1,662 Royalty-Free Audio Tracks for "Different"

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This underwater breathing was created in audacity. To create this sound i generated 2 tracks rhythms on 2 different mono tracks. For the breathing i created a rhythm "click noise" and added the effect "paulstrech". I deleted some moments of silences. I tried to simulate a heartbeat. I generated a rhythm tracks "noise click" and added the effect "echo". I selected in the track a sound wich looks like to a beat, cut the remain and add the repeated effect on the selected moment. I added bass to make the son more organic and reduced the gain. ---. Typologie/morphologie de shaeffer. Ce son est un mélange de continu complexe (x) et d'itération complexe (x''). Masse :son cannelé. Mélange de sons complexes avec des hauteurs. Grain : a la fois rugueux (la respiration) mais aussi lisse (les battements de cœur). Dynamique :l'attaque est plus ou moins violente avec des variations. Profil mélodique :variation scalaire.
Author: Univ Lyon
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00:05
It's an all synthetized sound created on audacity. I wanted to recreat the sound of an ovni, but not one that makes people scared : like there is only one alien in this ovni but it seems pretty nice. I started by created a new audiotrack, then i generated chirps and keeping the default values. Then i duplicated the track and made a stereo track of both. I add wahwah effect on the track, changing and modulate the different default values (for example, highest dept and a lot of resonance). After, i add phaser affect on the whole track to make the sound a little bit more spacial. Then i normalized the track. Last, i raised the speed twice by 2. Then i saved and export my sound. ______________________________________________. D'après moi c'est un son répété formant un groupe tonique, au timbre harmonique acide,au grain lisse et dynamique.
Author: Loumarchais
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04:44
This sounds as if it were staged by hollywood, but it actually did happen, i swear! birds chirp away to set the scene, but a beefy thunder roll intrudes. Soon after, raindrops begin to fall as if on cue. Theres a little handling noise click in the begining that is easy to crop out if you like. The recording is unedited. At 1:35 i move the mics closer to the deck so you can hear the splashing. At about at 3:10 i you’ll hear a different timbre as i move away from the rain and under an awning. About 3:45 the rain settles down and the birds start chirping again. Hopefully there are some useful segments in here. Recorded with a dead cat on a tascam dr-05 at 48khz 24 bit, then compressed with “lame --preset insane --scale 10” to make up for the low gain i used (i was afraid a thunderclap would engage the limiter). Cheers.
Author: Secretmojo
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03:10
The sound of going on the bus, getting off and walking to entrance of a university. 0:01 - 0:15 - opening of bus doors and the beeping sound of the bus card. During the bus ride you will be able to hear the soundscape of inside the bus, the bus itself when stopping you could hear the sound of its brakes, you can also hear sound of vehicles coming from outside, there is also a low rumble sound in the bus and voices of people. 0:40 - the sound of the bus announcer telling the next destination in portuguese, cantonese and putonghua. 1:32 - bus door opens and people walking out and the sounds now is different in outside. On the way to university, you could hear vehicles, people talking, key chains, footsteps and the sound of the gates opening and closing. You will also hear at the someone pressing the button for the elevator. Key sounds: key chain, vehicles, people.
Author: Usjclass
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02:26
I had to make a background track of roman senators talking for a comedy radio theater production. I recorded myself 5 times in different voices (other than my own) and got this track. There's a dumb senator in there, an old man senator, and three other random senator voices. :). You may do whatever you like with this sound. . . No attribution required, although i'd appreciate it if you would! :). Comments are always appreciated! :). P. S. Try to see if you can tell what the dumb senator is saying. . . That was the one that always got my friends laughing. Hint: it starts out with something like this (duuuhh) does any-body know what 'appened to julius caesar? well i see he died, but who knows? etc. Then he starts talking about how dumb he is and how everybody should imitate him because he's so dumb. . . Etc. :). All of the voices are done by me and none of these voices here are my normal voice. Xd.
Author: Dominictreis
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00:10
This is one of those sound effects you kind of go "huh?" about when you hear. Let me explain what this is and how i imagine it being used. To me, it sounded like a good sound effect for when a computer (whether in a game or animation or whatever) screen starts writing down text (in other words, when a message is displayed on a screen and is written down one letter at a time until the complete message is shown). There are two versions here. The first one fades out (to be used a single time), and the second one is loopable (so you can loop it to make it last longer). Okay, i'm done with the long boring description. I hope you enjoy this weird, different type of sound effect :). P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
Author: Jofae
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00:48
Keycap clicks 1 cherry mx clear switchmechanical keyboard clicking. Different keyscherry mx clear mechanical switchesthe cherry mx clear switch is a medium stiff, tactile, non-clicky mechanical keyboard switch in the cherry mx family. The slider is not actually clear but colourless (in effect, translucent white). The word clear is cherry's own designation to distinguish it from the older cherry mx white which is a clicky switch. Older types of the "white" also have translucent white sliders and are therefore visually indistinguishable from clears. The cherry mx tactile grey switch is used for space bars in keyboards with cherry mx clear switches. It has a similarly-shaped stem but a stiffer spring. Mx clear is reported to have first appeared in 1989; however, it was included in a march 1988 numbering system datasheet for mx switches so it is assumed to have been in production in 1988 or earlier. (from https://deskthority. Net/wiki/cherry_mx_clear)cherry mx clear, key, keycaps, keyboard, clicks, clicking, mechanical keyboard, mechanical switches,.
