44 Royalty-Free Audio Tracks for "Cancel"

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Cancel.
Author: Deltastudio
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00:03
Cancellation sound, suitable for a video game. Made with fl studio.
Author: Kagateni
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00:01
Woman's voice saying "cancel" for phone application. Can be used on any application however. Cancel.
Author: Lindsayanng
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00:11
A ui sfx made to indicate a user has canceled an action or exited a menu. Made in lmms.
Author: Mrickey
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00:24
Cancels iron at terminal boats in lisbon terreiro do paço.
Author: Cmartins
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00:01
An error/cancel sound, made by adding a bitcrushing effect to a beep with a sine waveform using a plugin in audacity.
Author: Krokulator
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00:08
Bell cancels train.
Author: Juliobertoso
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00:01
A sound used for gui cancel button clicks. Created using audacity with two sinusoids (in inverted order, compared to the original sound) with fade-in fade-out effect.
Author: Farpro
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00:01
Sound from my gamepad.
Author: Artembasov
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04:20
TBFG's first single
Author: The Burden From God
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00:03
Noise left after dithering and phase canceling a tone. A tone was created with audacity's tone generator. Another version of the tone was made by downsampling and dithering the original tone in ableton live. I then phase cancelled the two sounds by switching the polarity of one of the tones and blending them back together in audacity. Because of the phase canceling, none of the original tone can be heard. Only the noise added during dithering remains.
Author: Brett Lavallee
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00:02
A lighter being striken. Noise cancelled with adobe audition.
Author: The Isot Is Back
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00:32
I tried to offset fibonacci sequence to the left and right channel to create a scalar field.
Author: Jesusrave
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00:03
A drawer being opened and closed. Noise cancelled with adobe audition.
Author: The Isot Is Back
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00:02
A fridge door being closed. Noise cancelled with adobe audition.
Author: The Isot Is Back
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00:01
A generic sound effect used to convey negative feedback when a player de-selects or cancels something in a video game menu.
Author: Jhyland
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00:15
Turning on an empty toaster briefly and cancelling it so its mechanism springs up. Handle down / buzz / springing up.
Author: Megashroom
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01:01
Recorded in a starbucks in korea using a built-in mic on a bose qc15 acoustic noise cancelling headphones. No additional effects were used.
Author: Frederic
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00:03
A bell that ends the work shift. Sound made for a cancelled student game. Created from other cc0 sounds from freesound but edited & mixed together.
Author: Wobesound
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00:21
Me recording tones c g and tryed go for high c on my trumpet with the sshhmute (practice noise canceler for trumpet).
Author: Ezzin
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00:15
Me flicking glass of water with different water levels. Noise cancelled with adobe audition. You can also use these as a instrument samples.
Author: The Isot Is Back
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00:30
An elevator ride to second floor (to outside) in an istanbul metro (subway). Noise cancelled with adobe audition.
Author: The Isot Is Back
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01:01
Sound of my binger wristwatch ticking. I used phase cancellation to get rid of the noise floor except for the ticks. At lower volumes it sounds very convincing. I draped the watch over my microphone - the blue yeti pro.
Author: Jzielke
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11:09
Recorded on 28/07/2010 at approx. 7pm at hong kong international airport. Severe rainstorms (red/black) caused a lot of flight delays/cancellations and hence airport chaos! recorded with a zoom h2 in 2-channel surround mode, with a windshield. File has not been modified.
Author: Polymorpheva
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00:02
Sound of pressing and relasing self-inking stamp recorded using stereo mid-side technique on zoom h4n and external dpa 4006 microphone.
Author: Radwoc
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00:02
Me flicking an empty glass. Noise cancelled with adobe audition. You can also use it as a instrument sample (bb5 / a#5), especially 1-2 octave down is very cool sounding.
Author: The Isot Is Back
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00:03
Motor sound of some electric eraser while shaking my hand. Noise cancelled with adobe audition. =========================================i used this sound forhttps://freesound. Org/people/the_isot_is_back/sounds/640145/https://freesound. Org/people/the_isot_is_back/sounds/640143/.
