723 Royalty-Free Audio Tracks for "Frequency"

00:00
00:34
Importing a blender model i made into audacity using the import raw function. (warning: contains high frequency noise).
Author: Vacuumfan
00:00
00:11
Dead air from the fm dial at 107. 3, volume boosted.
Author: Cognito Perceptu
00:00
00:01
A short, frequency-rich kissing for any foley work. 48/16. :).
Author: Vospi
00:00
00:30
Sound of user dobroide modified octave downhttps://www. Freesound. Org/people/dobroide/sounds/19368/.
Author: Wfhn
00:00
00:11
Generate tone (200 hz) waveform sine. Fade in. Fade out. Change frequency (2. 6 hz) and add resonance (7). Standardize everything.
Author: Iut Paris
00:00
00:03
A loop made from traffic sounds recorded at the broadway tunnel san francisco ca.
Author: Tec Studio
00:00
00:05
A loop made from traffic sounds recorded at the broadway tunnel san francisco ca.
Author: Tec Studio
00:00
00:11
Arp odyssey percolating sound, starts at mid frequency and climbs into the aether.
Author: Logos Chroma
00:00
00:17
Creepy lo frequency drone \ atmo that can be looped.
Author: Gerainsan
00:00
00:01
Soft static hiss from the radio airwaves with a slight buzz in the sound.
Author: Cognito Perceptu
00:00
00:06
Fizzle and hiss, together as one.
Author: Saltbearer
00:00
02:58
Interesting interference sound made with analog modular synth.
Author: Gis Sweden
00:00
00:10
Created in labchirp using a noise with frequency up and a bit crusher.
Author: Marcospurziani
00:00
00:02
A sawtooth frequency with some reverb that sounds like an alarm of some kind.
Author: Outlawsoftware
00:00
00:26
Requested sample for a flip across the radio dial. This is on the am side.
Author: Cognito Perceptu
00:00
01:45
Radio noise on short wave. Compilation of sounds.
Author: Csnmedia
00:00
00:01
911 dtmf dialing sound.
Author: Joanneneedsthesound
00:00
00:01
Electronic snare sound made by an opl3 chip #1.
Author: Stkthree
00:00
00:24
Single note "e" made with absynth and es1 (logic), mixing with various reverb effects and frequency modulation.
Author: Billysynth
00:00
00:11
Arp odyssey percolating sound, starts at low frequency and climbs into the upper registers.
Author: Logos Chroma
00:00
00:02
A very short glitch sample. Pretty basic one, mostly low frequency sounds with white noise bursts, the usual.
Author: Hello Flowers
00:00
02:17
Amateur radio chat connection recorder with frequency scanner.
Author: Partykus
00:00
00:10
Created in labchirp using a sqarewave in a frequency of 50hz and a flanger in 10.
Author: Marcospurziani
00:00
00:09
This sound was created with layering and frequency processing. Bpm 120 key a minor.
Author: Johnnie Holiday
00:00
00:20
This sound was created with layering and frequency processing. Bpm 100.
Author: Johnnie Holiday
00:00
00:04
Frozen reverb with an ear-piercing whine.
Author: Saltbearer
00:00
05:49
A recording made underneath a very busy highway overpass.
Author: Ecfike
00:00
00:38
The jumble of competing distant signals at night at 1290 on the am radio dial.
Author: Cognito Perceptu
00:00
00:14
This sound was created with layering and frequency processing. Bpm: 145.
Author: Johnnie Holiday
00:00
01:40
Sound create use fm synthesis and use 16 bit for high quality. Create sound use c program. Sample have different frequency (power 2) and length. Last several sample have wave frequency above nyquest limit 48000 hz/2 = 24000 hz. Some effect sound like effect in game strider hiryu (ストライダー飛竜) from capcom 1989 (robot gorilla in level siberia) and sonic hedgehog 1 from sega 1990 (sonic jump in large ring at level end if have more than 100 ring). Algorithm:• one carrier and modulate pair• modulate frequency 1. 4 of note (carrier frequency)• modulate amplitude (β) change from 0. 0 to 10. 0 across note• hill envelope with top at 0. 1 of note length.