Author: Javierat
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05:16
Over 5 minutes of background noise from a well-known new york city diner, including people talking, clanging plates and glasses and forks and knives and cups being cleared away by staff, and in the second half of the clip, radio ads playing faintly in the background. But crucially, no music is playing. This means you can either use this clean, or layer in your own rights-cleared music if you're using this in a film or whatever. Recorded in january 2019 with an iphone x — don't let the recording device scare you, it sounds pretty good and certainly fine for this kind of background noise. Use it in any way you like for any purpose. Update: i just uncovered a similar recording i made in 2016 at a different diner, and uploaded that here: https://freesound. Org/people/edlundart/sounds/515719/ pick whichever one you prefer, or use a combination of both!. Warmly,bard edlund, edlundart. Com.
Author: Edlundart
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00:43
maze (looking for the exit) is a short piece of mysterious music i made in garageband for a thing called victors crypt. I kept it basic and made a melody on synth. Played around with it with different sounds and added drums and bass. Just a simple little instrumental part that could fit a spooky 'n eerie project. Could be perfect for an intro, outro, something spooky and cool, suspence, sci-fi, futuristic, mysterious or whatever you feel like. . . . Let the imagination run wild. Feel free to use it as you like as long as you subscribe to and watch my channel! if you wanna use it in your music and gonna release it, ask me first. Be cool watch and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Author: Victor Natas
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20:49
The Gnostic Bible* (eds. Willis Barnstone and Marvin Meyer) From chapter "Early Wisdom Gospels", section "The Gospel of Thomas" "Yeshua said to them, When you make the two into one, and when you make the inner like the outer and the outer like the inner and the upper like the lower, and when you make male and female into a single one, so that the male will not be male nor the female be female, when you make eyes in place of an eye, a hand in place of a hand, a foot in place of a foot, an image in place of an image, then you will enter the kingdom." The Gospel of Thomas is a Coptic text with many different variations. This version (from the Gnostic Bible) is the most likely source for these two titles, based on what we know of BoH's interest in religion and how exactly the phrases match.
Author: Bull of Heaven
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00:21
Snippets from recordings of me playing the tanpura. Tuned to e flat, the notes from top to bottom are b flat, e flat, c, low e flat. In traditional indian tuning the root note in the scale is referred to as sa and is e flat in this scale the fifth note (b flat in this scale) is referred to as pa and the sixth note (c) is dha. I noticed that my first pack of tanpura samples has a bit of fuzzy white noise so in this pack i have equalized - i reduced all the very high frequencies which got rid of most of the white noise without affecting the low frequency sounds of the tanpura itself. Please note this is the tanpura part of an instrument called the swar sangam which combines the swarmandal (indian harp) and the tanpura, it is not a traditional tanpura and does sound slightly different.
Author: Luckylittleraven
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00:41
Hey!. I've made this for a friend's project. But the project is now stalled, so i decided to release my work to the world. The sound is created with multiple layers of zynaddsubfx digital synthesizer. Sequenced and rendered using lmms. This was my first serious attempt at creating high-quality game sounds. I've spend quite some time refining and adding detail to the sounds, so they are rich and convincing. I hope this is a production at top level, that could be used in a commercial motion picture. Have i reached my goal?. If you want to use them, you'll need to edit it by yourself :). There are several different firing sounds, laser beams, discharge, sounds of plasma projectiles hitting a wall etc. . . Have fun and don't forget to give me a credit and link to this page!.
Author: Unfa
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01:50
Sound effect - bass rumble tension rise (wind river movie). I've looked for this particular bass tension builder sound effect from the movie wind river since it came out!! if you've seen that film and you're familiar with the "standoff" scene, then you'll probably know what sound effect im referring to. . . In the background of that most intense ever scene of all time is this bass rumble or tension builder that gives me goosebumps every time i watch it! i've wanted the original pretty bad because its the best suspense builder(bass rumble) sound ive ever heard! although it doesn't seem to exist online even for purchase. So i tried to recreate it myself! im a movie scene editor all the way, but im less than amature at audio editing, so please excuse the flaws. There are 3 versions in this mp3. All with different tones, speed, and other details trying to recreate as best i could.
Author: Justtheclips
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03:31
This is not a complete composition. This is a loop i created for people who play d&d or any rpg or game thats similar. It will loop perfectly. It is not diverse enough in composition to be considered a finished track, nor is it dynamic enough to be a finished song, it is a 3 min 30 seconds loop with the midi used on 2 different synths so it doesn't get more boring than it already is. This is not a complete composition. It's a loop. Meant to be looped. I used 2 sounds, the tiger roar and thunder from two other users. They described it is okay to do so in their description. Https://freesound. Org/people/noisenoir/sounds/238302/https://freesound. Org/people/videog/sounds/149190/. Here are the links to the other sounds used here. I created everything else. (note: it's not a complete song, just a loop, variations of the same loop, and it's meant to be looped).
Author: Hybridkin
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00:11
I wanted to create a sound that is scary. I was inspired by sounds for jumpscare sequences in horror movies. So here i generated an audio track and i added a « batterie risset » on it. It gaves a sound that sounds like a bell so i duplicated it 3 times more on 3 different audio tracks. Once done, i accelarated and turn up the volume on the second audio track a bit more compared to the first audio track. I repeated it on the 2 other tracks to give the impression that something is getting closer to us. After that, i generated a new audio track with a tone, i put it on overlap with the forth track and i highly turn up the volume to create a saturation in order to strongly surprise the listener. To finish, i checked that the final mixed track was not saturated, except the sequence i wanted to be saturated, and i exported the sound.
