 mts away on a valley (more than 1 dj playing at the same time). City night around 5 am. Some early birds. Volume goes up and down according to wind's direction. Recorded during "queima das fitas", coimbra, portugal. I have similar sounds with different beats, look in my profile. Note: music on the recording could be subject to copyright, use it at your own responsibility. Recorded with zoom h4n-pro 48 khz / 24 bit.
Author: Tferrino
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01:11
Ambience. Mixtures of sounds from a distant rave party about 800 mts away on a valley (more than 1 dj playing at the same time). City night around 1 am. Some early birds. Volume goes up and down according to wind's direction. Recorded during "queima das fitas", coimbra, portugal. I have similar sounds with different beats, look in my profile. Note: music on the recording could be subject to copyright, use it at your own responsibility. Recorded with zoom h4n-pro 48 khz / 24 bit.
Author: Tferrino
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03:02
Ambience. Mixtures of sounds from a distant rave party about 800 mts away on a valley (more than 1 dj playing at the same time). City night around 5 am. Some early birds. Volume goes up and down according to wind's direction. Recorded during "queima das fitas", coimbra, portugal. I have similar sounds with different beats, look in my profile. Note: music on the recording could be subject to copyright, use it at your own responsibility. Recorded with zoom h4n-pro 48 khz / 24 bit.
Author: Tferrino
00:00
02:11
Mind the loudness and piercing frequencies. Feedback made using only a self-patched random*source serge triple+ waveshaper, or tws+. Recorded with and formatted with splices for use with the make noise morphagene, but can use for and with whatever of course. Warning that it's it's quite high pitched so you may need to pitch it down with the morphagene's pitch knob a good bit if you want it less harsh. I think i acidentally hit splice instead of record one time so there might be a random short splice somewhere, but maybe it adds some splice length dynamics. . .
Author: Exhapax
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14:10
Took my edirol 24bit recorder out to the local shopping village a few years back. I went for a walk through the car park and into the shopping center. Really some amazing sounds especially with delay added. I'll add more from this time and experiments if people seem interested. Brisbane australia (hence the sound of the walking alert buzzers foreigners seem to be weirded out by). Edit: i have added geotages and more info due to request. -27. 48449599944521, 152. 99218276356618 start to -27. 485666166239458, 152. 99216842610883.
Author: Earjuice
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00:24
This is a first in a series of noises from machines. I work at a company that prints and packages things like decals and parts on cars. This is the noise of the printer making some sort of thumping noise, as it was broken at the time and hadn’t gotten to be fixed. If you’re wondering what hat terrible whirring is in the background, that is the combined noise of about a dozen large machines operating as well as the ac and it’s pretty commonplace there. Sorry about that, hope you can still use the recording anyway :).
Author: F R A G I L E
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01:35
This recording was taken in the edinburgh cbd during the fringe festival in august 2022 in the early evening, around 7pm. I like it because it gives an idea of the unusual way that sounds travel in that city. I could never figure out the reason for it, but it was noticeable to me the whole time i was there. If anyone knows the reason please post it in the comments. The recording was made with the inbuilt stereo microphones of a zoom h5 portable recorder.
Author: Applecorey
00:00
02:38
A record of WNOX's Tennessee Barn Dance airing every saturday night. Emcee was Lowell Blanchard. The first tune to hear on this recording is the theme song "Gonna Raise A Ruckus Tonight", later Larry Mathis plays the "Dixie Breakdown" with the barn dance band. Ein Ausschnitt aus dem WNOX Tennessee Barn Dance, der jedeb Samstanabend gesendet wurde. Moderator war Lowell Blanchard. Der erste Titel in dieser Aufnahme ist "Gonna Raise A Ruckus Tonight". Später spielt Larry Mathis zusammen mit der Hausband den "Dixie Breakdown".
