189 Royalty-Free Audio Tracks for "Increase"

00:00
02:14
Heavy rain de- and increasing intensity and noise-level, midnight, winter-garten, patio from the inside.
Author: Jalbrecht D
00:00
01:35
Light rain falling on a hard surface with increasing intensity. Variety of natural cracks and rolls.
Author: Craigsmith
00:00
00:46
Made with fl keys, layered piano notes, can be used as anything you want.
Author: Vabsounds
00:00
00:08
Just a quick "power up" sound i made in audacity. Just a sine wave with a pitch increase, plus a phaser effect.
Author: Vjoe
00:00
00:04
'ts a recording of me saying "get ready" 3 times. The words increase in energy/emotin.
Author: Sacredsages
00:00
07:40
Heavy rain de- and increasing intensity and noise-level, midnight.
Author: Jalbrecht D
00:00
00:02
A single coin being flipped into the air; minor modification [cut and spliced a small section of it to increase length]: recorded with garageband and snowball.
Author: Raventhornn
00:00
03:13
Motorboat running, increasing in speed then steady. Water sloshing and some birds. Eventually slows and heavy wave sound. Engine revving and sputtering at end.
Author: Craigsmith
00:00
00:03
Sounds like a power on sound. Made from a beep with a sine waveform (the hz of which increases), and bitcrushing it at 4 bits per sample and a sample rate of 40khz.
Author: Krokulator
00:00
00:29
A really cool sound effect to give a spooky feel to your projects.
Author: Jozef Sound
00:00
00:11
An example of a classic analog synthesizer sound. Four sawtooth bass filter sweeps with gradually increasing resonance.
Author: No machine-readable author provided. Syblex~commonswiki assumed (based on copyright claims).
00:00
00:29
It is a looping metallic droning sound made by my ceiling fan as it just started and slowly the as the speed of fan increases, the sound also revs up.
Author: Animeshb
00:00
00:39
Eurostar departing st pancras london. Makes for a glorious drone increasing in pitch as it accelerates.
Author: Ian G
00:00
00:57
Sound of a high speed train leaving lleida station. A kind of glissando or frequency sweep is produced when the train increases his speed.
Author: Hal
00:00
01:14
Two pianos laid over organ chorus through audacity.
Author: Bigvegie
00:00
00:09
Dual, detuned oscillators are fed through 2 filters. One sweeps from beginning to end, the other is increased for each of the six samples in this set.
Author: Modularsamples
00:00
00:36
I wrote a short piece for piano and then while messing in fl studio dx10 i increased attack decay and release parameters and it came out like this.
Author: Hamlett
00:00
00:10
A deep, angry monster/demon voice says with increasing malevolence: "you have to stay here with us. . . Forever. . . Forever. . . ".
Author: Sirbedlam
00:00
00:42
A recording of a faucet being turned on and the water volume slowly increased, then decreased to give a full range. Recorded using a zoom h4n field recorder.
Author: Mffm
00:00
01:01
A soundtrack that i made in fl studio. If you're going to use it please credit me : modestas mankus.
Author: Moza
00:00
00:01
A generic voice sample intended to be used for in-game speech without proper voiceovers. Sampled from my voice from 2015 and pitch increased slightly (native sample rate is 44khz).
Author: Vacuumfan
00:00
00:10
I recorded the following phrases: "amazing", "incredible", "outstanding", "amazing" with increasing levels of excitement. Feel free to use in your projects.
Author: Oddworld
00:00
01:58
Rain recorded in a small cotttage with different samples in each side of the track. Tip: increase or attenuate the frequencies around 1k to have a stronger or a very soft rain.
Author: Brianbaltar
00:00
00:04
Knocking on a window. Four fast-paced knocks followed by two slower paced ones. Recorded with a zoom h6 and stereo microphone (rode ntg2). Post-processing done to increase volume.
Author: Biancadrey
00:00
02:31
Recorded in a small room with the a/c fan running. This was recorded with my olympus pcm recorder. I increased the volume by 10db using audacity.
Author: Reg
00:00
02:16
In my vague times, i wonder what the sound of small pieces of wood in the middle of the vastness of the forest, the sound of the trees beating with their different leaves, pity that is just an illusion of my mind, a citizen of the big city where vehicles and crowds make everyday noise. The drum sound and cuica met was really cool to ambient music and sound effect with reduction and increase in volume.
Author: Deleted User
00:00
00:28
A horn sound signaling danger approaching. Gradually increasing, it's basically saying, "oh crap, what is that?" originally recorded on a zoom h2, it's a sound of me humming. Of course it's been filtered, slightly stretched and had distortions of a high degree thrown in and filtered more to achieve the horn sound. Enjoy!.