Author: Univ Lyon
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The samples of these different types of hickory drumsticks was recorded with reaper and m-audio firewire 410 sound card. All these sounds was picked-upped by akg d5 microphone. There are these samples of. Wav 16 bit 44. 100 khz sound quality:. 1. Pro mark l. A. Special dc hickory march drum sticks2. Pro mark l. A. Special hickory drum sticks 5 a;3. Lutner woodtip hickory drum sticks 7 b;4. Pro mark l. A. Special hickory drum sticks 5 b;5. Lutner hickory drum sticks rock nylon;6. Lutner hickory drum sticks 2 bn;7. Pro mark l. A. Special hickory drum sticks 5 bn;8. Pro mark l. A. Special hickory drum sticks 2 bn;9. Pro mark l. A. Special hickory drum sticks 2 b;10. Lutner hickory drum sticks 5 a.
Author: Theriavirra
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Theme old bombtimer :. Production steps:i record the sound of a book falling on the floor. I copy the sound impact 8 times on the same track. At the end « i fade in closing ». On another track, i copy the first track. I displace this second track on the right with « time shift tool », it creates a shift. I change the pitch of this track with a percent of change of -47. On a third track i take another recording sound of a key knocking on metal. I copy this sound 8 times and put a « fade out » on all the third track. I shift the track to begin at 1sec. Description:this sound look like to an old bomb timber. There is two different sounds one look like a heartbeat and the second a clock ticking. It creates a very stressful sound because of the progressive amplification. The bomb will explode soon and we need to hurry to defuse it. Typologie de schaffer :. Masse: son cannelétimbre harmonique: éclatantgrain: itérationallure: mécaniquedynamique: graduelleprofil mélodique: ascendantprofil de masse: dilatation.
Author: Univ Lyon
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00:06
Theme scary siren :. Production step :i record a scream. I cut it and extract two different sounds from it. I change the pitch to get the sound more high-pitched. I also change the tempo to be more slow. I separate the track in two and invert the last part. With the enveloppe tool, i change some part of my track manually. I amplify the track. I also use the reverb effect and amplify the size of the room of 60%. I used the noise reduction. At the end i fade out. I used the noise reduction. Description :this sound look like a siren or an alarm. Because the sound is high-pitched, it award an horrific aspect to the track. For me this siren can take place in an old and creepy factory. In some aspect, there is some metallic noise in this sound. The no-regularity of the siren also participate to this strangeness feeling. Typologie de schaeffer :. Masse: toniquetimbre harmonique: acidegrain: itérationallure: naturelledynamique: violenteprofil mélodique: descendant puis ascendantprofil de masse: aminscicement.
Author: Univ Lyon
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00:09
Sagittarius, the archer. I searched and dug for some time - until i found these three useful sounds:. * "arrow_. Hits_target. Wav" by cyoung510 (licensed under the creative commons 0 license!) [2020-07-06]. - links: https://freesound. Org/people/cyoung510/sounds/521242/https://creativecommons. Org/publicdomain/zero/1. 0/* "bow. Wav" by hanbaal (licensed under the creative commons 0 license!) [2020-07-06]. - links: https://freesound. Org/people/hanbaal/sounds/178872/https://creativecommons. Org/publicdomain/zero/1. 0/* "horse clip clopping downhill (stereo)" by swiftoid (licensed under the creative commons 0 license!) [2020-07-06]. - links: https://freesound. Org/people/swiftoid/sounds/182504/https://creativecommons. Org/publicdomain/zero/1. 0/. I downloaded them, cut them down, made lots of improvements - and finally remastered them. Then i used the three remastered files to create sagittarius season!. It was much about planning, knowing what sounds to use, and how to use the different sounds, and timing!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Enjoy!/matrixxx.
Author: Matrixxx
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03:34
Rain falling on my apartment. I´m the last floor and have ceiling windows. I move around the apartment getting different versions. Midway you can hear light music in the background. I also open the window near the end and you can hear a few thunders. Lluvia cayendo sobre mi apartamento. Soy el último piso y tengo ventanas en el techo. A lo largo del audio me muevo a través del apt buscando diferentes versiones. En la segunda mitad es posible escuchar música suave de fondo. También abro la ventana hacia al final y se escucha uno que otro trueno. We love the sound of rain from this apartment. It has a very specific sound. This community has given me so much i couldn´t wait to catch a good rainfall to share with all of you. Hope you enjoy!. Amamos el sonido de la lluvia en este apartamento. Es super específico. Esta comunidad me ha dado tanto que no podía esperar que hubiese una buena lluvia para compartir con tod@s ustedes! espero que disfruten!.
Author: Mauracsr
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00:24
Sound of smooth rain fall at nightit is a fake stereo ; it's the sum of two differents part of the same rain recording. Codec- fake stereo- 44 100 hz- 16 bits.
