This is a sound i created using my mouth, performing a kind of windy whistle. I added reverb to the stereo track, and viola! wind sound. I hope-a you like-a.
I created this sample by recording rain sound on my zoom recorder and then using a harmonic sound effect in cool edit pro. Great for sound design, film music, and weird compositions.
Just a little sound-file for a horror-game or something. =d. It was created with: audacity 2. 0. 6recording or made by software: made in audacitylocation of recording: --date and time of recording: --.
The harmonic bridge installation under ma rt 2 in north adams. Droning created by vibrations of cars passing over bridge, channeled via metal wire into amplifiers underneath.
The sound some typical wind chimes. It was created with some old metal chimes and recorded with an akg c214 running through a focusrite saffire pro 24.
Recording of a running watermill, water running into a wooden gutter and a watermill wheel turning, creating a rhythm, or a percussive loop. Ambience. Recorded by zoom h4n and normalized.
A long sword being drawn, created with a bastard sword (one-hand-and-a-half, forged for exhibition-fights) and a sharpening steel. Recorded on zoom h2.
Inspired by the combine soldiers of hl2. Heavy sound of someone, equipped with a lot of military gear, striding about. Created artificially with audacity. Use however you see fit.
This is the toilet flushing in my cramped unit bath (all material is either porcelain or plastic. Phaser and delay and much limiting added to create the "tidal wave effect. ".
An atmosphere created from a recording of my friend's fart believe it or not. Processed by granulator ii in max for live. Originally recorded with tascam dr-05.
Washes of colored noise interspersed with splatters of tonal sound, created by processing some very basic synthesizer tones through granular synthesis program granulab.
Multiple tracks i recorded of myself speaking nonsensical lines. The pitch and speeds of single tracks were altered to create different sounding voices.
This piece is created by two recordings of me winding and playing my mother's music box, two projection machines, and a parrot harmonic that my father gave me.
I took the slimy. Afi file from gilligan_itm added some filters and cut it in audacity to create a slime-jumping sound that can be used in a game for example.
Sample made in sfxr with layered sawtooth waves in harmony and sliding highpass and lowpass filters, then used as a note in sfozando to create a melody.