142 Royalty-Free Audio Tracks for "Varied"

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01:22
I'm getting to know a comparator. Why haven't i used it before?extremely electronic. Yes!the comparator i'm using is bastl instruments tromsø. With the comparator i'm making the bass tone that vary in length. What! are you not amused and impressed??? in this patchi'm sending the comparator a saw-wave.
Author: Gis Sweden
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00:54
The sound of an adult man clicking together his heels, wizard of oz style. Varying speeds. He is wearing dress shoes. Sorry about the other noise; this was the last take of a three-day shoot and we're very excited to have finally wrapped. Enjoy!.
Author: Mefrancis
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00:01
Sound of the button on the tv with an increase of the sound. V' : impulsion variée. Morphologie :- masse : son seul complexe- timbre harmonique : terne et claquant- grain : un peu de grain, son rugueux- allure : un léger vibrato- dynamique : attaque abrupte et graduelle. - profil mélodique : variation scalaire- profil de masse : bruit seul hauteur son augmenté.
Author: Univ Lyon
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00:49
Close-mic recording of footsteps on laminate flooring, indoors. Varying speed, distance, velocity and style of steps involved. Recorded with rode m3. Please feel free to use this sound however you wish. No need for accreditation or permission, it is completely license free.
Author: Rickmk
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00:01
/////description de base ////////. A bubble explosion. //////////typologie (p. Schaeffer)///. V' : impulsion variée. ////////morphologie////////////. - masse:son seul / varié. - timbre harmonique:éclatant. - grain:le son paraît rugueux. - allure:pas de vibrato. - dynamique:son composé uniquement d'une attaque violente. - profil mélodique:variation scalaire. - profil de masse:présence d'un filtrage des sons graves.
Author: Univ Lyon
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00:23
This is a raw recording of a plastic shower curtain. The motions vary from grabbing to touching and, pulling. I recorded this with my smartphone as i needed to dub it into a film that i was designing. I manipulated part of the raw recording, and it sounds awesome in the mix. I release this with a cc0—creative commons license. Enjoy!.
Author: Apollo
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02:57
Recording of a fairly boisterous stream near my house. It has a lot of motion due to the fact that a branch was caught on the bank of the stream which was being pulled about in different directions resulting in different rates of flow and a varying sound. Some light wind at a couple of points, should be fairly easily edited/eq'd out. Recorded with a rode ntg-2 and zoom h2. Please let me know what you use it for!.
Author: Qdrophenia
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01:09
It's a recording of sounds of an old store refridgerator. The recorder (zoom h2) was put into the fridge and door closed. You can here the varying tempo of the compressor working, it's a characteristic cound that leaves a mark in your mind (especially if you listen to it for a long time). Recorded with zoomh2 rear mics from inside of the fridge. Converted to flac using audacity.
Author: Unfa
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01:01
Sveriges Radios folkmusikinspelningar. Folkliga visor från Frostviken (kompletterande inspelningar 1960) Dokumentatör: Matts Arnberg Instrument: Röst (sång) Radiotjänsts ursprungliga produktionsnummer: Ma 58/11696S:12:4
Author: Untitled
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00:40
It's me growling "metal barrel" in a few different ways. It's an inside joke, but maybe you'll find it funny too. Recorded with an sm57 via umc202hd into audacity under manajro linux kde. I was adjusting the mic gain during recording, so the levels vary.
Author: Unfa
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01:52
I have made a patch that generates drones. Lets call this generative. . . I use feedback on my spring reverb. I only use one filter. The drone is structured by a triangle lfo and 2 comparators. It's tricky to balance the patch to give varying and interesting results. The drone is made with a 100% analog modular synth.
Author: Gis Sweden
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00:20
While creating an ambient haunted house track, i created 4 slightly different versions of a grandfather clock chime by layering tube bells, hand bells, and a vibraphone at varying dynamics and articulations in musescore 2. 0. The chime rings at a b2. I obviously had a clock in mind when creating these sounds, but you could also use this as a singing bowl, a bell or gong, or as any number of sound effects.
Author: Gsb
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00:19
Coming hair: you can hear the typical crunch of tangled hair being combed out. You can hear the hairbrush gliding through the hair. It varies in tempo and rhythm to add realism to this sound. As she struggles with the knots it is slow but picks up tempo as her hair becomes less tangled. Recorded with the zoom h6, rode ntg in a recording studio. Great for any make-over montage or scene.
Author: Rehanjo
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00:06
Bowling: here we have the sounds of a bowling ball hitting the pins in a bowling alley. Not only do you hear the loud crash when contact is being made by the ball but you also hear the pins scatter. There are different variations of the ball hitting the pins to accommodate the user's preferences. They vary in tempo and amplitude. Recorded with the zoom h6, rode ntg. Great to add some fun to a soundscape.