Author: Y Ltr
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07:35
I have built a nonlinearcircuits sloth lfo, the regular version. Sloth is a chaotic lfo. The output is based on the lorenz system. It is a system of ordinary differential equations. It is notable for having chaotic solutions for certain parameter values and initial conditions. In particular, the lorenz attractor is a set of chaotic solutions of the lorenz system which, when plotted, resemble a butterfly or figure eight (very much from wikipedia). The sloth has two outputs x and y. Think of them as coordinate pairs. The output will probably never repeat itself but there is a pattern. I have built the regular sloth it usually takes approx 15 seconds to make a rough figure 8, one cycle in the “butterly”. Now i’m testing the module in different ways. In this sound i have connected white noise to a filter. The filter frequency is controlled by sloth (x output). In this patch i have set the initial frequency low. That’s why there is a low humming wind noise between the “tops”. The output sound from filter goes to reverb. The sound is more a study of sloth behavior than an attempt to create a great wind sound.
Author: Gis Sweden
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11:56
I have built a nonlinearcircuits sloth lfo, the regular version. Sloth is a chaotic lfo. The output is based on the lorenz system. It is a system of ordinary differential equations. It is notable for having chaotic solutions for certain parameter values and initial conditions. In particular, the lorenz attractor is a set of chaotic solutions of the lorenz system which, when plotted, resemble a butterfly or figure eight (very much from wikipedia). The sloth has two outputs x and y. Think of them as coordinate pairs. The output will probably never repeat itself but there is a pattern. I have built the regular sloth it usually takes approx 15 seconds to make a rough figure 8, one cycle in the “butterly”. The knob changes the chaotic pattern. At some settings the signals will spend more time in one strange attractor than the other. Now i’m testing the module in different ways. In this sound i have connected white noise to a filter. The filter frequency is controlled by sloth (x output). In this patch i have set the initial frequency at 12 o'clock. . . The output sound from filter goes to reverb.
Author: Gis Sweden
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00:09
[ticking_timer_05_sec. Wav]. Bomb explosion!. I searched and dug for some time - until i found this useful sound:. * "explosion_01. Wav" by tommccann (licensed under the creative commons 0 license!) [2020-06-15]. - links: https://freesound. Org/people/tommccann/sounds/235968/https://creativecommons. Org/publicdomain/zero/1. 0/. I downloaded this, cleaned it, and made lots of other changes (lots of details!), made lots of improvements - and finally remastered this. Then i used one of the matrixxx-bomb explosion sounds and placed it on top of this one! i mixed these sounds to make it even more epic!. I could've made lots of more changes, and made it even more dramatic, however, i wanted to leave the rest up to the listener's fantasy. It was much about planning, knowing what sounds to use, and how to use the different sounds, timing, and creating anticipation and tension!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:08
[game_over_01_remastered. Wav]. Game over. I searched and dug for some time - until i found this useful sound:. * "horrorsting. Mp3" by shelbyshark (licensed under the creative commons 0 license!) [2020-06-30]. - links: https://freesound. Org/people/shelbyshark/sounds/512517/https://creativecommons. Org/publicdomain/zero/1. 0/. I downloaded this, made lots of improvements - and finally remastered this. Then i used one of my matrixxx-game over sounds and placed it on top of this one!. I could've made lots of more changes, and made it even more dramatic, however, i wanted to leave the rest up to the listener's fantasy. It was much about planning, knowing what sounds to use, and how to use the different sounds, timing, and creating shock and tension!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄ s/o to superfreq for providing useful critique/feedback that led to the creation of this sound in the first place! ⭐. Enjoy!/matrixxx.
Author: Matrixxx
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00:06
Melodic snippets from recordings of me playing the swar sangam. This wonderful instrument is a combination of the swarmandal and the tampura. 15 harp strings and 4 drone/bass strings. In these recordings i am only using the swarmandal (harp) part. It is tuned to c sharp, but i have dropped the fourth note (f sharp) out of the scale. There are four packs with lots of recordings in them, strums, plucks, short improvisations. "short melodic statements" are 1-2 bars. "riffs" are 2-4 bars. "melodies" are about 30 seconds and "runs and flutters" speaks for itself. There is recording of tuning up the swarmandal in the melodies pack. The snippets were taken from recordings done on three different days so you may notice a slight difference in volume and background noise. A couple of the recordings have some ambient noise (bird tweets, wind chimes,)some of the melodies are based around a similar theme but have enough variation to be interesting/useful. Credit is not required but always appreciated. Linking to the sound allows others to find this amazing website. :-)i love to hear what you have used my sounds for!.
Author: Luckylittleraven
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00:03
This is a sound i created for the first season of get up, pierrot. It was used in one of the first episodes for an atm sound and it has been our most used sound in the series so far! i made it by using a combination of different party blowers and layering them. This is free for anyone to use but i would really love it if you could email me the uses so i can admire it and keep an active list in the soundcloud information. Getuppierrot@gmail. Com i'd love for this sound to become the wilhelm of party blowers!!! and we'd really love it if you could join us in the game on instagram @getuppierrot. Welcome to "get up, pierrot"this is a "choose your own adventure" style animated series. Viewer participation is through ig polls. Simply watch the ig story, vote on the poll, and wait for the next animation to see the outcome. You'll want to turn on post notifications because you'll only have 24 hours from the release of each animation in which to vote. Once voting is closed check ig highlights for poll results. Https://www. Instagram. Com/getuppierrot.
