A glass fill of water falls on a hard table but doesnt break. Recorded with zoom h5. Not modified in any way, raw sound. Free to use, not attribution needed.
Opening a can in a close position to the object. Sound has been modified due to rise the quality. Moreover, a reverb effect has been added to make the sound more suggestive.
Recorded in january 2011 at tung lam monastery in tsuen wan, hong kong. Recorded with a zoom h2 in 2-channel surround mode, with a windshield. File has not been modified.
Recorded in january 2011 in the small pachinko parlour of a hotel in sendai, japan. Recorded with a zoom h2 in 2-channel surround mode, without a windshield. File has not been modified.
This is a recorded sound of keys scratching a fence. The different modification steps :. - phaser effect with the following parameters :phases : 15original/modified : 195lfo frequency : 1,5hzstartup phase : 0 degdepth : 100return : 30%.
Single firework, composed by 2 pieces of fireworks sounds. The two piece of fireworks are from "fireworks, crackle and whistle, a. Wav", and "fireworks, standard and whistle, a. Wav" uploaded by inspectorj in freesound. Com.
Modified version of 'zombie' by 13fpanska_machacova_petra:https://freesound. Org/people/13fpanska_machacova_petra/sounds/377533/. Made adjustments using audacity. This sound was used in the free game, multiverse heroes:https://gamejolt. Com/games/multiverse_heroes/312565.
This is the sound of rain falling on a caravan roof in normandy at night. Recorded with voice record pro on an iphone 4s. Modified to improve stereo spread in logic.
For this one i decided to use white noise, longer or shorter, modified with tremolo and a slower tempo and accelerated speed. Eevery sound was melted at the beginning and end, one noise has been reversed.
This is a modified version of "earthkiller background 1", the background noise inside a space station. I removed some upper midrange (1700 hz) to make it easier to mix with dialog.
A recording made on a walk to jokhang temple in lhasa in june 2004, using a sharp minidisc recorder and a sony stereo microphone. Sound has been modified to highlight the rhythm of my feet on the pavement.
Modified version of 'punch-boxing-03" by newagesoup. Https://freesound. Org/people/newagesoup/sounds/348242/. Changed pitch using audacity. This sound was used in the free game, multiverse heroes:https://gamejolt. Com/games/multiverse_heroes/312565.
Modified version of 'arrow whoosh 2. R" by saturdaysoundguy:https://freesound. Org/people/saturdaysoundguy/sounds/391444/. Changed pitch using audacity. This sound was used in the free game, multiverse heroes:https://gamejolt. Com/games/multiverse_heroes/312565.
Modified version of 'slashkut' by abyssmal:https://freesound. Org/people/abyssmal/sounds/35213/. Made various tweaks using audacity. This sound was used in the free game, multiverse heroes:https://gamejolt. Com/games/multiverse_heroes/312565.
Comprised of a marsquake heard by nasa's insight probe, modified to make it loop seamlessly, amplified cause it was too quiet and added a wahwah effect to give a throbbing sound like the planet is alive.
An abberation breathing. This was done by foley work i was doing for ballad of the seven dice. I modified my voice with numerous effects in audacity to change the pitches and used reverb to give it that strange feeling.
Generated sound as sinusoid 852hz - 0,8db for 0,5si modified the curve of the sound at the beginning and at end. I suppressed the unmodified part of the sound and i decrease the speed gettin' us some kind of friction.
Recorded in january 2011 walking down chuo-dori ave (ginza-dori ave) in ginza, tokyo, japan. Recorded with a zoom h2 in 2-channel surround mode, with a windshield. File has not been modified.
All sounds are created with the pluck-. Function of audacity. I modified the attack phase, changed some harmonics with notch-filter andlowpass. For the pluck noise i used a bandpass- filtered white noise.
First is a charging laser, and the rest are shooting lasers, i'm making an outer-space game and these sounds i made/modified are great for games with repeating lasers and charging lasers.
A repetitive beat created by scratching into the lock groove of a vinyl record and recorded. Sounds further filtered and modified in ableton. Made for a demonstration at loyola high school for a music appreciation course.
Recorded on 28/02/2010 at london heathrow airport, uk. Recorded with a zoom h2 in 2-channel surround mode, without a windshield. File has not been modified, only cut short from a longer recording.
Modified version of 'buffer spell' by deleted_user_3277771:https://freesound. Org/people/deleted_user_3277771/sounds/176741/. Made adjustments using audacity. This sound was used in the free game, multiverse heroes:https://gamejolt. Com/games/multiverse_heroes/312565.