Author: Rehanjo
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01:39
Two sennheiser g3 transmitters were set for the same frequency; one of them was transmitting a previous interference recording from my macbook p2 phone output, the other one had no input;the receptor was connected to loudspeakers; the interference would vary as i moved each transmitter around. I recorded the loudpeakers output through the macbook built-in microphone, on audacity. This is a specially noisy part i exported. Not a pretty sound, but may be useful.
Author: Hchiurciu
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00:14
So this is my attempt in making a crowd sound effect. It really didn't sound like a people's crowd since i said "walla" too loud in some clips. There are approximately 28 clips in that sound varying from 15 to 17 seconds. Also, i combined another crowd sound effect which i created in 3ml editor and edited in both audacity and adobe audition to make it longer. All (with the exception of the earlier crowd sound effect i did) was combined in audacity.
Author: Littlerainyseasons
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09:37
User name fmagrao's sound 80761__fmagrao__siren was stretched, put in a sampler and played as described but of varying duration and it would appear that there is an optimum frequency range for these sirens. I will create a lower frequency version in due course and a foghorn/siren hybrid. The sound features on the following track along with other uncredited sounds downloaded from this site and i am genuinely grateful for all those contributions. Https://soundcloud. Com/klaxonite/klaxonite-3-190415.
Author: Crusoe Diplomat
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00:01
Multiple wooden board hits with varied pitches layered together. I'll be using this sound as a feedback sound for a button press in my game, how about you?. This sound was editted in audacity using the raw recording of fellow freesound user "alec_mckay"! this sound was released under the cc0 public domain license, feel free to use this sound however you want with or without attribution!. Original sound here:https://freesound. Org/people/alec_mackay/sounds/463651/.
Author: Jackyyang
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02:60
In this recording you can hear generic birds singing, insects and, in the background, cowbells. It was recorded in may in lessinia (griez area), verona. //. In questa registrazione si possono sentire uccelli cantare e insetti vari, oltre che i campanacci di mucche in lontananza. È stato registrato in maggio in lessinia (zona di griez), verona.
Author: Hejminivan
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01:03
This is a collection of whooshes that i created using melted sounds' whoosh reaktor patch, loaded with a collection of samples i recorded of a piece of sheet metal being rubbed with my hand. There are 35 different whooshes of fairly similar length in 01, and 29 varied whooshes in 02 which were hand-performed within the patch. Ps. If you like these, there is a second file with a wider variety of whooshes in a similar style here:. Http://www. Freesound. Org/people/framing_noise/sounds/256910/.
Author: Framing Noise
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00:01
Water drop recorded in my kitchen. //////////typologie (p. Schaeffer)///. V' : impulsion variée. ////////morphologie////////////. Masse:son seul / (tonique &) varié. Timre harmonique:clair. Grain:pas de grain, texture "soyeuse". Allure:vibrato (un vide graduel entre la première note de la goutte et la deuxième). Dynamique:attaque franche mais mésurée, entrée du son assez douce. Profil mélodique:variation serpentine. Profil de masse:une impression de léger filtrage des aigus.
Author: Univ Lyon
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03:21
I made a project in cubase which had 12 tracks each playing a sine wave in a different note of the chromatic scale, each sine wave also had slightly varied lfos on volume and pitch. Then i put this sound through the soundtoys crystallizer plug and recorded it while manipulating various parameters. Ended up with 3 minutes of crazy glitched out sounds, use for anything you like!. It gets pretty out of control at some points so don't have your speakers up too loud :).
Author: Lolamadeus
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01:30
Br class 319 with gec g315bz (gto thyristor) traction motor departing from a standstill, recorded from the centre of the pantograph car. The clip starts with an idle hum, followed by muffled closing doors and power being applied. The hum grows and varies in tone on initial departure, and is joined by an electrical buzz and the echoing high-pitched sound of the traction motor off the surrounding valley. The clip ends with power being removed as the train approaches a station, and crosses a set of points. Note: there is one muffled station announcement within this clip.
Author: Tijaylfs
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00:01
One of a series of foley recordings i made by sticking a piece of contact (sticky plastic of the kind you use to cover books) to a wall and tearing various household objects off it. The idea was to make a fairly comprehensive collection of rips and tears with varying timbral qualities that i could use to design ui sounds effects. Recorded with a rode nt1 into a universal audio arrow. This sound comes from a plastic candy wrapper.