Author: Sieuamthanh
00:00
00:04
This second sound is a recorded sound of a bike chain, i modified it using some effects :1-normalize2-wahwah effect with-frequency = 3. 3 hz-start phase = 0-depth = 70%-resonance = 2. 5-wah frequency shift = 30%3-melt closingthe final sound gives an impression of a sound under water.
Author: Iut Paris
00:00
00:02
This sound was created using frequency processing. Bpm 120key f.
Author: Johnnie Holiday
00:00
01:02
Turning on and off an old tube tv.
Author: Oliwoli
00:00
00:10
Created in labchirp using a noise in a frequency of 440hz with bit crusher.
Author: Marcospurziani
00:00
00:04
A loop made from traffic sounds recorded at the broadway tunnel san francisco ca.
Author: Tec Studio
00:00
01:30
Poorly tuned am station with several signals battling to come through at the 1600 khz setting.
Author: Cognito Perceptu
00:00
00:30
Slow flip along a portion of the am radio band using an analog receiver. Static and some talk.
Author: Cognito Perceptu
00:00
05:56
Ambience soundscape made in cubase.
Author: Bradovic
00:00
02:13
Field recording,includes frequencies below 21. 4khz very detailed. Equipment behringer ecm 8000mxl genesis fet.
Author: Cagilb
00:00
00:04
This sound was created with layering and frequency processing. Bpm: 121 key: bm.
Author: Johnnie Holiday
00:00
00:07
Recording of someone reading psalm 118:1 on a really old radio.
Author: Christislord
00:00
00:03
This sound was created with layering and frequency processing. Bpm 125note e.
Author: Johnnie Holiday
00:00
00:35
Tried to create an earthquake-sound with sounds i have recorded with my zoom h5.
Author: Klangmaler Lutz
00:00
00:21
This track was created with vst t-force alpha plus + frequency processing. 130 bpm (a min).
Author: Johnnie Holiday
00:00
00:02
Resynthesized output obtained from the analysis of a sound of erhu : http://freesound. Org/people/ricemutt/sounds/23933/. This was done using the harmonic plus stochastic model implemented in the sms tools: http://mtg. Upf. Edu/technologies/sms. The parameters used for the analysis were:. - window: blackman- window size: 1601- fft size: 2048- magnitude threshold: -90- minimum duration of sinusoidal tracks: 0. 1- maximum number of harmonics: 20- minimum fundamental frequency: 100- maximum fundamental frequency: 2000- maximum error in f0 detection algorithm: 5- max frequency deviation in harmonic tracks: 10stochastic approximation factor: 0. 2.
Author: Wantingchen
00:00
00:04
Residual output sound obtained by analysis and synthesis of sound speech-female. Wav (http://freesound. Org/people/xserra/sounds/317745/) with harmonic plus residual model implemented in the sms-tools software package (http://github. Com/mtg/sms-tools)parameters used in analysis are :- window type = blackman, window size(m) = 2019, fft size(n) = 2048, magnitude threshold in db(t) = -100, minimum duration of harmonic tracks = 0. 1, maximum number of harmonics = 100, minimum fundamental frequency = 80, maximum fundamental frequency = 300, maximum error in f0 detection algorithm = 5, max frequency deviation in harmonic tracks = 0. 01.
Author: Anjds
00:00
00:04
Residual output sound obtained by analysis and synthesis of veena concert sound (https://www. Freesound. Org/people/anjds/sounds/377315/ ) with harmonic plus residual model implemented in the sms-tools software package (http://github. Com/mtg/sms-tools)parameters used in analysis are :- window type = blackman, window size(m) = 1575, fft size(n) = 2048, magnitude threshold in db(t) = -100, minimum duration of harmonic tracks = 0. 01, maximum number of harmonics = 100, minimum fundamental frequency = 100, maximum fundamental frequency = 800, maximum error in f0 detection algorithm = 5, max frequency deviation in harmonic tracks = 0. 01.
Author: Anjds
00:00
00:11
Data signal on shortwave frequency of 15710 khz usb recorded 1619 utc december 6 2014.
Author: Vince Werber
00:00
01:53
Metro arrival recorded at tetuan station in barcelona, with a special low frequency. Recorded with an edirol, at 16 bits.
Author: Costamonteiro
00:00
00:18
Recording from the 590 kilohertz mark on the am radio bandwidth. Very typical mono static.
Author: Cognito Perceptu
201 - 250 of 723 Next page
/ 15