815 Royalty-Free Audio Tracks for "Source"

00:00
01:32
Various ak 47 weapons being shot at training grounds in afghanistan, mostly. Extracted from videos (http://img. Youtube. Com/vi/izju6bnkz1a/2. Jpg http://img. Youtube. Com/vi/wpvx9u1jwcq/2. Jpg http://img. Youtube. Com/vi/3s34jdmye6y/2. Jpg http://img. Youtube. Com/vi/7bukz05sh_s/2. Jpg http://img. Youtube. Com/vi/os29egb79oi/2. Jpg ) by a us government agency, thus public domain. This sound is cc0/public domain but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
00:00
00:06
9-note ending riff. 1 of 8 samples under 5 seconds from my acoustic guitar recording of a civil war fife and drum song named frog in the well, which i learned from an 1862 instructional manual. The instrument was a 1928 gibson l3. There are no effects. Key is (in order of best fit) d major, f# minor, e minor, g major, a blues. Time signature is 3/4, but these samples are mainly under a bar so can be used in a 4/4 song. You also use either of these licenses for your remix: creative commons attribution-sharealike, creative commons attribution-noncommercial. The home of this song on the web is soupgreens. Com/froginthewell. That has the full source song in mp3 format and short clips (40 seconds, 30 seconds, and 20 seconds) for use in video cues. There is also sheet music and guitar tab there.
Author: Lucasgonze
00:00
01:01
Sound created from using the rings of saturn as a spectral source to a series of filters. When a 1 pixel high image of the rings is extracted it looks like a spectrogram (original: https://en. Wikipedia. Org/wiki/file:saturn%27s_rings_dark_side_mosaic. Jpg). The ring spectrogram was divided into three color planes, and the color intensity values were transformed into resonant filter cutoff frequencies. In essence one filter unit (per color plane) has 256 sounds playing simultaneously. The individual filters are placed along the x-axis so, that the stereo image consists of 256 steps from left to right. In this sound of the series the spectrum was compressed to a range of 20 - 1000 hz. A small variation in certain divider factor per color plane is introduced for a slight chorus like effect.
Author: Sarana
00:00
00:10
Sample of a metallic percussion hit. The sound is quite dark and muffled. I call it underwater drum, because it sounds to me like it's underwater. This sample is tuned to a1 but there is a very dominant overtone at b1, which is the musical interval of a minor second. The source of the sample was the platter of a dismantled hard disk drive, hit with a wooden mallet. It was then pitched down a lot. The sample is almost raw, i just added some slight eq. The sample was intended to be used with a sampler, you may want to add some reverb for this and filter the previously mentioned overtone, when you use it in combination with other tuned instruments. Also, the pitch is probably not perfectly tuned. Microphone: akq perception 120post-processing: pitch manipulation & eq.
Author: Mathewhenry
00:00
00:44
Free open source voice overs free of charge. . . To use in your animations games or anything. . . I like to do free voice overs if you want one i can do it for you for completely free but you must join me my deviant-art page for more free stuff as well as paid stuff to if you like what i do please watch my youtube channellink: https://www. Youtube. Com/channel/ucrdm5i3kzmo8yhznba3vg3a?view_as=subscriberdeviantart: link:https://www. Deviantart. Com/xxdowntoearthfooxx there you can get free stuff aswell as stuff that cost a little bit please just click the links and i sent you in this description click the youtube link login and subscribe to my channel it would be very much appreciated if you did i will record a voice over for you and you can have fun making games animations for free and have fun with the voice over i created for you? thank you freesound users.
Author: Bigspider
00:00
00:11
Sounds from making holes in the ground to place a mortar in it, it could also be used for preparations of building a tent. What i envision most is though that a real time strategy worker is harvesting coal, iron, metal, gold or stone resources using a pickax or shovel on hard ground. It could also be a massively multiplayer role playing game with the harvesting features. Extracted from a video (http://img. Youtube. Com/vi/bibflvh5qjq/2. Jpg) by a us government agency, thus public domain. This sound is cc0/public domain but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
00:00
20:49
The Gnostic Bible* (eds. Willis Barnstone and Marvin Meyer) From chapter "Early Wisdom Gospels", section "The Gospel of Thomas" "Yeshua said to them, When you make the two into one, and when you make the inner like the outer and the outer like the inner and the upper like the lower, and when you make male and female into a single one, so that the male will not be male nor the female be female, when you make eyes in place of an eye, a hand in place of a hand, a foot in place of a foot, an image in place of an image, then you will enter the kingdom." The Gospel of Thomas is a Coptic text with many different variations. This version (from the Gnostic Bible) is the most likely source for these two titles, based on what we know of BoH's interest in religion and how exactly the phrases match.