Author: The Isot Is Back
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00:29
Drawing curtains: in the sound you hear curtains being drawn from one side to the other giving a harsh "shhhhhh" sound. There are different variations in the speed in which the curtains are drawn as well. Recorded using the zoomh4n and using the rode ntg1 condenser shotgun microphone. A low shelf was added to this sound to cancel some handling issues.
Author: Ghsty Xd
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02:21
We made this sound while our trip to paris. Watch our beautiful travel video about paris here: https://youtu. Be/oz45k8eyblkneed free sound effects or music for your projects?use epidemic sound! http://share. Epidemicsound. Com/flo - 30daysfree/able to cancel on monthlybasis.
Author: Florianreichelt
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05:54
Recorded with zoom h2n, 4ch mode, some post production with noise cancelling and merge of all tracks into a stereo one due to a problem with my zoom unit. Old methane gas boiler for heating independent apartments. The boiler is one of those models with an open combustion chamber, year 2000 or 2002.
Author: Falisca
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02:45
Location: charlotte douglas international airporttime: april 2015. A strong storm hit charlotte, north carolina, and flights got delayed or canceled. The gates got crowded and people were restless. Lots of airline announcements, people talking on their cell phones, airport electric cart beeps, voices in english and a few words here and there in spanish, etc. Don't remember if this was recorded using the zoom h1 or h5 with the xyh-5 x/y microphone capsule.
Author: Dignicraft
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01:02
We made this sound while our trip to morocco. Watch our beautiful travel video about morocco here: https://youtu. Be/oycyhudawfqneed free sound effects or music for your projects?use epidemic sound! http://share. Epidemicsound. Com/flo - 30daysfree/able to cancel on monthlybasis. Keywords: tannery, morocco, fez, fes, ambience, sound, chouara, travel public, work, water.
Author: Florianreichelt
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00:23
5 individual sounds created for a cyclops monster in a project that was cancelled before any real sound design could begin. This sound was created by recording various vocal noises and importing them into pro tools. Each vocal take was then pitch shifted down by -24 semitones and duplicated into 4-5 layers. These layers were processed individually using techniques such as reverse reverb, distortion and eq to emphasise different aspects of the creature's roar. The final sound is a result of all these layers playing simultaneously.
Author: Jonccox
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00:03
We develop iphone app that perform musical analysis on recorded audio from the iphone. Our app implementation make use of the audio queue service to receive raw audio buffers from the audio queue callback. In the first version of our app we had the problem of too much clipping on the recording which degrade the accuracy of our analysis. We also suspected that the noise canceling algorithm in iphone 5 produce distorted sound, which is not much noticeable by human ear but distorted enough to affect our sensitive algorithm. We found that the solution to our problem is to set the audio session mode to kaudiosessionmode_measurement. This session mode is supposed to give maximum freedom for us to control the microphone input, which include turning off the automatic gain control and probably noise canceling as well. The solution works very well except that it introduce a strange waveform pattern in the beginning of all recordings in iphone 5. It is very hard to explain the waveform we get, so i made two recordings at freesound so that you can see it visually. The first recording is made in an almost quite environment, and you can see the weird spike in the beginning of the recording. The second recording (this recording) is made with constant background noise, and you can see that the actual sound wave is offset from the strange curve and gradually increase to its original volume. This waveform only happens on iphone 5 devices that we tested, and there is no problem at all for iphone 4s and older generations. We have tried various settings and the glitch is still unavoidable as long as we set the audio session mode to kaudiosessionmode_measurement. We also find similar glitch in one of our iphone 5 devices, in which the glitch happens even if we try to set just the input gain level without changing the session mode. We are not sure if this is a hardware-related bug in iphone 5, or if it is fixable software glitch in the future version of ios. For the moment we are looking for workaround that can avoid this glitch while automatic gain control and noise canceling are disabled.
Author: Soareschen
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00:36
Need free sound effects or music for your projects?use epidemic sound! http://share. Epidemicsound. Com/flo - 30daysfree/able to cancel on monthlybasis. Watch my short film about social media: https://youtu. Be/3tbwto_tsw8. Keywords: wind, soft, air, nature, breath, windy, sound, noise, ambient, ambience, wind, white-noise, background-sound general-noise atmosphere background background ambiance soundscape atmos atmo atmospheric.
