915 Royalty-Free Audio Tracks for "Objects"

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00:22
Sound of a body falling on the carpet. Foley recording. Mono recording, 48khz/24. Mic: neumann km 185 supercardioid, zoom f8 recorder. Edited slightly in pro tools, nothing major, just a bit of compression and eq.
Author: Kooust
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00:02
Sort of a clattering or crash sound when the box hits the floor, like something smashing. It was made my me placing my recorder close to where i would drop the box on the floor. The box was actually full of lego bricks.
Author: Animationisaac
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00:19
The sound of a weighted object hanging from a thick braided rope. Birds can be heard in background. Recorded on the zoom h4n with a sennheiser me66 shotgun mic. Unprocessed. Recorded on november 8th, 2014 in orlando, fl.
Author: Jergonda
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02:26
The "concrete cello" pack is a collection of scraping, scratchy and droning improvisations on the cello focussing on the creation of sounds to be used as base materials for future compositions. They were originally recorded in 2019 to be used in as sound design elements for the documentary "hotel regina" by director matthias berger for which i composed the music. Part of the impetus of this sampling session was to create cello sounds that would be remiscent of construction machines. (if you look on the geotag you can see the machines, well, sort of). You can listen to the score here :https://doubleblindrec. Bandcamp. Com/album/regina-hotel. These are the close-micced mono raw studio recordings. Neumann u87 into a wa273 and a rme ufx. Recorded by barbara samla at studio aktis in france. Sounds are cco, use them as you will!(but feel free to let me know in what : it's always nice to find out!).
Author: Plukx
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00:01
The nightly visit of something unidentified object, got a new and historic aftermath. Jay prusse at nasa happened to have his radio scanner on and captured a strong but short signal that was repeated for one minute. Specialists found that the signal actually formed this word 'mirabut'. No one has a clue what this word means.
Author: Vumseplutten
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00:38
Metal tea can lid attracted and caught by a neodymium magnet. Thuds and clicks of the small metal object hitting the magnet attached to a plastic frame. Sound of the computer fans in the background. Recorded with the xiaomi redmi note 9 pro internal microphoneslight noise reduction applied using audacity.
Author: Slivinson
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15:49
Night: high winds with gusts. Record inside a wooden shed, 12 ft by 30 ft. Low roar of wind outside with louder, higher velocity gusts. Creaking of wood structure, bang of object on wall. Recorded with oss (jecklin disk) system using two josephson c617 mics with microtech-gefell mk221 capsules.
Author: Lakewoodsound
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00:01
No reverberation of the drip2 sample. "plippy". Legend:. "plippy" - short, low attack, low release. "ba-doom-umf" - heavy bass, similar to a large mass object being dipped underwater. Low attack, medium decay, low-medium sustain, low release. "slappy" - self-explantory, low attack but high release. "no-oh-wah" - sort of surreal acoustic profile. A combination of low attack, low sustain and release.
Author: Magnuswaker
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00:54
Hitting radiator with fingers and scrapping over with a metallic object (car-key). Additionally amplified, notch-filter and accented subs. Results in a interesting sound scape. I've started to save my files in pcm format (instead of acm) because there was additionally quality loss. Recorded with a ultra cheap microphone unit of my mp3 player. Reduced noise.
Author: Buddhamaster
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00:04
This is a simple sound effect, which can be used for an simple animation/games/etc. This sound describe a falling object (for example a falling character). This can be useful, if your character falls from a cliff or something like that. Because this sound is very simple, i license this sound effect under cc0. Have fun!greetings from germany. . .
Author: Thafiredragonofdeath
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00:04
I made this using audacity to reform and change the frequencies for a few sounds i recorded at my desk which were made with a lighter, imitating the sound of a water drop with my voice, a rotating object hitting different things (cans, lighter, wooden desk, etc. , my creaky chair, me imitating a fly with my voice and finally, tapping on an empty can.
Author: Badwolf
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00:03
This is a reverse ricochet accent i made from scratch. I took the classic “h-b cartoon ricco” and modified it to make it look like an approaching bullet is coming to shoot a glass object or hit a hard surface. You can use this sound however you want. Just give me credit!.