Author: Bull of Heaven
00:00
02:18
This sound was recorded via the use of a behringer b2 microphone, fostex fr2 and a home made parabolic reflector made from a tv satellite dish. The source of the sound was between 100m-200m away from the microphone. This has been eq'ed with high-end shelving to reduce gain noise, low-end shelved up to 1khz (to reduce wind and background noise) and the overall gain has been increased. The bird sound on the recording, is a bird called a "nightjar" which is a nocturnal bird. If you are interested in the build of the reflector itself, i have documented it here: https://www. Youtube. Com/watch?v=jyssecw1qf0. This sound is also available to listen to on my soundcloud: https://soundcloud. Com/jonmacmusicproduction. If you use my sound in any productions could you please put a link to my free sound, sound cloud or youtube channel so it can reach others!. Thanks for listening and downloading.
Author: Jonnosaurus
00:00
01:37
This helicopter sound design was created at fl studio, in the sytrus synthesizer. The sound consists of four layers. 1. Sine wave frequency of 44 hz. Simulates the low frequency noise of propeller blades. 2. White noise passed through the svf filter. Simulates the noise of propeller blades. 3. Saw wave. Simulates the sound of an engine. 4. The sine wave. Imitates a high-frequency whistle of the engine. Various modulations are applied to all waves through the envelopes of the synthesizer. Next, the signal on the mixer channel is processed by a multi-band exciter and equalizer. Then a signal was sent to two channels with delay processing. One of them imitates reflections. In the lower-middle frequency range. On the second in the upper-middle frequency range. As you approach the sound source, the volume parameters of the direct and reflected signals are automated, low pass filter, pan width and equalization of direct sound. The helicopter performs strange maneuvers, as if making constant circles during the approach to the listener. I did not seek to create the veracity of these maneuvers.
Author: Newlocknew
00:00
02:29
This started out as a good idea for one of my projects but began to have a life of it's own as i rolled up my sleeves and fussed over every detail. As you will hear, this sound file/track embraces panning like their is no tomorrow. You should be able to fold your sounds into it. Either snaking through it with your own panning sounds, or laying your sounds straight down the middle. - you should find several looping points within the 2:28 runtime. Most of the sounds i upload are from songs where i have lost my direction. In sharing them here, i hope someone can pick them up and make them part of something beautiful. I would love to hear what you make of them as it will be a source of inspiration to me. To see the possibilities beyond my own horizon. Everything starts off as a soundbridge project. I occasionally use aria maestosa for midi composition as the sounds are basic and pure. Audacity can't be beat when it comes to clipping. Engine dj is my library manager.
Author: Trevor
00:00
73:60
Please check out the new and improved version 2 now!. Https://freesound. Org/s/403326/. Simply log in and slam that download button. Free to download and distribute!. Created completely from end-to-end with open-source software. What i present to you is a high quality ipod ready cd-length track of extremely "soft"- toned noise. Helps with many sound pollution problems and audio-stimulus problems such as: sleep, concentration, tinnitus, headaches, and so much more!. The goal of this project was to bring the listener some aid in life and because of the success of this file i have released a softer version for listeners who prefer it:. Https://freesound. Org/s/403326/. Thank you all for the 1,000+ downloads!!!if this has helped you, please leave your story and feel free to share a link to this all over the web to help others in need.
Author: Assett
00:00
16:54
Several years back my older brother stumbled upon a bunch of old family reel to reel films and sat down one evening to project them on a wall and digitize them. This is the sound of that process. What you can hear, i imagine, is the noise of the projector in the left channel and the sound of the reels in the right channel. I've been obsessed with the sounds of the infinite variation in old analog hardware. As a sound designer, that infinite variation is often sought after but rarely, or accurately, reproduced through digital files in various libraries. Of if they are, they're often too short to cover whatever scene i am trying to fill. On the surface it's just noise but if you listen closer it's this wonderful cacophony of overlapping and repeating sounds that are always looping but never quite identical on each rotation. It was ripped from youtube using audio hijack at 48khz/16bit, but due to youtube re-encoding things as youtube does, it's nowhere near the source. It's still, in my opinion, a sound worth sharing. Enjoy!.