Author: F
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00:31
echoes from an age of misery is made in garageband for a thing called victors crypt. I wanted something massive and huge sounding with a certain groove and swag to it. But instead of going straight to the fat bass / big drums-part i made a quiet little intro before it kicks off. I made the drums with both sampled drums and a drum-machine to make it big. And i use 3 different basses. For a little extra spice i put some strings and stuff on it. Would fit anything big, dramatic and scary!!!. Could be perfect for an intro, outro, something spooky and cool, mysterious or whatever you feel like. . . . Let the imagination run wild. Feel free to use it as you like as long as you subscribe to and watch my channel! if you wanna use it in your music and gonna release it, ask me first. Don't wanna see my music copyrighted by someone else of course. Be cool watch and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Author: Victor Natas
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00:22
All my sounds were created for an upcoming motioncomic i created called: madagascar: alex's story. . . I did not create these from scratch, but instead, remixed stock sounds of different roars, growls, breathing, etc. And fiddled with their settings until i got a sound i felt satisfied with. I thought the best thing to do with them after the project was done is to share. So, no need to give me credit. If you really want to give me credit for remixing, go and check out my project and give it some love :). Aarontheonly__roar1. Wav, aarontheonly__roar10. Wav, aarontheonly__roar2. Wav, aarontheonly__roar3. Wav, aarontheonly__roar4. Wav, aarontheonly__roar5. Wav, aarontheonly__roar6. Wav, aarontheonly__roar7. Wav, aarontheonly__roar8. Wav, aarontheonly__roar9. Wav, aemyn__crashing-starship. Flac, barrypirro__beast-roar. Mp3, bevibeldesign__dragon-growl-sad. Aiff, bevibeldesign__dragon-roar-mild-1. Aiff, bevibeldesign__dragon-roar-short-2. Aiff, asdfmovie3, asdfmovie1, cylon8472__cthulhu-growl. Wav, d-jones__alligator-growls-02. Wav, dreeme__dragon-roar. Wav, heigh-hoo__drumroll. Aiff, icyjim__cloverfield-roar. Wav, icyjim__dragon-roar. Wav, joelaudio__dragon_roar. Wav, johnnie_holiday__triple-explosion. Wav, ljudman__grenade. Wav, noisecollector__dragon1. Wav, noisecollector__elephant. Wav, quadraslayer__monster-roar-slow. Wav, resaural__calls-beyond-earth. Wav, rhedcerulean__bigfootals-rendered. Aiff, rhedcerulean__biggrowl2. Aiff, rizzard__monster-growl. Wav, tetris rap animated! the long piece is the best piece!! - (animated by topspinthefuzzy and lady red). Mp3, schots__angry-tiger. Wav.
Author: Xdlxedgbrdkjgrunkk
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00:22
All my sounds were created for an upcoming motioncomic i created called: madagascar: alex's story. . . I did not create these from scratch, but instead, remixed stock sounds of different roars, growls, breathing, etc. And fiddled with their settings until i got a sound i felt satisfied with. I thought the best thing to do with them after the project was done is to share. So, no need to give me credit. If you really want to give me credit for remixing, go and check out my project and give it some love :). Aarontheonly__roar1. Wav, aarontheonly__roar10. Wav, aarontheonly__roar2. Wav, aarontheonly__roar3. Wav, aarontheonly__roar4. Wav, aarontheonly__roar5. Wav, aarontheonly__roar6. Wav, aarontheonly__roar7. Wav, aarontheonly__roar8. Wav, aarontheonly__roar9. Wav, aemyn__crashing-starship. Flac, barrypirro__beast-roar. Mp3, bevibeldesign__dragon-growl-sad. Aiff, bevibeldesign__dragon-roar-mild-1. Aiff, bevibeldesign__dragon-roar-short-2. Aiff, asdfmovie3, asdfmovie1, cylon8472__cthulhu-growl. Wav, d-jones__alligator-growls-02. Wav, dreeme__dragon-roar. Wav, heigh-hoo__drumroll. Aiff, icyjim__cloverfield-roar. Wav, icyjim__dragon-roar. Wav, joelaudio__dragon_roar. Wav, johnnie_holiday__triple-explosion. Wav, ljudman__grenade. Wav, noisecollector__dragon1. Wav, noisecollector__elephant. Wav, quadraslayer__monster-roar-slow. Wav, resaural__calls-beyond-earth. Wav, rhedcerulean__bigfootals-rendered. Aiff, rhedcerulean__biggrowl2. Aiff, rizzard__monster-growl. Wav, tetris rap animated! the long piece is the best piece!! - (animated by topspinthefuzzy and lady red). Mp3, schots__angry-tiger. Wav.
Author: Xdlxedgbrdkjgrunkk
00:00
03:01
From 1:00-2:00in the sky a long way behind me and to the left, but somewhat far in the air, a group of birds are fighting above a large group of trees that are shaped like a ball of veins. Most of the birds are crows, or just black birds; each noise they make is a series of “caws” no different from each other in pitch, tone, or frequency. There's also the sound of 3 small birds directly to my right around 5 meters away from me, making loud but shrill chirping sounds. The birds are each the same size but and are hopping around the perimeter of a cactus right behind them. The wind blows onto the right side of my body and the front of my body. Waves from the ocean are crashing directly behind me, each in long sessions. The way they sound is consistent, like the sound of rain. Occasionally one of the waves will crash, increasing in volume but not in pitch or tone.