Author: Wannymanny
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00:41
Creation date: 13 - 06 - 2017. Details of this sound:. Subject of recording:- object : small waterfall- material : water. Place of capture:- type : in forest- resonance : very low- distance from source : 2 m / 2 yard. Recorder:- recorder : tascam dr-40 v2- type of microphone used : condenser microphone- wind shield : rycote dr-40mwj. Recording parameters:- capture type : stereo- resolution : 16bit 44khz- input level: 60. Software used:none.
Author: Alayan
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05:30
Noise installation @ “shakhta”the project takes the form of an amplified live stream of the sound of a motorway. The purpose is to hear unnatural sound within an existing natural environment,creating interesting and unusual details of frequencies while watching object (motorway). Tbilisi, georgia tascam dr-40xsee more details here: https://tetenoise. Wordpress. Com/2021/01/20/noise-installation-at-shakhta/.
Author: Tetenoise
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00:02
This and several others you'll not get, made me wonder if i shouldn't be charging for this. Can't believe some people pay to have it done. Doubled leather belt. I wanted just one, and only for the sound effect. Can't smack your own bottom. The zip-tie was in place before i had a chance to object. Paybacks are hell.
Author: Nuncaconoci
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00:06
In this record you can hear the noise of the chain of one bicycle being pedaled. Is like a hum. It is a sound object used in the sonic ensemble soundscape for the sound creation lab project. It was recorded using a zoom h4 recording device at roc boronat street, barcelona. The recording was edited with a fade in and out effect.
Author: Lau
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06:44
Ah! fors'è lui and "Sempre libera" from Act I of Giuseppe Verdi's La traviata. Performed by Lucrezia Bori in around August 1910 for Edison Records. Matrix number: 180-1, NPS object catalog number: EDIS 87690-a "Ah! fors'è lui" и "Sempre libera", первый акт. Исполняет Lucrezia Bori, примерно август 1910 для Edison Records.
Author: Lucrezia Bori (1887 – 1960)
00:00
04:33
Stars and Stripes Forever March, by John Philip Sousa, performed by Sousa's Band for Edison Records in November 1909. This is Edison Amberol cylinder number 4M-285 (A- ..22). It is NPS object catalog number: EDIS 36682
Author: John Philip Sousa (1854-1932)
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04:16
Semper Fidelis March, by John Philip Sousa, performed by the United States Marine Band for Edison Records in June 1909. This is Edison Amberol cylinder number 4M-140 (A- ..7). It is NPS object catalog number: EDIS 35806
Author: John Philip Sousa (1854-1932)
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04:16
Semper Fidelis March, by John Philip Sousa, performed by the United States Marine Band for Edison Records in June 1909. This is Edison Amberol cylinder number 4M-140 (A- ..7). It is NPS object catalog number: EDIS 35806
Author: John Philip Sousa (1854-1932)
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00:01
This sound is a recording of the bell of a bicing bike. It is a sound object used in the sonic ensemble soundscape. Called percussive due to its impact characteristics. It was recorded using a zoom h4 recording device at roc boronat street in front upf campus, barcelona. Recorded for the sound creation lab project. The recording was edited with a fade in and out effect.
Author: Jl Barrett
00:00
04:19
I tried out some new gear and methods! more mountainside rain! a complete storm from beginning to end with swelling and then waning rainfall, occasional thunder. Ms stereo bar on mic stand projected through open second-floor window, just under the roof eaves. Recorded july 20th during one of the mid-afternoon brief intense storms we can seem to get frequently in the rocky mountain foothills beginning around june. If you were listening and wondering, the direct sound of the thunder is somewhat occluded as i believe the storm was behind the overhanging roof and house from the perspective of the microphone array. The mountainous terrain and other objects in the field reflected some of that thunderclap, as well as the exterior wall of the home, and so this is all a little bit funky. Mid-side stereo recording:large diaphragm condensers mounted on octavia stereo mic mounting bar:akg perception 220 mid (cardiod) (on top, upside-down)akg perception 400 side (in bidirectional mode) (on bottom, facing left)sound devices mixpre-6 preamp+mixer+recorder (ch1+2 paired to ms stereo, gain @ +21db, fader @ unity, balance at mid/side center) w/48vdc phantom power applied, on-board mid-side encoding and monitoring in l+r, 24/96khz stereo recording. Postprocessing:cooledit 2000: edited to excerpt from longer recording. Normalized recording to 0db. Downsampled to 16bit 48khz. Flac: encoded.