Author: Theoddcastdark
00:00
00:04
Shotgun firing sound i made using multiple sfx sources.
Author: Hyperix
00:00
01:55
One of my favorite sounds of spring and summer is the beautiful night-hawk. Around dusk they patrol the skies over generally open areas searching for insects. They actually seem to prefer areas where there are man-made structures; that's why you will hear them often in town, especially near baseball/softball fields where the big banks of lights attract their food source. They really do seem fond of and are quite common around towns and cities. Plus, another amazing fact that i read on the cornell ornithology website is that these birds do not build a nest, rather the female simply lays her eggs directly on the ground, and lets camouflage do the rest!. This recording was captured by my h4n using my rode nt4 microphone mounted inside a parabolic dish. Other than simply boosting the level by about 10 db using adobe audition 3. 0, i did no other processing to this file. That is why you hear distant traffic, and the occasional wind through the trees, as this recording was made on a breezy evening. Date of record: thursday may 9th, 2013 between 7:30pm and 8:00pm.
Author: Kvgarlic
00:00
00:02
This sound is a 1-sample long impulse at 48 khz. It covers the whole frequency range with equal power. This is a perfect sample for exciting your guitar amp or reverb unit to capture it's impulse response (ir). You can also play it through a speaker in a reverbant room to capture it's reverb characteristics. Remember that the ir sample will be no flatter than your speaker's performance multiplied by your microphone's performance (frequency response characteristics). The sample has exaclty 1 second of silence, then the impulse, then another second of silence to ensure the impulse will be played clean and untruncated on any sound system or device. My test with ir lv2 convolution plugin have proven, that this sample has absolutely flat frequency response - convolved signal was identical to the source signal. After normalization and sample-alignment of the sound clips i have inverted the polarisatin of one of them and summed them - result was absolute silence, even no hiss was present as a result. This shows the accuracy of the convolution process and proves this sound to be perfect for sampling ir. The impusle was generated with c* dirac ladspa plugin. Created using audacity.
Author: Unfa
00:00
00:11
Groove assembled from various sources and processed using ableton.
Author: Vykroft
00:00
00:16
Collection of various clicks from different sources such as computer mouse or a gun mechanism.
Author: Drummy
00:00
00:17
Granular synthesis experiment. Using both samples and synth sources with some reverb added.
Author: Rodcencko
00:00
00:03
Created by resampling some free sources + own record + using chorus filter.
Author: Hp
00:00
09:50
Yes! så nöjd att detta ljud hände, typ! let me take this info in swedish, okay. Buchla style slow krell. En modulerande osc och en som moduleras, men man hör bägge i mixen! ena osc går via en lpg den andra via vca/mix. Till det "skrynkliga" ljudet använder jag en pip slope modulerad av jerkoff och sloth. Ljudkällan är en sinus som går via en lugnt modulerad wave shaper. En envelope follower plus sloth ger en trg till en s/h ibland och då byts tonen. Skrynkelljudet går även till mitt analoga delay. Tonen är även liiite modulerad av en env. Ganska west coast och buchla. . . Google translate :-)buchla style slow krell. A modulating osc and one that is modulated, but you can hear both in the mix! ena osc goes via a lpg the other via vca / mix. To the "creepy" sound i use a pip slope modulated by jerkoff and sloth. The sound source is a sine that goes through a quietly modulated wave shaper. An envelope follower plus sloth gives a trg to an s / h sometimes and then the tone changes. The cry sound also goes to my analogue delay. The tone is also liiite modulated by an env. Pretty west coast and buchla. . .