Author: Mrfossy
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04:54
A strong thunder storm passes over the island of bermuda in the atlantic ocean at 4:00am. Ten thunderbolts of varying intensity can be heard against a backdrop of falling rain and singing treefrogs. Useful for tropical sounding rain storm. Recorded with my handheld tascam dr-05 linear pcm handheld stereo recorder as a 24-bit wav file in october 2021.
Author: Freezound
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00:04
Nasty alarm !. Générer un son « carré » de 220 hzeffet, amplification : -10 dbcoupe pour n’avoir que 5 secondesje ne garde que la première boucleeffet : changer la vitesse : -77effet : changer la hauteur : 260% de modificationfondus en ouverture et en fermeture. Description :. Typologie : v, continu varié. - masse:son tonique avec petites répétitions derrière. - grain:léger grain derrière la note « principale ». - allure:continu. - dynamique: attaque tonique, mais fondus en ouverture et en fermeture. .
Author: Univ Lyon
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04:06
The sound of rain falling interspersed with rumbles of thunder at varying volumes. A lovely, rich recording. The audio is raw, so you'll need to amplify it to suit your needs. This was recorded in-person with a tascam dr-40 stereo recorder and a faux-fur wind guard due to occasional breezes. Public domain: i have released this audio file into the public domain. It is free for anyone to download, modify, or use without my consent and without attribution - like all freesound audio files should be. Let me know if you found this sound useful. Enjoy!.
Author: Evsecrets
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03:51
Rain in brittany on a windy winter day. I built this sound by mixing several field recordings made on the same spot: a small wood in the south of the region. These recordings had different focuses: some were more wind-oriented, others had more rain. . . Instead of publishing these individual takes, i chose to mix them in order to create a soundscape that would vary in density, depth and spacing. Recorded with a zoom h2n in x/y stereo mode. Mixed in nuendo 2. Mastered in sound forge 8.
Author: Schafferdavid
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00:01
I took my snare drum into the wonderfully echoey parking garage of my building to record the reverb. Included are samples recorded from varying distances and positions. Also included are dry versions, recorded in a living room and a super-dry elevator. When used in a production, try mixing in the heavily reverbed snares against the dry ones to fit your taste. Also the reverb snares work well mixed under even unrelated percussions to add a neat ambiance. The same goes for my "stairwell foot stomps" sample set. Recorded 24-bit stereo with a sony pcm-d50. Assisted by matt mcgowin.
Author: Stomachache
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02:13
Alien xxx sent me a “cross modulation challenge”. I have tried to be true to his idea, but added automation, so to speak. Oscillator1 is constantly fm-modulating oscillator2. I vary the frequency of oscillator1 with an lfo. The output of oscillator1 is sent to a) left audio channel and b) in to oscillator2. The output of oscillator2 is fed to oscillator1. The degree of cross fm modulation is controlled by a vca controlled by another lfo. The output of oscillator2 is also sent to right audio channel. As i’m writing this i have just made a theoretical patch on a piece of paper. The result is what you hear. No effects added. Straight out of the modular for better or worse.
Author: Gis Sweden
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00:29
Sound of varied little birds during summer in south of france. Sound recorded with a zoom h4n pro and a rycote mini wind screen. Son de différents petits oiseaux, une journée d’été dans le sud de la france. Son enregistré avec un zoom h4n pro et une bonnette rycote mini wind screen. My sounds are licensed under the creative commons 0 license but it would be a pleasure for me to hear your work so doesn’t hesitate to comment or to send me a message with your work :).
Author: Samuelgremaud
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16:11
This is a recording made in italy in the province of rieti while i filmed everything, as i was returning home, then i left my apartment, then i took the elevator and went to the top floor where i then went up to the roof of my palace, then i took the elevator again and went downstairs out the door and then got into the car. This recording was done with the shure mv88 plus digital stereo microphone connected to my new iphone 12 pro.
Author: Andreauomogatto
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00:09
A suspenseful riser made from a wet mix of a rate-shifted bed frame being hitted and reversed after it has been "glued" or rendered as is, producing a deep, "mega-marvin" similar sample. A sample that was created from utilizing chromatic tones, stretching, reverb and the use of the wet/dry filtering to get the mix "just right". If you aren't aware of what the mega-marvin is. Mega-marvins are essentially instruments containing extremely heavy string, woodwind and varying density of materials that generate strong noises, trailing ambiances and brass-like sound qualities quite suited to the horror genre, generating a daunting and sorrowful sounds. Very fascinating stuff, look it up if you can - they're big and quite technical.
