1,840 Royalty-Free Audio Tracks for "Part"

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Striking various parts of a heavily rusted and deteriorated piece of metal. A beautiful sound with harmonically-complex resonance.
Author: Nellylongarms
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00:01
A nondescript person hitting a carpeted floor moderately hard. Divided in several parts for its usage in my game the life and times of daniel vastberaden.
Author: Mastersuite
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01:50
A kinda spooky and experimental ambient sounds, could be something specific or broad and there are different parts to single out or crop.
Author: Cokeorpepsi
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00:48
Driving fusion techno, all parts isolated creating 3 or 4 different sample-able loops in one track. Enjoy. 90/180bpm. Donations: tukyo. Eth.
Author: Tukyo
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00:45
Midi file of BWV 631 from the Orgelbüchlein adapted, with added ornamentation in the inner parts, from lilypond file on Mutopia
Author: J.S.Bach
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00:03
88 piano keys, long natural reverb: up to 13 seconds per note. This is me giving back. I love freesound. You guys saved my bacon back in the day. Recently i searched for free piano notes for a game i'm making, but the only ones i could find ended too quickly. I need long reverb! luckily i have an old piano, so i made my own. So this is me giving back. This is an old piano!!!. We had the piano tuned a year ago, but it is well over 60 years old, so be warned! these notes have character! if you want perfect tone, either edit them individually, generate something artificially, or buy a professional set. But if you want a piano with personality, this is for you. Being an old piano, it only has 85 keys. So i created the highest 3 notes by speeding up previous notes, to make the modern standard 88 keys. How the notes were created. The notes are created on an old (well over 50 years) steinhoff upright piano. It only has 85 keys, so i faked the highest 3 keys by taking previous keys and changing their pitch. I opened the top, balanced my trusty everesta bm-800 condenser microphone across the top near the high note end, and held down the "loud" pedal. Each note was then hit and kept pressed down until i could no longer hear any reverb. Notes were saved as mp3 using my laptop, using free sound recorder on the highest quality settings. Yeah, i know it isn't flac, but i am strictly amateur with budget to match, and that was the best i could do. After that, all editing was of course uncomopressed until the final save. How the notes were edited. Editing was kept to a minimum, mainly to enhance the reverberation. All editing took place on audacity on linux mint. First i cropped any silence from the start. Next, used the envelope function to gradually increae volume to 200% over a couple of seconds. That is, the quietest part of the reverb is twice as loud as you might expect. Because for my game i sometimes need a single piano key to last ten seconds. Next i maximised the volume. If there was just a single stray waveform that stuck out then i reduced that by 2db or so then maximised again. Because like i said, i want to hear that reverb! i then found the part where background noise starts to be noticeable, and faded out over 1 second or so. This meant that the lowest notes had as much as 13 seconds of reverb, whereas the highest notes might only have 2 or so. Finally i checked the result, and edited three or four notes that i felt were just too ugly (badly tuned, or for some reason the software suddenly got hissy when the note became too quiet. Weird. ) i also slightly changed the pitch of a couple of notes that were slightly out of tune but otherwise ok. No doubt a better ear than mine could teak all of the notes. But as i said, it's an old piano and we're keeping it real. Finally, files were compressed to ogg at the highest quality setting, using soundkonverter. Why not flac?. I live in the countryside with very slow broadband, so i apologise for including more of the original files. But as it was, uploading this zip file took about an hour. Enjoy. Legal. Use this for anything you want, commercial or not, credit me or not. Consider it public domain. My main concern is that i had completely legal sound for my game, with nice long reverb and character. Uploading it here provides proof that i created it first, just in case anybody comes back and says "those are mine" (it happens).
Author: Tedagame
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01:04
I made a drumloop out of three 909 samples in ableton and eq'd it a bit. Meant to be sliced into +- 8 parts for sampling.
Author: Goacre
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00:20
Stereo recording of my roommate eating a really fresh and taut apple. He chews, slurps and laughs at parts. Recorded with an m-audio 24/96.
Author: Thedapperdan
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00:17
A bunch of sounds of hitting various parts of body or furniture. Useful for fight sounds, but you will have to edit it out.
Author: Altfuture
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03:14
Some bass phrases made in dahornet using the preset low and lower. The rhythm may be a bit choppy in some parts because of freestyling.
Author: Smoliocks
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02:22
Loud crazy noise i found on my computer. Most probably generated from internal feedback. Has some interesting parts that might be able to be harvested.
Author: Rascar
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00:32
A sort of film , or tv series soundtrack, as a interleave piece between scenes. Created with garageband, using loops, assembling, editing parts , adjusted few parameters.
Author: Nokiotto
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00:54
A heroic battle song with various parts and developments.
Author: Theojt
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00:15
I recorded my washing machine. Shoes were inside, so it sounded like water in a jar. . . Some parts sound like a space generator.
Author: Onebigeye
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00:53
Just some random skate sounds made with different parts of the blade. Some deep edges, scrapes, scratches, skids, toe picks, stamps etc. . . Solo skating in an empty rink.
Author: Splodge
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04:35
I recorded some nice rain-sounds. There are also 3 parts with thunder in this sample. 320kbit mp3 44100hz. This actually sounds way better after downloading.