Author: Gis Sweden
00:00
00:03
Studio technologies - stereo simulator (generation ii). Https://studio-tech. Com/products/generation-ii-stereo-simulator/. The generation ii stereo simulator from studio technologies creates a convincing stereo imagefrom a mono audio source. The fully mono-compatible signal simulates space withoutreverberation by using random, non-recursive filter techniques. The mode switch (found on the hardware unit) controls the overall sound of the generation ii. In the music position, the full audio bandwidth of the input signal is simulated. This mode isappropriate for audio material with little or no voice-only content. In the music & voice position, the input signal is sent through a band-reject filter prior togetting sent to the simulator circuits. This creates stereo simulation over the low and highfrequency range, while limiting simulation in the voice band. This mode is appropriate for audiomaterial that contains voice-only content, such as a film track or television show. The stereo intensity control determines the amount of stereo simulation that is produced. Inthe fully counterclockwise position (ir files “0” – included for process comparison), no simulatedstereo is produced. The mono input signal is sent equally to the left and right outputs. As thecontrol is turned clockwise (ir files “1 – 6”), the amount of stereo simulation increases.
Author: Kenmix
00:00
01:59
Clean recording of various sounds that would occur when maneuvering around an office space (specifically a desk) and manipulating common office objects. Recording features lots of paper rustling and sliding across a wooden desk, handling pens and a stapler, stuffing manila folders and plastic binders, and towards the end there are some sounds of small-medium sized personal bag being unzipped and zipped and then being filled with some of the office materials. Should work great for filling in general office noises in a scene or reinforcing actions that involve any of the materials featured in the recording. There should be enough variety to allow you to glean more isolated sounds or just use assortments of layered sounds. Recorded with an akg p170 into a tascam 208i audio interface at 48khz/24-bit. Microphone was positioned roughly 1. 5 - 2 feet away from the source. There is some slight room reverb present, which is intentional, and should match common office workspaces well. An 85hz high-pass filter was applied to remove any unintentional, unnatural low-frequency rumbling that may have been picked up during recording.
Author: Ahriik
00:00
02:56
O Canada English Weir 1928 Amicus No.: 31400413 Performer Heading: Johnson, Edward, 1878-1959 Performer: Edward Johnson, Tenor with Orchestra assisted by Male Quartet Title: O Canada [sound recording] / Weir, lyrics ; Lavallée, music Composer Heading: Weir, Robert Stanley, 1856-1926; Lavallée, Calixa Generic Label: Victor Transcribed Label: Victor Numbers: Issue no.: 24005 Matrix no.: [BVE45612] Take no.: 3 Side no.: B Notes: Distributor: RCA Victor Company Limited., Montreal Manufacturer: RCA Victor Company Limited, Québec (Province) Recorded: [7 Jun 1928], New York, Victor Talking Machine Co Released: [ca Sep 1928] Issue Type: primary label Comments: Text transcribed from label/Texte transcrit de l'étiquette: Licensed under Canadian patent no 160997 for sale at current catalog price by authorized dealers. No other person shall sell, expose or offer this record for sale or exchange; Not licensed for Radio Broadcast. Additional information/information additionnelle: BVE preceding the matrix no. indicates a 10" electric recording. Discographical reference: The Tenor of his Time : Edward Johnson of the Met, matrix, number, recording date Physical Description: 1 sound disc : 78 rpm, monaural ; 10 inch Genre: Songs ; National songs--Canada; Chansons nationales--Canada Location: 78/10 16010 Web source: http://amicus.collectionscanada.ca/gramophone-bin/Main/ItemDisplay?l=0&l_ef_l=-1&v=1&lvl=1&coll=24&itm=31400413
Author: Weir, Robert Stanley, 1856-1926
00:00
02:40
Testing ubuntu-studio. Simple sources (examples loaded) treated with pd patches from http://www. Music. Dept. Shef. Ac. Uk/collaboratory-wiki/.
Author: Adrianmoore
00:00
12:42
Although the project inspire (nasa) seems to have died, there are still sources of sound sources of vlf noise in the net. In http://abelian. Org/vlf can be found several available streams from multiple receivers located around the globe. In this package, i simply offer a few records scattered in time from this site. The stereo samples correspond to a experimental stream that combines two sources balanced on each channel: cumiana vlf receiver (italy) + sheffield vlf receiver (uk). The mono tracks correspond to other indeterminate receivers.
Author: Galeku
00:00
00:30
Natural radioactivity in my home, recorded with a pasco geiger-müller counter. I no use radioactive sources.
Author: Kozako
00:00
00:29
Composited sound from multiple sources of a future ship/spaceship engine starting up for launch.