Author: Chromakei
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00:05
Creation date: 14 - 60 - 2017. Details of this sound:. Subject of recording:- object : upright piano- material : wood and strings- peculiarity : quite high. Place of capture:- type : inside- resonance : none- distance from source : above. Recorder:- recorder : tascam dr-40 v2- type of microphone used : condenser microphone- wind shield : none. Recording parameters:- capture type : mono- resolution : 16bit 44,1khz. Software used:- fl studio 11. Fx added:- edison : remove noise, reverse spectrum and suppress reverb.
Author: Alayan
00:00
01:24
Field-recording of wind in mainly coniferous trees on a cold winter's day in the mountains. This is a residential recording, taken near a playground and a parking lot. Recorded in stereo with the zoom h2n recorder. Similar to "windy winter day, wind in trees, leaves, metallic object rattling" except that this was recorded at a greater distance from the trees, on a nearby porch.
Author: Lwdickens
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00:06
Creation date: 16 - 06 - 2017. Details of this sound:. Subject of recording:- object : bedside lamp switch- material : plastic- peculiarity : button + sizzles of bulb. Place of capture:- type : inside- resonance : none- distance from source : 20 cm / 1 lien. Recorder:- recorder : tascam dr-40 v2- type of microphone used : condenser microphone- wind shield : none. Recording parameters:- capture type : mono- resolution : 16bit and 44,1khz. Software used:- fl studio 11. Fx added:- edison : to amplify the signal and to suppress parasites. _______.
Author: Alayan
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00:17
Creation date: 08 - 06 - 2017author: alayan. Details of this sound:. Subject of recording:- object : mechanical keyboard of computer- material : plastic- feature : none. Place of capture:- type : inside- size of the room : 8m^3- coating of room : wood et plaster- content of the room : home furnishings. Recorder:- recorder used : tascam dr-40 v2- type of microphone used : condenser microphone- wind shield : none. Recording parameters:- capture type : stereo- input level : 27. Software used:- fl studio 11. Fx added:- edison : for amplifying the signal.
Author: Alayan
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01:00
[ufo_activity_03. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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01:00
[ufo_activity_01_05_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:29
Error beep from the colorino talking color identifier and light probe, a pocket sized 2-in-1 unit, which is a color identifier/light detector for the blind and colorblind. This happens when the detector is not flush with the object you're trying to read the color from, so it lets in too much external light. Recorded from line-in on my desktop.
Author: Kbclx
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00:20
[ufo_activity_01_25_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:15
[ufo_activity_01_20_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:10
[ufo_activity_01_15_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:30
[ufo_activity_01_35_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:35
[ufo_activity_01_40_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:45
[ufo_activity_01_50_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:25
[ufo_activity_01_30_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:40
[ufo_activity_01_45_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:55
[ufo_activity_01_60_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:50
[ufo_activity_01_55_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
05:00
[ufo_activity_01_05_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
01:00
[ufo_activity_01_300_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:01
A short collision sound of something crashing or some kind of mechanical object being hit and smashed. This is a cc0 sound, based on (at time of download) cc0 parrot ar drone 2. 0 take off, flight and landing. This is a flac file. It is lossless like wav but compressed like ogg/mp3. Use audacity or fre:ac to convert quickly to mp3/wav/ogg.
Author: Qubodup
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04:18
The Ride of the Valkyries from Richard Wagner's 1870 opera Die Walküre, the second opera in the sequence Der Ring des Nibelungen. Performed by the American Symphony Orchestra for Edison Records This is Edison Diamond Disc 80638-R, Matrix 7846-B-1-6, NPS object catalog number: EDIS 41877
Author: Richard Wagner (1813-1883)
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00:01
A collision sound of a vehicle crashing or some kind of mechanical object being hit and smashed. This is a cc0 sound, based on (at time of download) cc0 parrot ar drone 2. 0 take off, flight and landing. This is a flac file. It is lossless like wav but compressed like ogg/mp3. Use audacity or fre:ac to convert quickly to mp3/wav/ogg.