Author: Magnuswaker
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00:32
Clean, dry recording of a smartphone touchscreen being rapidly tapped as if a message was being written on it. Could just as easily be used as sounds from using (writing, playing mobile games, browsing, etc) a tablet or really any relatively small touchscreen device. Tapping speed and length between taps varies throughout the recording, but overall i tried to make it sound as natural as possible while still offering options for more granular placement. Recorded with an akg p170 into a tascam 208i audio interface at 48khz/24-bit. Microphone was positioned 5-6 inches away from source. A 120hz high-pass filter was applied to remove unnecessarily pronounced bass frequencies.
Author: Ahriik
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00:21
A reduced amplitude version so that it doesnt blow your cotton socks off!. Quite short, 20 seconds long and good quality. Recorded using tascam dr-05 inside my hooded jumper sleeve, still quite crisp sounding. This ones on the house, minimum effort required to capture this, and i'm sure many people would be able to capture the same thing with varying degrees of quality. ** thank you for checking my work out, if you're digging it, it would mean the world to me if you could drop foolboymedia a like on. Facebook. Com/foolboymedia. If you want to use commercially, please get in touch or consider a donation to myself on foolboymedia@gmail. Com or donating to the freesound project. Thanks for stopping by!. Again, thanks for downloading my work and using it for your project! **.
Author: Foolboymedia
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00:21
A snippet of a crowd cheering a win after a football or sports match. Quite short, 20 seconds long and good quality. Recorded using tascam dr-05 inside my hooded jumper sleeve, still quite crisp sounding. This ones on the house, minimum effort required to capture this, and i'm sure many people would be able to capture the same thing with varying degrees of quality. ** thank you for checking my work out, if you're digging it, it would mean the world to me if you could drop foolboymedia a like on. Facebook. Com/foolboymedia. For whatever reason you're using my work, a like would be cool and would make you even cooler (sunshades emoji). Again, thanks for downloading my work and using it for your project! **.
Author: Foolboymedia
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01:26
A rather lengthy sound byte that i heavily edited to the point of being unrecognizable. It sustains a flat note with varying bass levels causing an unnerving effect or the listener or player. I had designed this track for a roleplay plot involving a cursed train station, the plot came out kinda rough and it fell through midway. . . But, the audio track i made came out good enough to post here like my first sound involving my transformers oc!. It's free to use as long as you credit me, and it can be used in a wide variety of fields that is deemed appropriate. From suspense to horror, or even background noise in a lighter field; it can be altered and edited as needed due to it's broad and simple design. I made the volume low to prevent any extreme bass causing ear bleeds. Hope you enjoy! <3.
Author: Grimmreapersounds
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01:32
Made this moody dance-friendly tune in garageband for something called victors crypt. It's sort of happy, a bit up-tempo and dance-friendly but has this eerie anxious undertone. That's why i named it "dancing in dispair". Did a bassline along with a beat to start it off. Then i added some minor chords and synths with a lot of room to create a spookiness in it. I tried to vary it by making it change instrumental-wise during the tune. Think it would work great to a game, youtube-channel, episode, movie or whatever you feel like. Feel free to use it as you like as long as you subscribe to and watch my channel :). Be cool watch and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Author: Victor Natas
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00:10
A recording of ringing a bicycle bell, slowed by 64%. Production stages- first of all we recorded the sound of a bicycle bell, then i imported it to audacity. I cut the beginning as well as the end, adding a constant gain at the beginning and a constant fade at the end so that the sound would be even more harmonic. Then i slightly compressed the sound, and normalized it. Then i used a “noise reduction” in order to get rid of the sound in the background and a slight equalizer. Ce son est de type v- continu varié. Dès le début il augmente avec les vibrations de la sonnette. C’est un son cannelé. Il est harmonique et résonant et ressemble à une cloche, mais est en fait une sonnette d’un bicyclette ralenti à 64%. Il est lisse et comporte des vibrations (vibrato). L’attaque au début est graduelle, douce, clair, riche et saturé. Il y a des variations scalaires qui nous ammenent à un pic clairement montré. C’est un son énergique et joyeux.
Author: Univ Lyon
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00:31
//////// made using audacity (only):. Generate 3 wave forms. Saw - 110hzsquare - 220hzsine - 440hz. Pull down the track's volume using the sliderthen mix them all together on one track. Apply a wahwah plugin :freq= 1,5 / phase=0 / dept=70 / resonnance= 5,2 / cutoff freq= 5. Progresively increase the tempo :source tempo to -75% / final tempo to +150% (with dynamic transcient sharpening)source hight to -50% / final hight to +150%. Normalise to -0,5apply short fade in and long fade out. //////// typologie:continu varié (v)(pourrait presque être aussi décrit en tant que série d'impulsions tonique / n' ). ////// morphologie:- masse: son seul- timbre harmonique: riche, puissant et assez agressif (mais adouci par le filtrage)- grain: grain assez "gros" et rugueux- allure: stable, pas de vibrato rapproché, pas de "chevrotement"- attaque: l'attaque est graduelle- profil mélodique: variations à mi-chemin entre scalaires et serpentines- profil de masse / calibre : présence d'un filtrage évolutif intermitent qui adoucit le grain et donne une impression plus "organique".