Author: Florianreichelt
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11:06
Bowling alley- the thing with recording a bowling alley is that the pins are so far away. When you’re the one bowling, you’re not really listening to all the chatter around you; in fact your brain does its best to cancel it out (it’s called selective listening, google it), and so you really hear the clamoring of the pins as they crash and fall. Microphones don’t have any such ability; they just take in whatever sound waves reach them, and they don’t care either way about the relative loudness of those sound waves. So what happens in a recording like this is that even though it sounds like any ordinary (busy) bowling alley, the pins sound really far away in relation to the human chatter. Nady stereo condenser microphonefocusrite saffire pro24 interfacelogic 8 on a macbook probowling alley in san diego.
Author: Bruce Burbank
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07:11
So i recently got a new portable recorder (sony pcm-d100). Early one spring morning, i could hear a woodpecker crystal clear from inside my room, with my noise canceling headphones still snug on my head. So naturally, i did a lil ambient recording. Since it was spring, the rich chorus of birdsongs made it, in my book, a freesound-worthy file. I didn't process this very much, except wrapping it around near the end so it could seamlessly loop back, and eqing it to bring out the birds more and soften the mic-noise. In case you're curious, it's a pileated woodpecker!.
Author: Resaural
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00:04
Watch our beautiful travel video about tokyo here: https://youtu. Be/qcgmpwx4dxq. Leave a comment and tell me for which project you used it!! :). If you want to support me and my work or acknowledge that i provide my soundeffects for free - how about signing up to epidemic sound via the following link: http://share. Epidemicsound. Com/floepidemic sound offers a massive library of sound effects and music and by using my link you not only get the first 30 days for free but you can also cancel anytime! thus, if you only have one project right now you can literally get their entire sound library for free and basically earn me 30 bucks without paying anything yourself. Either way, i hope you have a good time with my sounds and can make your project work! all the best, florian!.
Author: Florianreichelt
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00:21
Watch our travel video about dubai here: https://youtu. Be/q7oxul_ksaqyou might as well go and check out my instagram: https://www. Florianreichelt. Comleave a comment and tell me for which project you used it!! :). If you want to support me and my work or acknowledge that i provide my soundeffects for free - how about signing up to epidemic sound via the following link: http://share. Epidemicsound. Com/floepidemic sound offers a massive library of sound effects and music and by using my link you not only get the first 30 days for free but you can also cancel anytime! thus, if you only have one project right now you can literally get their entire sound library for free and basically earn me 30 bucks without paying anything yourself. Either way, i hope you have a good time with my sounds and can make your project work! all the best, florian!. Keywords: explosion, huge, sound, fireworks, dynamite, explode, boom, bang, impact, bomb, explosive, detonation.
Author: Florianreichelt
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00:09
Watch our beautiful travel video about hawaii here: https://youtu. Be/v9yfon_noxiyou might as well go and check out my instagram: https://www. Florianreichelt. Comleave a comment and tell me for which project you used it!! :). If you want to support me and my work or acknowledge that i provide my soundeffects for free - how about signing up to epidemic sound via the following link: http://share. Epidemicsound. Com/floepidemic sound offers a massive library of sound effects and music and by using my link you not only get the first 30 days for free but you can also cancel anytime! thus, if you only have one project right now you can literally get their entire sound library for free and basically earn me 30 bucks without paying anything yourself. Either way, i hope you have a good time with my sounds and can make your project work! all the best, florian!.
Author: Florianreichelt
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00:20
Watch our beautiful travel video about hawaii here: https://youtu. Be/v9yfon_noxiif you want to support me and my work or acknowledge that i provide my soundeffects for free - how about signing up to epidemic sound via the following link: http://share. Epidemicsound. Com/floepidemic sound offers a massive library of sound effects and music and by using my link you not only get the first 30 days for free but you can also cancel anytime! thus, if you only have one project right now you can literally get their entire sound library for free and basically earn me 30 bucks without paying anything yourself. Either way, i hope you have a good time with my sounds and can make your project work! all the best, florian!. Keywords: footsteps, concrete, feet, footsteps boot boots indoors indoor walking walk steps footstep foot foot step running foley snow run freeze stairs stairs gravel shoes.