A record of me chuckling or giggling. It's rather calm, maybe kind of creepy and could be used for conversation, fake giggling or creepy little horror movie voices in the dark if modified. Feel free to use it! *chuckles*.
Modified version of 'buffer spell' by deleted_user_3277771:https://freesound. Org/people/deleted_user_3277771/sounds/176741/. Made adjustments using audacity. This sound was used in the free game, multiverse heroes:https://gamejolt. Com/games/multiverse_heroes/312565.
This is a little "cover" to edekas advertisement from friedrich liechtenstein "supergeil". I used the samson g-track to record this sample and modified it with audacity. Recorded at 14/05/2014 20:38 mest.
This is a handbag zipper. First the zipper opening and then the zipper closing. I used zoom h4 handy recorder with built-in microphones. I modified the original sound and added equalized, compression and sound reduction. All with adobe audition 2014.
The next sound was recorded in a bathroom which was an open tap with medium pressure. The sound was recorded with zoom h4 handy recorder stereo using the built - in microphones and was modified amplitude and compression.
A short sample of a cricket recorded in cuernavaca, morelos, méxico on summer but with time modified to go slower, so an interest different quality of sound appears. Recorded whit a zoom h1.
Recorded on 19/04/2010 at the york st bus terminals outside the queen victoria building (qvb) in sydney, australia. Recorded with a zoom h2 in 2-channel surround mode, with a windshield. File has not been modified.
Recorded on 26/02/2010 at approx. 8am in wengen (jungfrau region), switzerland. Recorded with a zoom h2 in 2-channel surround mode, without a windshield. File has not been modified, only cut short from a longer recording.
Recorded in january 2011 on the super hakucho train from hakodate to aomori (through the seikan undersea tunnel), japan. Recorded with a zoom h2 in 2-channel surround mode, without a windshield. File has not been modified.
The sound of a car passing by at about 35 mph on a tar and chip roadway. Iphone, external mike, audacity. Modified from original file to extend the tail of the audio a bit.
3 kick's i was made in brazil some years ago. Tested on a dancefloors all around the world. Hope you enjoy :-d. Please, do not forget what kick should be modified, this is just a source for future experiments.
Modified version of 'female ghost singing' by madamvicious:https://freesound. Org/people/madamvicious/sounds/238498/. Truncated and made adjustments using audacity. This sound was used in the free game, multiverse heroes:https://gamejolt. Com/games/multiverse_heroes/312565.
The sound of a water bottle being squeezed repeatedly (a great value walmart brand water bottle to be specific). Recorded with a zoom h1 in 24/96 pcm. The. Wav file has not been modified and is straight from the h1 recorder.
Sounds like a passenger jet landing that is relatively close. I made this in audacity by recording myself blowing into the microphone, then distorting it and stretching it to sound like a jet.
Ambient industrial/factory soundscape. Modify/use however you want. Made with fl studio 11 & edison. If you use this in anything, please put it in the comments, me and other people may want to check it out!.
Simple 2 step house loop. Feel free to use however. Compiled with ableton live 9 using some modified stock percussion loops and some royalty free dw kick samples from ultimatemetal. Com.
A game-like artificial sound that you would get on a "power up". Created on bfxr and modified with audacity. Released to public domain, i hope it is what you were looking for!.
Recorded in september 2008, at a bart station (can't remember which one), san francisco, usa. Recorded with a zoom h2 in 2-channel surround mode, without a windshield. File has not been modified, only cut short from a longer recording.
Recorded on 18/02/2010 at sheung wan mtr station, sheung wan, hong kong. Recorded with a zoom h2 in 2-channel surround mode, without a windshield. File has not been modified, only cut short from a longer recording.
Recorded on 03/04/2010 at approx. 4:40pm on the shoulder of the hume highway about 30 minutes outside of canberra, australia. Recorded with a zoom h2 in 2-channel surround mode, with a windshield. File has not been modified.
Recorded a door closing at my school and then modified it in audacity to create a sort of sproing-ing sound. Use: when you need a boomerang sound that isn't really a boomerang but that's ok because it sounds like one.
Sci-fi alarm 3recorded from a circuit bent randomly modified casio ctk811 via the line out into a spirit folio mixer and m300 tc electronics processor and recorded at 24bit/96khz on a tascam dr60mk2. Edited and normalised in sound forge 13.
Sci-fi alarm 1recorded from a circuit bent randomly modified casio ctk811 via the line out into a spirit folio mixer and m300 tc electronics processor and recorded at 24bit/96khz on a tascam dr60mk2. Edited and normalised in sound forge 13.