Author: Prodepha
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02:06
Infos. Length: 2:05. Bpm: 176. Genre: metal / rock. This song is divided in two parts and it's quite excellent for games, enjoy ;).
Author: Kyutax
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00:36
Sounds recorded a few years ago in le mans. Semi automated line for car parts production. Recorded with zoom h4n, 44. 1khz 16bits.
Author: Rombart
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00:05
String instrument from india and nepal,been used for indian classical and folk music. This sound is composed of three parts:-attack phase (from emu emulator 3)-sustain phase- string noise (done with filtered noise).
Author: Deleteduser
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02:55
Br-laser vector synthesis reel for make noise morphagene. These sounds have visuals encoded into them at high frequencies. The vector synthesis reel for the make noise morphagene is a collection of different xy samples, to show off morphagene's stereo sampling capability. The sample material can be displayed on oscilloscopes, modified vectrex game consoles, ilda laser displays or oscilloscope simulation software in xy mode. Some splices on the reel can be used as seamless loops. Here is a video to give a basic idea of the reelhttps://youtu. Be/cxxb9veyq6w. The collection of vectors was arranged by bernhard rasinger and includes vector contributions from artists listed below. An important part of this reel is to put the spotlight on working and performing artists utilizing sound signals to draw images as vector art. Alberto novellohttp://www. Jestern. Com. Andrew duffhttp://andrew-duff. Co. Uk/. Bernhard rasingerhttps://www. Br-laser. Com/. Chris kinghttp://videocircuits. Blogspot. Com/. Derek holzerhttp://macumbista. Net/. Douglas nunnhttps://vectorhackfestival. Com/guests/nunn/. Hansi raberhttp://youtube. Com/hansiraber. Ivan marušić klifhttp://i. M. Klif. Tv. Jerobeam fendersonhttp://oscilloscopemusic. Com. Jonas bershttp://jonasbers. Com. Joost rekveldhttp://www. Joostrekveld. Net. Philip baljeuhttp://instagram. Com/pbaljeuhttps://www. Youtube. Com/channel/ucudrl_q3_cnsj0ta2k7saha. Philipp haffnerhttps://www. Instagram. Com/philipp_haffner/. Robert henkehttp://roberthenke. Com/. Roland lionihttp://www. Akirasrebirth. Com. Ted davishttp://teddavis. Org. Vector hack festivalhttps://vectorhackfestival. Com/. All of these artists, working in the vector synthesis realm are creating these vectors with a different set of tools. These tools include pure data, max4live, oscistudio, axoloti, modular synthesizer, video synthesizer. Https://oscilloscopemusic. Com/oscistudio. Phphttp://write. Flossmanuals. Net/pure-data/introduction2/http://www. Axoloti. Com/https://www. Ableton. Com/de/live/max-for-live/. For introductory oscilloscope and technique tutorials please enjoy jerobeam fenderson´s tutorial series. Https://www. Youtube. Com/playlist?list=plfgouhnvmlro45p9uur18wofljeavcfvv.
Author: Makenoisemusic
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15:16
It's a 15-minute long drum improvisation. It contails a lot of different beats and rhythms played so you might cut-out some loops for your needs. The kit has:- single kick- snare- hihat- 3 toms- broken crash that sounds really short- ride. The kit was old and not in perfect condition. I also used my sticks to play on some other part of the drumkit, like metal stand for the crash etc. I also got up and stated running around in a circle hitting sticks together and afterwards hitting drums and cymbals while running around the drumkit. I took my shoes off before i started so you can't hear my footsteps. I didn't use a metronome and i know i don't hold the tempo and it's a bit wiggly sometimes. I think this performace was inspired by band mr. Bungle. I recorded this with zoom h2 handy recorder's front stereo xy mics. It was standing on a table about one meter above the floor. Facing the drumkit and me. It was captured into a 48khz/24-bit wav file, then i trimmed the ends and converted this to flac using audacity. No processing applied, though i think it sounds nicer when you put these effects:. 1. A compressor:-attack: 10ms-release: 50ms-ratio: 2. 5:1-treshold: around -24db2. A reverb:-decay: 1. 5 to 2 seconds-dry: 0db-wet: around -15 db. It amazes me how much energy compression actually adds to drums!. I made this with my podcast (http://unfamusic. Com/fnr/) in mind. I want to overdub guitars, vocals and make it one big schizophrenic song. If you're interested to hear it, leave me a comment so i can find you, or just subscribe to my podcast's rss (http://feeds. Feedburner. Com/unfa-fnr/).
Author: Unfa
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00:17
An old alarm clock ticks and begins to ring. It's a huge for an alarm clock, it has no plastic parts but only metal.
Author: Playpauseandrewind
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00:14
Created using builtin sounds from lmms, with automation of highpass filters applied and then further edited in audacity for such things as the reversed parts.
Author: Mikobuntu
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00:44
Pages of a book being turned in some parts quick and some slow to get a variation. The sound is captured close to the book to get a detailed sound.
Author: Tristan Woolmington
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03:24
Just a quiet recording of steady, light wind with some birds. There is a highway nearby so you will hear that at some parts also. Hope someone needs this!.