Author: Zat Dude
00:00
00:21
Here we got a soldier of fortune who is burning in his chopper. We have sound amplification, high and gear get down sometimes and tempo increase as well.
Author: Iut Paris
00:00
01:03
Opening shot sound. Made on garage band.
Author: Kate Roselee
00:00
05:00
Blue noise is also called azure noise and its power density increases 3 db per octave with increasing frequency over the frequency range. I created this by looping http://en. Wikipedia. Org/wiki/file:blue_noise. Ogg which is copylefted, however i claim that they can't be protected based on http://en. Wikipedia. Org/wiki/threshold_of_originality (check language sidebar on wikipedia page for other jurisdictions).
Author: Qubodup
00:00
11:01
Recording of a massive thunderstorm slowly approaching. You can hear the rain slowly increasing and the rolling thunder getting closer and louder. Recording-device: m-audio microtrack.
Author: Semmelrocc
00:00
00:22
This is what background noise sounds like when you, first set your recording to automatically reduce noise, except to get this sound, put mic on sensitive, then increase the volume. Voila! computer noise!.
Author: Reitanna
00:00
00:01
A sound effect to increase suspens in a horror game for example, can be used in a music aswell(it makes me somewhat think of a ping pong ball)created using audacity.
Author: Raclure
00:00
00:01
A generic voice sample intended to be used for in-game speech without proper voiceovers. Sampled from my voice from 2015 and pitch increased slightly (native sample rate is 44khz).
Author: Vacuumfan
00:00
00:04
Synthesized sound and an explosion. Vibrating tone increasing in pitch. Sounds like it could be a ray gun in a sci-fi movie.
Author: Craigsmith
00:00
05:00
Violet aka purple noise power density increases 6 db per octave with increasing frequency over the frequency range. It is also known as differentiated white noise, due to its being the result of the differentiation of a white noise signal. I created this by looping http://en. Wikipedia. Org/wiki/file:purple_noise. Ogg. Which is copylefted, however i claim that they can't be protected based on http://en. Wikipedia. Org/wiki/threshold_of_originality (check language sidebar on wikipedia page for other jurisdictions).
Author: Qubodup
00:00
02:12
Recorded underneath a leaky, wooden deck. Rain intensity was increasing periodically during the storm. In the background is a moderately traveled road with light night-time traffic.
Author: Dmk
00:00
00:18
Male tawn owl recorded in rural spain. Re-mastered to remove background noise added echo to increase spin-tingling index.
Author: Nigelcoop
00:00
00:04
I generated four square tones with increasing silence in between with audacity. The tones are the c major scale. It is very useful in old video games when you win or do something good.
Author: Pyzaist
00:00
00:10
A low bassy throb created using audacity. I initially used the 'risset drum' creator. Then randomly altered pitch and speed, increased the bass, then copied and pasted repeats.
Author: Hear No Elvis
00:00
00:12
Violin solo: little sad story (concert hall). Made by fl studio +fxs.
Author: Szegvari
00:00
00:47
Single horse trots slowly. Some squeaking and jingling. Increased speed at end as it comes closer to microphone. Reverberant space, hard ground.
Author: Craigsmith
00:00
00:02
126. 5 bpm loop made from ultra-high-frequency glitch noises. Weird fun interp artifact tones at increased speeds.
Author: Saltbearer
00:00
02:32
A sound for when there is no sound, just air flowing. Made with large interiors in mind. Recorded an empty room, then stretched the audio, added reverb, and increased bass.
Author: Flamiffer
00:00
01:29
A friend/date calls you, because you are running late. 3 individual voicemails with increasing anger/frustration. Recorded with a phone, then added eq-filter for the "voicemail"-effect.
Author: Eleanor Rigbie
00:00
00:07
A bionic man-like effect. Created in qtractor with calf organ and c* scape stereo delay. Processed in audacity to speed up velocity, added a tremolo inverse sawtooth effect to increase ducking at a frequency, and added fade in and out.
Author: Oxiroxt
00:00
00:18
Captured during a rainstorm at night. Recorded with zoom h4. Gain increased by about 10 db. No other effects added.
Author: Fugeni
00:00
00:04
Ghost saying "they're gone. . . ". Recorded myself saying "they're gone" using a fifine k669 and edited with audacity. Lowered speed, increased pitch, reduced noise. Added distortion and echo.
Author: Jollygreenz
00:00
01:14
A straightforward pattern made in the lmms daw, i used the analog bell preset with a delayed, pitched-down arpeggio of sorts. Over time, the tempo increases, from about 50 bpm in the beginning, to 150 bpm in the end.
Author: Sagnim
00:00
00:27
Audio of a malfunctioning speaker on a children's toy. Recorded with a zoom h4. Gain increased by 10 db. No other effects added.
Author: Fugeni
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