Author: Skyapple
00:00
15:01
The first sunday of may is the international dawn chorus day! on the 3rd of may 2020, artists and field recordists in different parts of the world recorded the birdsong around the time of the local sunrise, and then the sounds were put together in a synchronous collage. The sounds you hear in the recording at the same time happened at the same time, but not necessarily in the same place: for example, you can hear owls calling in the spanish night at almost the same time as kookaburras in the australian day. Many thanks to all contributors!. Part 1: 2nd may 2020, 19:55 - 23:30 gmt. Karthic ss, dunedin, new zealand (also part of the reveil7 podcast) https://soundcloud. Com/karthicss/dawn-chorus-day-nz-full-recording. Susan gould, wallis lake, new south wales, australiahttps://soundcloud. Com/sue_gould/international-dawn-chorus-day-2020. Tim duck, currawang, new south wales, australiahttps://www. Youtube. Com/watch?v=djqfiapjeec. Not dawn choruses, but simultaneous recordings:frederic font, l'ametla de valles, barcelona, espanahttps://freesound. Org/people/frederic. Font/sounds/516565/. Karsten koehler, cambridge, united kingdomglobaldawnchorus. Blogspot. Com/.
Author: Secondharmonicgeneration
00:00
00:07
Melodic snippets from recordings of me playing the swar sangam. This wonderful instrument is a combination of the swarmandal and the tampura. 15 harp strings and 4 drone/bass strings. In these recordings i am only using the swarmandal (harp) part. It is tuned to c sharp, but i have dropped the fourth note (f sharp) out of the scale. There are four packs with lots of recordings in them, strums, plucks, short improvisations. "short melodic statements" are 1-2 bars. "riffs" are 2-4 bars. "melodies" are about 30 seconds and "runs and flutters" speaks for itself. There is recording of tuning up the swarmandal in the melodies pack. The snippets were taken from recordings done on three different days so you may notice a slight difference in volume and background noise. A couple of the recordings have some ambient noise (bird tweets, wind chimes,)some of the melodies are based around a similar theme but have enough variation to be interesting/useful. Credit is not required but always appreciated. Linking to the sound allows others to find this amazing website. :-)i love to hear what you have used my sounds for!.
Author: Luckylittleraven
00:00
00:19
Melodic snippets from recordings of me playing the swar sangam. This wonderful instrument is a combination of the swarmandal and the tampura. 15 harp strings and 4 drone/bass strings. In these recordings i am only using the swarmandal (harp) part. It is tuned to c sharp, but i have dropped the fourth note (f sharp) out of the scale. There are four packs with lots of recordings in them, strums, plucks, short improvisations. "short melodic statements" are 1-2 bars. "riffs" are 2-4 bars. "melodies" are about 30 seconds and "runs and flutters" speaks for itself. There is recording of tuning up the swarmandal in the melodies pack. The snippets were taken from recordings done on three different days so you may notice a slight difference in volume and background noise. A couple of the recordings have some ambient noise (bird tweets, wind chimes,)some of the melodies are based around a similar theme but have enough variation to be interesting/useful. Credit is not required but always appreciated. Linking to the sound allows others to find this amazing website. :-)i love to hear what you have used my sounds for!.
Author: Luckylittleraven
00:00
00:15
All my sounds were created for an upcoming motioncomic i created called: madagascar: alex's story. . . I did not create these from scratch, but instead, remixed stock sounds of different roars, growls, breathing, etc. And fiddled with their settings until i got a sound i felt satisfied with. I thought the best thing to do with them after the project was done is to share. So, no need to give me credit. If you really want to give me credit for remixing, go and check out my project and give it some love :). Aarontheonly__roar1. Wav, aarontheonly__roar10. Wav, aarontheonly__roar2. Wav, aarontheonly__roar3. Wav, aarontheonly__roar4. Wav, aarontheonly__roar5. Wav, aarontheonly__roar6. Wav, aarontheonly__roar7. Wav, aarontheonly__roar8. Wav, aarontheonly__roar9. Wav, aemyn__crashing-starship. Flac, barrypirro__beast-roar. Mp3, bevibeldesign__dragon-growl-sad. Aiff, bevibeldesign__dragon-roar-mild-1. Aiff, bevibeldesign__dragon-roar-short-2. Aiff, asdfmovie3, asdfmovie1, cylon8472__cthulhu-growl. Wav, d-jones__alligator-growls-02. Wav, dreeme__dragon-roar. Wav, heigh-hoo__drumroll. Aiff, icyjim__cloverfield-roar. Wav, icyjim__dragon-roar. Wav, joelaudio__dragon_roar. Wav, johnnie_holiday__triple-explosion. Wav, ljudman__grenade. Wav, noisecollector__dragon1. Wav, noisecollector__elephant. Wav, quadraslayer__monster-roar-slow. Wav, resaural__calls-beyond-earth. Wav, rhedcerulean__bigfootals-rendered. Aiff, rhedcerulean__biggrowl2. Aiff, rizzard__monster-growl. Wav, tetris rap animated! the long piece is the best piece!! - (animated by topspinthefuzzy and lady red). Mp3, schots__angry-tiger. Wav.
Author: Xdlxedgbrdkjgrunkk
00:00
10:42
Cannon shots recorded at a medieval festival in belgium with a rode nt5 (mono). The gain has been diminished at the begining to avoid saturation. There are differents cannon shots and arrows shooting.
Author: T Man
00:00
00:46
Burghrecords presentsthe dystopian future - sound effects pack. Download link : https://www. Edinburghrecords. Com/products/new-arrivals/dystopian-future/. The dystopian future effects pack is sampled from various synthesisers inspired by the cartoon animation series samurai jack. These samples & loops are designed to work in a range of movie editing software and daw programs contain a selection sounds that are guaranteed to bring life and character to any media production. All the samples are supplied as wav files and are recorded 24bit 96khz. They can be imported directly into your daw or program of choice or can be loaded into any software. You’re welcome to use the sounds in your project in any way you like. The sound effects are supplied in a zip file, so you’ll need to extract them before you can see them. You can use them in your music, as well as audio and video projects. The library contains three folder with one with single bass sounds and the other two are different sound effects all together pack contains more than 100 royalty free sound effects. Official site :https://www. Edinburghrecords. Com.