Author: Flightking
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01:12
Frogs recorded in may 2017 outside the heritage lodge in hong kong. There is traffic noise in parts of the recording. Recorded with a zoom h2n in xy mode with a windshield.
Author: Polymorpheva
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00:43
A sound object for sarah belle reid‘s opera project. Short intermezzo. This object can be tailored in three different parts - if needed. Equipment: ni kontakt and spitfire sample library. The sound that gives time its depth.
Author: Marcpierre
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01:16
A nice sample of a helicopter starting up,taking off, and slowly fading away. If you want individual parts of the piececontact me www. Facebook. Com/djnanopr. Comments are welcomed :).
Author: Djnan Pr
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02:11
Recording during a glass workshop at the art academy ika in mechelen, belgium. Main sounds are the oven. At the end parts of glass are put in a bucket just before being added into the oven.
Author: Anendel
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00:05
Field recording of car passing by. Contains tire and engine sounds. Light wind, winter, parts of road may be visible. Recorded by oneplus nord 2 -mobile, asr voice recorder -app, mono microphone.
Author: Oikarit
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00:05
Field recording of bus passing by. Contains tire and engine sounds. Light wind, winter, parts of road may be visible. Recorded by oneplus nord 2 -mobile, asr voice recorder -app, mono microphone.
Author: Oikarit
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00:09
5 25 {\displaystyle {\sqrt[{25}]{5}}} = 5:11/25 = 111.45 cents. Interval used in Stockhausen's Studie II, a compound just major third (5/1) divided into 25 equal parts.
Author: Hyacinth
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02:30
This is a field recording on a sunday-night in frankfurt am main (d). Wind is in higher parts of the sky and audible due to the skyscrapers sharp edges. Quite an ambiance i think.
Author: Kultkat
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00:24
This is actually the sound of me opening my little action camera 1st person camera's "briefcase" of parts and accessories for it, going through it a small bit and than closing it back up again.
Author: Soundmaker
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00:18
A crowd noise created my a bunch of pupils talking about different things at the same time. Some parts were reversed to disguise the language (which was russian) and the actual meaning of words.
Author: Laiskvorst
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00:10
Cd player mechanics recorded from 5cd charger panasonic cd stereo system sa-pm27. Edited speed and pitch on some parts of audio to gain robotic like mechanics sound.
Author: Hodbinah
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00:43
The sound produced from a guitar amplifier by touching the tip of the input cord to various parts of the guitar. This had moderate reverb and chorus effects on.
Author: X
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00:01
Does this sound need a description?. Noticed that my door was quite loud - so i recorded some sounds of it with my phone close to the moving parts of the door.
Author: Seansecret
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02:31
From a recording of my annoying neighbour slamming his doors and banging things. Lots of different effects and processes. I've repeated one of the louder parts at 3 seconds throughout the recording.
Author: Clothespeg
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00:44
100 bpm in 6/4 time. This is a breakbeat i came up with. I tried to differentiate various parts of it. If you wish to use it please site the source, thanks!:).
Author: I Am Nathanael
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01:32
People walking on a wood walkway next to a beach. People are talking and we can ear small parts of the conversations. People are talking in portuguese.
Author: Rfcaldas
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00:02
The cyber planner (or central committee of mondas) as heard in spare parts. This is a recreation made with tts and voicechanger. Ioalso sounds like cyber planner from the wheel in space.
Author: Chungusa
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00:07
A drum loop for electronic dance music. The kick and snare are the loudest parts of the loop so this one is very hard-hitting and impactful.
Author: Fupicat
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02:02
This was my first attempt at recording ambiance. There's some pops from the microphone, but i thought some parts could be still usable. Recording at 44. 1 khz/ 16 bits. No process applied.
Author: Jesu Tenoh
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00:29
Various slap sounds recorded in a both with an neumann u87i. There is a metallic resonance from one of the music stands. The slaps hit various body parts (face, neck, belly). Feel free to use however you like.
Author: Davr
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06:28
A bowed ceiling needed to be taken down and this is a recording of the ceiling parts falling from the ceiling of the first floor down the stairs and hitting the wooden boards of the ground floor.
Author: Cinningbao
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00:26
A sound object for sarah belle reid‘s opera project: a sequence of mostly percussive sounds - you can use the whole object, different parts or a individual sound. Eurorack-equipment: mi marbles, mi elements and mi rings. The sound that gives time its depth.
Author: Marcpierre
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03:26
A large group of ravens making some big noise for several minutes. Apologies for the occasional sirens in the background, if you find this sample useful i am sure you can cut out the parts that work best for you.
Author: Sagamusix
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10:09
This was recorded by a pond with frogs calling, birds chirping, and the occasional car passing by. There is a little bit of wind noise, (still learning how to make decent recordings). Those parts can be edited out.
Author: Rebelgirl Tiger
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01:53
Recorded with a zoom h2n in xy mode. The jets are making the metal plates hit each other in a rythmic way. Sounded like a train or something steampunk. Liked it captured it. 2 parts: washing (with clangs) and draining.
Author: Phil Goud
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