Author: Unknown authorUnknown author
00:00
03:05
The ambiance of the famous strasbourg christmas market, known as one of the oldest in the world (first edition took place in 1570) and the city's biggest touristic event, gathering thousands of people downtown for one month at the end of every year. I took my zoom h2n in different places, capturing a slightly different mood each time. Expect lots of crowd sounds, background music, street atmosphere and. . . A lot of different languages (french, german, spanish, english. . . . All recordings made in ms stereo mode (120° setting).
Author: Schafferdavid
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00:10
Sipping black coffee. Love the smell and the taste !. Every time i sip black coffee, i daydream about bolivia and south america. One of my dreams was, and still is, to live a peaceful life in my own mansion there in the future. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:03
This sound effect is played when the metal steel pinball hits the all three phobia drop targets (reskinned from space drop targets) and you hear this "cock-a-doodle-dooooooooooo!" sound effect. This sound effect can be heard anytime when you hit all three for field multiplier drop targets. Feel free to use this in your pinball game, and one more thing! don't forget to add left and right flippers, plus add left and right rebounds!.
Author: Gameboy
00:00
00:02
Before corsica_s's girlfriend started taking so many requests, she never cursed. And i wanted to take the samples of her moaning and breathing heavy and combine it with some dirty-sounding stuff. But it ended up way too dirty a concept and i got uncomfortable and never used it. Anyway to create this i took the following files:. 72251__corsica_s__fight77238__corsica_s__bring_me_luck80306__corsica_s__oclock. And edited them together in audacity to manually create her saying "fuck". Then they recorded her saying "sexy motherfucker" and other shit and i realized i have way too much free-time.
Author: Dayvonjersen
00:00
02:22
Here's a recording of a small campfire in the forest at night made in saint-urbain (charlevoix) pq, canada in a night of august 2014. You can hear wind in the leaves and crickets in the background. It was made with a sound devices usbpre2 into a tascam dr-680 (spdif) and 2 microphones studio project c1 in ortf stereo pattern. A little correction was made in equalization of the sample and the volume was augmented w limiter. It's in 24 bits 96khz , 40hz low cut.
Author: Duophonic
00:00
00:25
Seis pessoas bateram palmas num estúdio de forma sucessiva onde o som foi aumentando com o tempo, utilizamos dois canais para gravação e os mixamos o som era para ser utilizado em uma comemoração. Os equipamentos que estamos usando:microfone- shotgun shure vp89 placa de áudio - behringer u-phoria umc404 hdsoftware de gravação - adobe audition. Six people clapped in succession in a studio where the sound increased over time, we used two channels for recording and mixed them. The sound was to be used in a celebration. The equipment we are using:microphone- shotgun shure vp89 audio card - behringer u-phoria umc404 hdrecording software - adobe audition.
Author: Escola Ort
00:00
13:10
A peaceful ambiance of some pine trees in early, early spring. The predominant, lower-pitched background is the strong south wind blowing through the tops of healthy pine trees. . . An unwavering "swooshing" that cuddles and curls around the flexible, thick-resin-filled pine needles. Also, from time to time, you hear the sound of the wind rattling some dead and brown oak leaves; oak leaves which are still stubbornly hanging on to their parent tree. I purposely did only a very bare minimum of post-processing on this sound so as to keep it as realistic as possible. Yes, there are quite a few wind rumbles that i toned down just a little bit. I did not totally get rid of the wind rumbles. I did this on purpose so you the true feeling of " being there " on that mild, but still raw cold day of spring could still be felt. At 4:35 into the soundscape the trilling of a pine warbler is heard---a warble of warm-sounding notes fighting back stubborn winter. At 9:33 that hardy year-round resident, black-capped chickadee starts tweeting about. Recording made on saturday march 25, 2023 using a sound devices mixpre-3 series ii and only one microphone. I used a sennheiser mkh 8070. Enjoy this soundscape of winter slowly losing its grip, as told by pine trees and brown, crackly oak leaves.
Author: Kvgarlic
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00:04
808 bass with 3 hits.
Author: Leotb
00:00
01:06
Piano chord progression laid over organ chorus through audacity.