Author: Univ Lyon
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00:08
This sound was created using audacity. First of all i chose a frequency of 432 hz ( a number which includes the golden rule/proportion), then i created a gradual rise in the first 4 seconds, leading into a peak which descends so it can go up again, creating an effect of confusion. At the end, the sound raises gradually and rapidly to reach its peak once again. This sound recreates, for me, a fast- moving ufo (unidentified flying object) and includes the notion of conspiracy in our society- the changing of the frequency of the tone “la “ from 432 hz to 440 hz in 1953 by the nazis. La règle d’or- 432 hertz. Le ton « la » est une pointe centrale dans le réglage des instruments musicaux. Le ministre de la propagande en allemagne pendant l’époque des nazis a fait un décret général avec lequel il a changé la tonalité « la »de 432 hz en 440 hz. On utilise cette hauteur à partir de 1939 jusqu’à nos jours. Il y a eu des protestes de la part de professeur dussault de la conservatoire parisienne qui a fait une pétition signé par 23 000 artistes françaises mais sans aucun résultat. L’organisation internationale de standardisation(iso) a accepté en 1953 les changements et on utilise la valeur de 440 hz depuis. Des recherches montrent que ce changement a des effets incontournables sur le corps et le cerveau humain- les gens entrent dans un chaos. Ce changement a été caché du monde entier parce que c’est le point de la balance dans la nature. 432 hz est la vibration qui inclue aussi le règle d’or (ou la proportion de dieu). Quand on écoute de la musique en 440 hz la première chose qu’on remarque c’est une fatigue, aucun envie de faire n’importe quoi et beaucoup d’autres ( y inclus le mouvement de notre adn) une étude récent montre que l’utilisation de 440 hz crée des mouvais effets dans la nature et dans toutes les êtres vivantes. Cette article m’a inspirée à recréer un son avec une fréquence de 432 hz qui monte et baisse graduellement. C’est un son seul de type complexe(nodal). Il est de type v( continu varié), il est éclatant,clair et lisse. L’attaque du début est graduelle et violente. Le son varie en « hauteur » de plus fort au moins fort et l’inverse, recréant un effet d’un ovni qui passe à côté de vous.
Author: Univ Lyon
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00:01
This is a collection of "small room reverb" impulse responses that i sampled in a new england home known as butternut lodge, built and owned by actress bette davis back in 1940. It consists of all wooden rooms with many non-parallel surfaces, rugs and furniture and includes 3 round-shaped "silo" rooms! these rooms sound clean and do not have the irritating "ping" of many rectangular rooms. Short history/pictures of butternut (https://www. Airbnb. Com/rooms/24692769?source_impression_id=p3_1659215694_liuasyfxoceab5fn). Although these round shapes (and some of the other very small rooms) could potentially wreak havoc with phase at specific frequencies when summed to mono, i recorded this using the mid/side mic technique; therefore, the "side" channels fully cancel out, leaving a clean monaural reverb signal. These irs are stored as flac files. They can be used directly by any daw without conversion and have the added feature of being id3 tagged with a photo of the room each ir is taken from. After downloading, select view -> large icons in the folder to view the rooms. I sampled each room using a swept sine wave into a jbl flip 6 bluetooth speaker; recorded through a tascam tm-st1 m/s stereo microphone, feeding a tascam dr-07 recorder @ 24-bits 44. 1 khz and deconvolved using reaper. As of this post, i've been using these rooms for about 2 weeks. So far, i've found the "garage" to sound fantastic on drums! the drum sound! also, many of the other smaller rooms have a great effect on guitars, keys, and hand percussion. Each room varies in tone and brightness, so i've found that selecting/tuning the reverb send works well if approached like an eq. Increase the effect send until the instrument "feels" right (then perhaps back off slightly). A close-miked acoustic guitar, for instance, will take on a nice brightness and 3-d quality; not particularly reverberant, just big. At that point, i recommend applying any eq, compression, and bigger-sounding reverb effects. Hopefully you enjoy this. Please let me know how you like it and if you have any suggestions. Cheers!. Ken.
Author: Kenmix
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