Was experimenting with involving an adsr in sequencing when this beat suddenly appeared. Had to record it. Saved it in a low resolution mp3 format just to get that old mp3 sound. Meaningless. . . That's what it all about.
Recording of a busy working epson v600 scanning a few 35mm film negatives. Lot's of adjusting sounds and transportation of the scanhead as the operation continues.
Loop created with cecilia 5 ear-bending sonics, module beat-maker1. Website of the project: http://ajaxsoundstudio. Com/software/cecilia/. Youtube link: https://www. Youtube. Com/watch?v=o_bui2ni0v8.
You were talking to your friend on the phone but it's too late! the curse has gotten them! this was a recording of the computer stereo mix when skype was having a problem. Like, kind of a major problem.
Micron sounds packacid like bassrandom synthy sounds. . . . . And chordsand some rhythms made on the micron. . . I'm sorry. . . . Theres no better describtion. . . Im tired.
Created by dmak and formatted for use in the make noise morphagene. Based on multi-resampled stacked loops with enough space to play with. I hope people who are looking for structure, texture and glitchy sounds will find there a useful playground.
Sparks generated from a 35,000 volt dc universal power supply. Equipment:dpa 4060 stereo pairschoeps minicmit, schoeps cmc 5u with mk8 capsulesound devices mixpre-6.
Short clips of static, tones, and blips cropped down from raw binary data read as an audio stream. There's a little sequence marked as 'fanfare' that tends to pop up fairly often.
This is a variation of this sound. Http://www. Freesound. Org/people/hiddenpersuader/sounds/157774/. By hiddenpersuader. I just took it and did some relevant panning to it.
Feedback from messing around with a cloned circuit of the tr-808 bass drum. If decay is extended too far, the circuit gets stuck in a feedback loop and produces awesome deep-bass analogue sine waves.
Blip trails: c2 note, random blip sounds with fast attacks and short trails using massive. Sampled into ableton with just a touch of reverb to help the trail smooth out, compression using psp compressor2 and psp warmer. Random parameters in massive, and very little other effects used. Crazy sounds is what i do. Check out my songs on soundcloud/spankmyfilth :d.
A patch in the eventide dsp4000 kept bugging out on me and this was the result. I couldn't be mad about the glitch because it sounded so cool when it did it's thing. I was just lucky enough to capture it.
Applied stuff like echo, chorus, and tremolo. Converted it to amr then back to wav to make it mono. Reminds me of that sound effect from five nights at freddy's 3 that plays at the start of the minigames.
Heavily-processed glitchy sounding samples, possibly useful for minimal. Made using my own recordings as well as fl studio samples (royalty free) through vst effects chain.
Feedback from messing around with a cloned circuit of the tr-808 bass drum. If decay is extended too far, the circuit gets stuck in a feedback loop and produces awesome deep-bass analogue sine waves.
A very weird sound i stretched and manipulated of my computer mic giving off some kind of feedback. I thought it might be cool as a spaceship or sci-fi sound effect.
In an attempt to add warmth to my productions, i sampled some of the more distinctive sounds mostly from the lead-ins and lead-outs from dirty/scratched records. If shortened, they make for interesting _analog_ glitch noises.
This sound was created on my korg ms-2000 i never got around to using the sound but think it will be cool for a drum&bass; track. Dirty sounding bass synth. Korg ms-2000.
Three regular beeps of a smoke alarm, followed by one final slowly dying beep. Warning, this is super loud and ear-piercing compared to other sounds, turn your volume waaay down before testing out this sound.
The sample are mixed and processed. The fade-in/stopping done by filters & the noises, the full sample done by glitching, granulize & adding more sounds: doorclosing, drive starting, -stopping & dooropening/drive ending.