Author: Bigvegie
00:00
00:03
Lol i record my voice while playing video games now so that i can save certain things i say, you know, for real reactions to use for cartoons and stuff. A lot of my voice clips are from playing games with jumpscares, and that's where my screams and ooooooohs come from. I used to scream all the time when playing jumpscare games, but now it's turned into some weird growl thing or somethin, i dunno. So yeah, lots of clips. There are tons of clips that i'm not uploading though. They are exclusively mine!. And for those using my sounds, i am so thrilled xd.
Author: Reitanna
00:00
00:01
Lol i record my voice while playing video games now so that i can save certain things i say, you know, for real reactions to use for cartoons and stuff. A lot of my voice clips are from playing games with jumpscares, and that's where my screams and ooooooohs come from. I used to scream all the time when playing jumpscare games, but now it's turned into some weird growl thing or somethin, i dunno. So yeah, lots of clips. There are tons of clips that i'm not uploading though. They are exclusively mine!. And for those using my sounds, i am so thrilled xd.
Author: Reitanna
00:00
00:02
Lol i record my voice while playing video games now so that i can save certain things i say, you know, for real reactions to use for cartoons and stuff. A lot of my voice clips are from playing games with jumpscares, and that's where my screams and ooooooohs come from. I used to scream all the time when playing jumpscare games, but now it's turned into some weird growl thing or somethin, i dunno. So yeah, lots of clips. There are tons of clips that i'm not uploading though. They are exclusively mine!. And for those using my sounds, i am so thrilled xd.
Author: Reitanna
00:00
00:02
Lol i record my voice while playing video games now so that i can save certain things i say, you know, for real reactions to use for cartoons and stuff. A lot of my voice clips are from playing games with jumpscares, and that's where my screams and ooooooohs come from. I used to scream all the time when playing jumpscare games, but now it's turned into some weird growl thing or somethin, i dunno. So yeah, lots of clips. There are tons of clips that i'm not uploading though. They are exclusively mine!. And for those using my sounds, i am so thrilled xd.
Author: Reitanna
00:00
00:01
Lol i record my voice while playing video games now so that i can save certain things i say, you know, for real reactions to use for cartoons and stuff. A lot of my voice clips are from playing games with jumpscares, and that's where my screams and ooooooohs come from. I used to scream all the time when playing jumpscare games, but now it's turned into some weird growl thing or somethin, i dunno. So yeah, lots of clips. There are tons of clips that i'm not uploading though. They are exclusively mine!. And for those using my sounds, i am so thrilled xd.
Author: Reitanna
00:00
00:01
Lol i record my voice while playing video games now so that i can save certain things i say, you know, for real reactions to use for cartoons and stuff. A lot of my voice clips are from playing games with jumpscares, and that's where my screams and ooooooohs come from. I used to scream all the time when playing jumpscare games, but now it's turned into some weird growl thing or somethin, i dunno. So yeah, lots of clips. There are tons of clips that i'm not uploading though. They are exclusively mine!. And for those using my sounds, i am so thrilled xd.
Author: Reitanna
00:00
00:01
Lol i record my voice while playing video games now so that i can save certain things i say, you know, for real reactions to use for cartoons and stuff. A lot of my voice clips are from playing games with jumpscares, and that's where my screams and ooooooohs come from. I used to scream all the time when playing jumpscare games, but now it's turned into some weird growl thing or somethin, i dunno. So yeah, lots of clips. There are tons of clips that i'm not uploading though. They are exclusively mine!. And for those using my sounds, i am so thrilled xd.
Author: Reitanna
00:00
00:01
Lol i record my voice while playing video games now so that i can save certain things i say, you know, for real reactions to use for cartoons and stuff. A lot of my voice clips are from playing games with jumpscares, and that's where my screams and ooooooohs come from. I used to scream all the time when playing jumpscare games, but now it's turned into some weird growl thing or somethin, i dunno. So yeah, lots of clips. There are tons of clips that i'm not uploading though. They are exclusively mine!. And for those using my sounds, i am so thrilled xd.
Author: Reitanna
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