Author: Burghrecords
00:00
00:45
Here is a recording done during the fireworks of san juan at the beachof barcelona, spain. I was standing in front of the mapfre building, between the building and the sea to be exact. Fireworks were being launched behind me from the beach and their sound was reflected off of the building in front of me. The effect you hear are thereflections of the building. The building is shaped to visually reflect the city back onto the beach. Hence each floor has mirrors in a 45 angle downwards, all around the building (look it up on google for details). The sound must be coming from different points each located further away, creating a kind of discrete doppler effect, i suppose, although i am not yet 100% sure what exactly causes this. I am holding the microphone sideways, so you hear the explosions on your right ear and the reflection traveling to the left. In reality, you hear the explosion behind you and the reflection traveling up along the building. If you are ever in barcelona end of june during "san juan", you should check this out!. Recording done with my zoom h2n and its internal microphones. Hope you enjoy.
Author: Due Friday
00:00
00:18
Burghrecords presentsthe dystopian future - sound effects pack. Download link : https://www. Edinburghrecords. Com/products/new-arrivals/dystopian-future/. The dystopian future effects pack is sampled from various synthesisers inspired by the cartoon animation series samurai jack. These samples & loops are designed to work in a range of movie editing software and daw programs contain a selection sounds that are guaranteed to bring life and character to any media production. All the samples are supplied as wav files and are recorded 24bit 96khz. They can be imported directly into your daw or program of choice or can be loaded into any software. You’re welcome to use the sounds in your project in any way you like. The sound effects are supplied in a zip file, so you’ll need to extract them before you can see them. You can use them in your music, as well as audio and video projects. The library contains three folder with one with single bass sounds and the other two are different sound effects all together pack contains more than 100 royalty free sound effects. Official site :https://www. Edinburghrecords. Com.
Author: Burghrecords
00:00
07:46
Tibetan bells and sounds from outer space,a pathway to inner peace. Sounds for relaxation and meditation. 289,4 hz is attributed to mars, 841,68 hz is frequency of synodic moon. Hello,this is the very real horst from duisburg germany with another soundpiece of tibetan singing bowl attributed to planets of our solar system. The sounds of mars/synodic moon, were taken by me on february 25th, 2014 also as a modul used in our soundproject "tibetan bells and sounds from outer space" at youtube-channel :https://www. Youtube. Com/user/taochisoundthe singing bowl has frequency of mars/synodic moon [grundton: mars 289,4 hz / synodic moon 841,68 hz; durchmesser ca. 170 mm; höhe ca. 80 mm; gewicht ca. 790 gramm] and was treated with different mallets [drumsticks]. For more information about frequencies of the planets, please visit:. Http://www. Planetware. De/tune_in/frequenz. Htmlhttp://wiki. Astro. Com/astrowiki/de/planetenton. I share three excerpts of these pieces of 03 min, 07,45 min and variation with stretched sound 3,07 min here for you for your free usefor more information about tibetan singing bowls please visit:http://en. Wikipedia. Org/wiki/singing_bowlthanks for listening andfind true peace on your waythe very real horst. .
Author: The Very Real Horst
00:00
00:18
Melodic snippets from recordings of me playing the swar sangam. This wonderful instrument is a combination of the swarmandal and the tanpura. 15 harp strings and 4 drone/bass strings. In these recordings i am only using the swarmandal (harp) part. It is tuned to c sharp, but i have dropped the fourth note (f sharp) out of the scale. There are four packs with lots of recordings in them; strums, plucks, short improvisations. "short melodic statements" are 1-2 bars. "riffs" are 2-4 bars. "melodies" are about 30 seconds and "runs and flutters" is experimenting with running up and down the strings. There is recording of tuning up the swarmandal in the melodies pack. The snippets were taken from recordings done on three different days so you may notice a slight difference in volume and background noise. A couple of the recordings have some ambient noise (bird tweets, wind chimes,)some of the melodies are based around a similar theme but have enough variation to be interesting/useful. Credit is not required but always appreciated. Linking to the sound allows others to find this amazing website. :-)i love to hear what you have used my sounds for!.
Author: Luckylittleraven
00:00
02:51
Steps with rubber boots on a wet field. Close up. Differents soils, wet field, puddle, path with fallen leaves. France jan2023. Recorded with schoeps cmc6 mk41recorded on sounddevice mixpre6wave mono, 48khz, 24 bits.
Author: Bruno
00:00
00:36
Made in ableton live. A slow firing heavy weapon. 19 layers were used to create this one. Eq was used to select different frequencies from various weapon samples and compressed together for the inital transient or pop. Time based fade in/out layering was used for the sustain and reverb tails so they fit nicely together. The single shot that was layered together was then printed as a new audio sample. I created a loop and pitched every shot by a few cents or 1 semitone to add variation. Each sample was then manually shifted on the timeline forward or backward by milliseconds to give a more realistic feel in timing rather than sound robotic. Each shot was sidechained to duck down in volume when a new shot triggers for more clarity. Mechanical trigger and bolt movement samples were add in before/after the initial transient of the shot. Shell hit floor samples were used for added detail. I felt the shots lacked a good sub bass so an eq was used to filter out the sub and replaced with a rapidly decaying 808 kick drums sub. Once the loop was formed, all shots were then grouped together and processed with a transient designer into a clipper, a compressor, a maximizer, ott multiband, gluing reverb, stereo spread and then into a final limiter. Enjoy.