Author: Gingie
00:00
60:07
The new and improved ultra-soft noise v2 is here!. This has been optimized for itunes and other audio players. The file includes full tags and album art - 320kbps mp3. Simply log in and slam that download button. Free to download and distribute!. Created completely from end-to-end with open-source software. The audio has been updated to higher quality:3x the noise of the previous version, but with a slightly softer tone to increase effectiveness. Over 100 separate streams of noise was generated to create this. (v1 used 21 streams in 44khz/24-bit in a v0 mp3)the entire project was created, mixed, and mastered in 96khz/32-bit float. This file is limited to 1 hour because the use of a larger bit-rate and the amount of noise used. Helps with many sound pollution problems and audio-stimulus problems such as: sleep, concentration, tinnitus, headaches, and so much more!. If this has helped you, please share your story in the comments below and feel free to distribute this all over the web to help others!. I am leaving the original file https://freesound. Org/s/132275/ online for those who prefer it's tone and texture over this - v2 is a smoother and more relaxing texture.
Author: Assett
00:00
00:10
Simple stutter effect created by altering the rate of an lfo modulation various noise sources. Added additional granular processing.
Author: Ip
00:00
01:04
Classic modular sounds - i think. . . Sound sources are intellijel μvcf and uoki-toki polivoks vcf. A little reverb (ladik r-330) added.
Author: Gis Sweden
00:00
01:31
The Japanese anthem Kimi ga yo being performed in 1930. The source of the record is my personal collection. The record plate is number K1-A from Polyfar Recording. Català: Kimi Ga Yo (君が代), l'himne nacional japonès, tocat el 1930 per la Banda Militar de l'Acadèmia Militar Toyama. Čeština: Kimi ga jo (君が代), státní hymna Japonska, na nahrávce z roku 1930. (君が代), die Japanische Nationalhymne gespielt 1930 von der Militärkapelle der Toyama Armeeschule. Kimigayo (君が代), the Japanese National Anthem, as performed in 1930 by the Toyama Army School Military Band. Kimi ga yo (君が代, El reino de nuestro emperador), el himno nacional de Japón, ejecutado por la banda de la academia militar "Toyama" (1930) Suomi: Kimi ga yo (jap. 君が代), Japanin kansallislaulu, esitys vuodelta 1930. Kimi ga yo (君が代), l’hymne national du Japon, interprété par l’orchestre de l’école militaire Toyama. Italiano: Kimi ga yo (君が代, Il regno del nostro imperatore), l'inno nazionale del Giappone, nell'esecuzione della banda dell'accademia militare "Toyama" (1930) 日本語: 日本の国歌『君が代』。1930年、陸軍戸山学校軍楽隊の演奏。 Македонски: Химната на Јапонија насловена како „Кимигајо“ (君が代) во изведба на оркестарот на воена академија во Тојама (1930 г.) Кими га ё (君が代), японский национальный гимн, исполненный в 1930 году Toyama Army School Military Band. Tiếng Việt: Kimi Ga Yo (君が代), Quốc ca Nhật Bản, do Đội nhạc Quân đội của trường Quân bị Toyama trình diễn năm 1930.
Author: Toyama Army School Military Band
00:00
00:13
A digitally modelled impulse response of a location. I use these impulse responses for sound implementation in games, but some of these work great on musical sources as well.
Author: Tim Verberne
00:00
01:04
People running the marathon. Other people cheering them up via clapping, children shouting, birds chirping, greek music to cheer the runners. It's a mix of all these sounds. Recorded via zoom h6, xy120.
Author: Makape
00:00
00:02
Here's a sound i put together from a variety of different sources including my own. It's a group of guys shouting "hey!" i'm using it in a song but thought i'd share it. Enjoy!.