Author: Qubodup
00:00
00:02
A short collision sound of something crashing or some kind of mechanical object being hit and smashed. Calf reverb used in audacity. This is a cc0 sound, based on (at time of download) cc0 parrot ar drone 2. 0 take off, flight and landing. This is a flac file. It is lossless like wav but compressed like ogg/mp3. Use audacity or fre:ac to convert quickly to mp3/wav/ogg.
Author: Qubodup
00:00
00:05
[ufo_activity_01_10_sec. Wav]. [ufo_activity_02. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:19
Raw audio of me typing on my old perkins brailler, this time with a sheet of paper in it. I believe something was wobbling around the desk and i couldn't get rid of that noise with audacity, however it isn't all that unnatural for an object to be vibrating or wobbling when someone is typing on a heavy brailler like this. Recorded with a zoom h1n.
Author: The Frisbee Of Peace
00:00
00:08
This sound was created using audacity. First of all i chose a frequency of 432 hz ( a number which includes the golden rule/proportion), then i created a gradual rise in the first 4 seconds, leading into a peak which descends so it can go up again, creating an effect of confusion. At the end, the sound raises gradually and rapidly to reach its peak once again. This sound recreates, for me, a fast- moving ufo (unidentified flying object) and includes the notion of conspiracy in our society- the changing of the frequency of the tone “la “ from 432 hz to 440 hz in 1953 by the nazis. La règle d’or- 432 hertz. Le ton « la » est une pointe centrale dans le réglage des instruments musicaux. Le ministre de la propagande en allemagne pendant l’époque des nazis a fait un décret général avec lequel il a changé la tonalité « la »de 432 hz en 440 hz. On utilise cette hauteur à partir de 1939 jusqu’à nos jours. Il y a eu des protestes de la part de professeur dussault de la conservatoire parisienne qui a fait une pétition signé par 23 000 artistes françaises mais sans aucun résultat. L’organisation internationale de standardisation(iso) a accepté en 1953 les changements et on utilise la valeur de 440 hz depuis. Des recherches montrent que ce changement a des effets incontournables sur le corps et le cerveau humain- les gens entrent dans un chaos. Ce changement a été caché du monde entier parce que c’est le point de la balance dans la nature. 432 hz est la vibration qui inclue aussi le règle d’or (ou la proportion de dieu). Quand on écoute de la musique en 440 hz la première chose qu’on remarque c’est une fatigue, aucun envie de faire n’importe quoi et beaucoup d’autres ( y inclus le mouvement de notre adn) une étude récent montre que l’utilisation de 440 hz crée des mouvais effets dans la nature et dans toutes les êtres vivantes. Cette article m’a inspirée à recréer un son avec une fréquence de 432 hz qui monte et baisse graduellement. C’est un son seul de type complexe(nodal). Il est de type v( continu varié), il est éclatant,clair et lisse. L’attaque du début est graduelle et violente. Le son varie en « hauteur » de plus fort au moins fort et l’inverse, recréant un effet d’un ovni qui passe à côté de vous.
Author: Univ Lyon
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00:02
A collision sound of a vehicle crashing or some kind of mechanical object being hit and smashed. Calf reverb used in audacity. This is a cc0 sound, based on (at time of download) cc0 parrot ar drone 2. 0 take off, flight and landing. This is a flac file. It is lossless like wav but compressed like ogg/mp3. Use audacity or fre:ac to convert quickly to mp3/wav/ogg.
Author: Qubodup
00:00
00:06
This is a composite sound i made for my visual novel pizza game, in which lighting the nearest object on fire was a frequent gag. It's made out of various cc0 sounds available on freesound:. Bonfire being lit - samararainehttps://freesound. Org/people/samararaine/sounds/186374/. Burner-sizzle-short. Aif - chris castiglionehttps://freesound. Org/people/alienistcog/sounds/123711/. Jm_fx_fireball 01. Wav - julien mattheyhttps://freesound. Org/people/julien%20matthey/sounds/105016/. Flames. Wav - papercutterjohnhttps://freesound. Org/people/papercutterjohn/sounds/317832/. Whoosh02. Wav - kingsrowhttps://freesound. Org/people/kingsrow/sounds/181578/.
Author: Plasterbrain
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