Author: Superphat
00:00
01:30
The death. . . I searched and dug for some time - until i found these three useful sounds:. * "horror shrieks woman" by aderumoro (licensed under the creative commons 0 license!) [2020-06-02]. - links: https://freesound. Org/people/aderumoro/sounds/320740/https://creativecommons. Org/publicdomain/zero/1. 0/* "male voice screaming loudly" by dinsfire (licensed under the creative commons 0 license!) [2020-06-02]. - links: https://freesound. Org/people/dinsfire/sounds/169628/https://creativecommons. Org/publicdomain/zero/1. 0/* "cwd_lt_ambient 17 empire. Mp3" by coldwombdescent (licensed under the creative commons 0 license!) [2020-06-02]. - links: https://freesound. Org/people/coldwombdescent/sounds/398360/https://creativecommons. Org/publicdomain/zero/1. 0/. I downloaded them, cleaned them, stretched the screams, made lots of improvements - and finally remastered them. Then i used the three remastered files to create the death! i mixed these sounds to make it even more epic, more dramatic!. I could've made lots of more changes, and made it even more dramatic, however, i wanted to leave the rest up to the listener's fantasy. It was much about planning, knowing what sounds to use, and how to use the different sounds, timing, and creating anticipation, shock and tension!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:30
Sound created by synthmaster one with wavetables created by me in waveedit, 24lp filter, chorus, delay fx and differents modulations, is a very impressive sound ideally made for dark gloomy and desolate environments. I would appreciate it if you show me what you did with him.
Author: Asdrenwotan
00:00
00:02
For this sound i used 4 differents kind of tonality :261,6 hz293,7 hz329,6 hz349,2 hzand then i used the effect low and high and i put an higher pitched sound to make a sound more like videogames style. This sound have a joyful purpose like when you finish a stage in a game.
Author: Lysaura
00:00
00:07
I used a spoon for this song and i used 3 differents effects:- j'ai changé la vitesse pour l'augmenter jusqu'à 237. 58- j'ai fait un fondu en ouverture puis j'ai inverser le sensje voulais qu'il y est une mélodie comme un carillon donc j'ai augmenter la vitesse puis j'ai fait un fondu en ouverture.
Author: Iut Paris
00:00
12:01
Alchemical elements - sound experiences to compare. Hello sound-freaks,. In this pack i share some selected pieces of binaural beats referring to basic elements of ancient alchemy. If you listen, you should use headphone. I start with sulfur:. According to paracelsus (1493–1541), the three primes or tria prima – of which material substances are immediately composed – are:. Mercury (mind)salt (base matter or body)sulfur (spirit). (https://en. Wikipedia. Org/wiki/alchemical_symbol). Here some data for the sulfur binaural soundpieces i've worked with:symbol/atomic number in periodic table/nuclear magnetic resonance (nmr frequencies):s 16 7. 67 163,27 hz (176,01 hz: a series with this frequency may come later). You may listen to binaural variations of sulfur same nmr frequency 163,27 hz hz but different intervals:. Binaural creations of sulfur in these sounds on nmr 163,27 hzyou can read the distance to the core tone from the name of the soundfiles. For comparison with the basic or target tone, i added a sulfur stereo sound of 163. 27 hz as a audio test for you in this pack. Have a nice dayand fun with these compositions,the horst from germany. Some informations about sulfur as a homoeopathic remedy (if you are interested):. Https://www. Britishhomeopathic. Org/charity/how-we-can-help/articles/homeopathic-medicines/s/sulphur/http://homoeopathie-liste. De/mittel/sulfur. Htm.
Author: The Very Real Horst
00:00
01:47
A recording of a manual typewriter. The author is inserting paper, typing a paragraph, and then removing the paper. Sound of paper being inserted into the typewriter using the paper platen winder. Then the sound of typing of about 50 words. A small bell sound is heard at the end of each line, then the sound of the platen being pushed back to start the next line, and the platen moving the paper up one line. The sample ends with the sound of the paper being wound through the typewriter and removed. I have tried to avoid clipping of each typed letter. There is a lot of percussive multi pitch sound in each typed letter. There is a mechanical escapement that provides a clicking sound as the platen is moved back for the next line. This sample was recorded direct to the hard drive of this samsung nc10 netbook using audacity set to 44. 1khz and 16 bit in mono. A dynamic microphone was used on a small desk stand about 1 foot (30cm) from the typewriter, the stand being on a different table to the one on which the typewriter was used. The microphone was a fairly cheap make (hitachi hmp606) and was pre-amplified using a maycom mictube preamplifier built into the xlr connector, connected to the mic in port of the samsung nc10 netbook. The mic boost was reduced to zero, and the gain of the maycom preamp was at its lowest setting.
Author: Keithpeter
00:00
00:02
For this sound i used 4 differents kind of tonality :440 hz392 hz349,2 hz329,6 hzand then i used the effect low and high and i put an higher pitched sound to make a sound more like videogames style, just like my other sound named stagecleared. This sound have a sad purpose like when lose at a game.
Author: Lysaura
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