Author: Jace
00:00
05:08
This piece was produced using a text-to-speech program on a "rant" by francis e. Dec. Mr. Dec was a disbarred lawyer from new york state who spent the balance of his adult life writing and publishing rants against a global conspiracy that had removed him from the legal profession, controlled the white house for decades, performed clandestine medical operations on the entire population of earth and worked for a malevolent entity called the "world wide communist gangster computer god". Mr. Dec appears to have hated just about every religious, racial, ethnic, professional and political group that he was aware of. Although i have tried to maintain the syntax and general flow of this rant; i have taken the liberty of removing the more offensive passages and phrases. Since the development and widespread use of anti-psychotic drugs in north america, schizophrenic creativity of this level of complexity has become harder to find. Street ranters are an endangered species but my memories of them include the unusually stiff, declamatory and repetitious cadence of their speeches. Curiously, a speech-to-text program mimics some of these features. I hope that the irony in using a computer voice cuts two ways. Mr. Dec's rants are in the public domain. To his credit he was very open source with his work. My use of dec's writings should not be construed as advocacy for his views nor as an endorsement of how our society currently treats persons labeled as schizophrenic. The wikipedia entry on francis e. Dec is a good and balanced starting point if you are interested in the life and work of this very unique and unfortunate man. I leave the listener with this quote by g. K. Chesterton-. "the madman is not the man who has lost his reason, the madman is the man who has lost everything except his reason. ". --.
Author: Klangfabrik
00:00
18:01
This is a recording of myself sleeping, beginning ~ 1:00 am local time (~ 3hrs after going to bed) on january 10th, 2020 (which i later discovered was a full moon). I was in the midst of experimenting with recording myself all night long out of curiosity, using a laptop placed near the head of my bed. This particular recording was the only anomalous one (the rest consisting mostly of just breathing or snoring with occasional sleep-talking). This ~2 hour recording has several interesting properties, which make it hard for me to believe that these sounds were actually going on while i was sleeping. On the other hand, i don't have a memory of editing this file if i did. Either way, i find it unsettling. I found the file in oct 2021 while organizing my samples. As far as i can remember, this is the original raw recording. On further inspection, i discovered that it has some additional peculiar properties that make it even harder to believe i could have made it without remembering doing so. The audio spans almost exactly 118min (7080s). There’s a frequency sweep with a cycle-length of 6480ms that repeats throughout the entire recording. Dividing the 118min by 6. 48min (60 cycles) results in 18 parts containing exactly 60 cycles and a remainder of 12 cycles. If you think you know the source of the strange sounds or if you've ever heard anything similar, please let me know in the comments or email me at storyofthelie@protonmail. Com. I collected the most interesting bits into this pack:https://freesound. Org/people/storyofthelie/packs/33653/. Approximate times of weird stuff:. 25min - stretched cough41min - voice & sounds45min - metal hit & voice47min - call response55min - door latch1hr 3min - portal1hr 7min - more portal1hr 11min - open portal1hr 20min - echo voice1hr 23min - echo voice, tones, portal1hr 36min - stomp into breathing1hr 51min - echo voice1hr 53min - cycle tone change into crazy.
Author: Storyofthelie
00:00
00:42
This is a quick little bass heavy remix i tossed together using cc0 sources from right here on freesound. I have never tried mixing anything remotely musical before, so this is a first. Not the best, but maybe someone out there may still enjoy it. I imagine this would maybe be usable as an intro for something, but perhaps it just belong in the bin. Sources :male intro voicehttps://freesound. Org/people/badoink/sounds/554842/. Claphttps://freesound. Org/people/waveplay. /sounds/554868/. Distorted female vocalshttps://freesound. Org/people/waveplay. /sounds/554948/. Basshttps://freesound. Org/people/waveplay. /sounds/402692/.
Author: Cookies+Policy
00:00
00:12
Let me join 'thunder club. ' gray sky suddenly turned to be wild, and began to roar. I hastily connected a mic (ae5100) into fr-2, and recorded it. By the way, sound of thunder is one of the most difficult sources of all, i guess.
Author: Heigh Hoo
00:00
00:01
One-shot sample from portable tape recorder. Sound sources from broken cassettes, field recordings and tape speed manipulation. Suitable for drum rack.
Author: Darcyadam
00:00
00:01
Audacity_temp cleanup detritus. Tiny clips from random sources, some of the mp3's are incorrectly tagged as being from the gorillaz album "demon days", but that is completely unrelated, so they're safe, mods.
Author: Suspiciononline
00:00
03:01
Field recording of a large electricity distribution transformer next to a canal in birmingham uk. There are various sound sources, and beats occur as the magneto-striction is phased by arrival time at the mic. Zoom h2 front mic wind shield some wind noise.