Author: Florianreichelt
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03:59
Watch our beautiful travel video about hawaii here: https://youtu. Be/v9yfon_noxiyou might as well go and check out my instagram: https://www. Florianreichelt. Comleave a comment and tell me for which project you used it!! :). If you want to support me and my work or acknowledge that i provide my soundeffects for free - how about signing up to epidemic sound via the following link: http://share. Epidemicsound. Com/floepidemic sound offers a massive library of sound effects and music and by using my link you not only get the first 30 days for free but you can also cancel anytime! thus, if you only have one project right now you can literally get their entire sound library for free and basically earn me 30 bucks without paying anything yourself. Either way, i hope you have a good time with my sounds and can make your project work! all the best, florian!. Keywords: rain, water, dripping, softly, rainy, drops, tap, water rain rain dripping wet wet drip drips drips raining shower raindrops weather raindrop drop.
Author: Florianreichelt
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02:44
I recorded the last part of my travel to work, the first day after my vacation. Inside the train my recording equipment (soundman digital recorder dr2) generates a lot of digital noise – more than usual. Interesting. Therefore i upload from when the commuter train stops at gothenburg central station and the doors open and i walk away from the station. The digital noise is there all the time but just less audible. In the beginning of the sound file you hear the noise clearly. Don’t buy this little recorder… (it has a sigmatel recording chip. ). In the frequency analysis, and spectral view, i notice peaks at about 800 - 950hz, 7850 - 8350hz and 16100-16450hz. I guess this is part of the digital noise. Tried to eq this away with spectral edit. This did not improve the sound. The noise has a wider spectrum. Tried to download the “latest” firmware at www. Soundman. De. Had to open command prompt and use unzip to extract the files. What?! but the firmware downloader does not detect the “device”. I doubt there is a new firmware anyway. The year for this recording, according to the recorder, is 2002…. The recording starts about 07:50 monday, august 07, 2017. I took 2 seconds from the beginning of this file and used paulstretch. Resulting in a 20second digital noise drone, “dr2 digital noise”,https://freesound. Org/people/gis_sweden/sounds/399075/had a thought that i could use a file like this to cancel out these frequencies from the other file with an inverted digital noise file… but i cant invert frequencies – off course :-d.
Author: Gis Sweden
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00:01
This is a collection of "small room reverb" impulse responses that i sampled in a new england home known as butternut lodge, built and owned by actress bette davis back in 1940. It consists of all wooden rooms with many non-parallel surfaces, rugs and furniture and includes 3 round-shaped "silo" rooms! these rooms sound clean and do not have the irritating "ping" of many rectangular rooms. Short history/pictures of butternut (https://www. Airbnb. Com/rooms/24692769?source_impression_id=p3_1659215694_liuasyfxoceab5fn). Although these round shapes (and some of the other very small rooms) could potentially wreak havoc with phase at specific frequencies when summed to mono, i recorded this using the mid/side mic technique; therefore, the "side" channels fully cancel out, leaving a clean monaural reverb signal. These irs are stored as flac files. They can be used directly by any daw without conversion and have the added feature of being id3 tagged with a photo of the room each ir is taken from. After downloading, select view -> large icons in the folder to view the rooms. I sampled each room using a swept sine wave into a jbl flip 6 bluetooth speaker; recorded through a tascam tm-st1 m/s stereo microphone, feeding a tascam dr-07 recorder @ 24-bits 44. 1 khz and deconvolved using reaper. As of this post, i've been using these rooms for about 2 weeks. So far, i've found the "garage" to sound fantastic on drums! the drum sound! also, many of the other smaller rooms have a great effect on guitars, keys, and hand percussion. Each room varies in tone and brightness, so i've found that selecting/tuning the reverb send works well if approached like an eq. Increase the effect send until the instrument "feels" right (then perhaps back off slightly). A close-miked acoustic guitar, for instance, will take on a nice brightness and 3-d quality; not particularly reverberant, just big. At that point, i recommend applying any eq, compression, and bigger-sounding reverb effects. Hopefully you enjoy this. Please let me know how you like it and if you have any suggestions. Cheers!. Ken.
Author: Kenmix
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