Author: Keithpeter
00:00
01:46
Fanfare type music as if played through a hurdy-gurdy and with the occasional sound of far-off drum. Hence the name. . . Sources furthrrrr generator (endorphins) sequenced by rené, blck_noire. Effects mimeophon, erbe-verbe. Morphagene used to reroute and twist slightly.
Author: Jim Bretherick
00:00
00:04
It's pretty decent beat, synth beat too, used just some generic sources to make this, you can loop it too, so that's nice. (i had to add more detail to this description because of the mods, i hope this is enough description to get this sound uploaded).
Author: Estrangedthing
00:00
01:08
This is the audible annunciation found at all intersections with traffic lights in paris, france. It announces the condition of the traffic lights for pedestrians who are blind or with impaired vision. The annunciation is turned on by pressing a button on the traffic light pole. When the crosswalk sign is red (do not cross), the recorded annunciation is always "rouge piéton" ("red light, pedestrian"), followed by the name of the street that the crosswalk crosses (in this case "rue d'antin," the quiet side street where i recorded this). This repeats over and over until the crosswalk changes to green, at which point there is a two-second trill tone followed by a repeating bell tone. The bell tone is one bell, followed by two bells, repeated four times, followed by a very brief pause, and then the sequence is repeated again. This continues until the crosswalk changes back to red, at which point the "rouge piéton" message resumes. The annunciation continues for at least one cycle of the traffic lights and then stops, unless the button is pressed again. The audio quality of the annunciation is very poor even in real life (it sounds like a wax cylinder recording or something), and can be difficult to understand. This recording accurately captures the poor quality of the annunciation. The volume of the annunciation is also adjusted dynamically based on ambient noise, so there is a slight change in volume on this recording as the system apparently reacts to noise from traffic or something. There is a weak background noise that sounds like some sort of machine, but it wasn't coming from the traffic light and i don't know the source. The recording starts with the crosswalk red, then at about 18. 3 seconds it changes to green, then it changes back to red at about 53 seconds. A car passes at around 48 seconds. Recorded with a zoom h4n, stereo 96 khz / 24 bits, built-in mics, from about ten inches below the tiny speaker in the crosswalk sign housing.
Author: Mxsmanic
00:00
05:00
Background/ambient spooky/ghostly sound scape -created for a theater performance. Based on wind howling -spiced with thunder and ghost whisper and other strange sounds. If you like to have the audacity sources please leave a comment and i try to upload theme somewhere. Used sounds:mystic wind howlingghost whispersthunder bigthunder 01.
Author: S Light
00:00
00:01
A layered kick i made from 2 analog sources. Enjoy!btw, if u use my sounds, i would love to hear what you do with them! & yes u can use them in any way you like. Royalty free. ;-).
Author: Dwsd
00:00
05:15
This is the companion audio to the article "modify your monitor audio" appearing on w1zy's substack account. In it, we hear what happens when you mix through a soundboard the audio from a ham radio transmitter's "monitor" output and a second receiver dialed onto the transmitter's output frequency. When the two are mixed, we hear a heterodyning between the external receiver and the transmitter monitor audio sources. By adjusting the receiver's frequency to that of the transmitted signal, we can zero-beat the two audio sources together producing a "flange" effect derived from analog devices. Non-ham audio enthusiasts might find this clip interesting since it is producing this artifact not through some plug-in, but through use of "legacy" analog equipment.
Author: Wzy
00:00
00:01
One-shot sample created from portable cassette tape recorders. Sound sources from broken cassettes, internal feedback modulation and tape speed manipulation. All original sounds. Suitable for drum rack/ drum machine sequencing.
Author: Darcyadam
00:00
00:38
The soundscapes set contains various soundeffects usable in a wide range of productions but especially suited for ambient music and video/game productions. All the sounds were created in reason 9 using a variety of synthesizers and sound sources processed thru a host of effects. All samples are in 24 bit, 44. 1khz. Enjoy!.
Author: Daven
00:00
00:06
A take on the amen break using synthetic drums. 179 bpm, made using sunvox. This break is part of my acoustic breaks set; the sunvox sources are available for download here: https://warmplace. Ru/forum/viewtopic. Php?f=11&t=5561 they should be included in the next sunvox distribution too.
Author: Autumncheney
751 - 800 of 815 Next page
/ 17