427 Royalty-Free Audio Tracks for "Character"

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00:48
Some voiceacting examples for a videogame.
Author: Zypce
00:00
00:04
A character exhales, releasing some tension.
Author: Theshuggie
00:00
00:58
Author: Bobjt
00:00
00:10
The audible chatter of on-screen text, for things like dialogue boxes.
Author: Laurenponder
00:00
00:02
Used for a quick character teleportation.
Author: Outroelison
00:00
02:09
Tight and tense. - Kevin MacLeod
Author: Kevin MacLeod
00:00
00:04
Character counting from 1 to 3.
Author: Josiahsmith
00:00
00:04
Jump sound for a platformer.
Author: Thelittlecrow
00:00
03:08
Author: Loyalty Freak Music
00:00
00:12
When your character face to the danger, use this sound.
Author: Vabsounds
00:00
00:04
A hand slides on a table as character walks past.
Author: Theshuggie
00:00
00:01
The kind of cartoony sound that suggests the character is quickly leaving the frame.
Author: Reitanna
00:00
00:44
Free open source voice overs free of charge. . . To use in your animations games or anything. . . I like to do free voice overs if you want one i can do it for you for completely free but you must join me my deviant-art page for more free stuff as well as paid stuff to if you like what i do please watch my youtube channellink: https://www. Youtube. Com/channel/ucrdm5i3kzmo8yhznba3vg3a?view_as=subscriberdeviantart: link:https://www. Deviantart. Com/xxdowntoearthfooxx there you can get free stuff aswell as stuff that cost a little bit please just click the links and i sent you in this description click the youtube link login and subscribe to my channel it would be very much appreciated if you did i will record a voice over for you and you can have fun making games animations for free and have fun with the voice over i created for you? thank you freesound users.
Author: Bigspider
00:00
00:40
The sound of a jacket shifting as the character moves.
Author: Theshuggie
00:00
00:42
Man burping and talking.
Author: Whiskeymason
00:00
00:44
Eating some toast, great sound for a character eating anything crunchy.
Author: Shelbyshark
00:00
00:17
Character jump sound onto a high thing.
Author: Aaaaaaaaaaaaaaaaaaaaaav
00:00
00:15
Can be used for character that plays with their hands.
Author: Buddyguytrask
00:00
00:06
Gasping for air after running, could be pitch shifted to fit a variety of characters.
Author: Falcospizaetus
00:00
00:07
Gasping for air after running, could be pitch shifted to fit a variety of characters.
Author: Falcospizaetus
00:00
00:01
A sound effect for a cartoony video game character that is eating something.
Author: Paulmorek
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00:02
Male character taking heavy damage.
Author: Eviloldscratch
00:00
00:03
A voice line for the character lb in five nights at gamejolt.
Author: Lackofbeans
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00:01
Retro, slipping!. A slip with a retro-feeling to it, for example when the player character has walked on a trap and slipped. In other words - an unexpected slip! maybe the player character walked on a banana, or on soap?! or maybe the player character ran too fast?. Just to play with the idea even more - maybe the player character ran too fast but quickly managed to turn to opposite direction?!. This sound can for example be used in games, for example in nostalgic/retro fantasy/adventure games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:01
Good for bubbles popping or a characters vanishing. Made with my mouth and isolated.
Author: Conarb
00:00
00:02
If a character gets zapped by a sci-fi beam, it should be this one.
Author: Nerdwizard
00:00
00:21
Might be useful when a character wants to eat potato chips.
Author: Abstraktgeneriert
00:00
00:02
Male video game character taking damage.
Author: Eviloldscratch
00:00
00:02
Cartoon character grows a bruise after getting hurt.
Author: Eben Frostey
00:00
03:21
Fieldrecording on a winter afternoon at the baltic sea. Used equipment-zoom f4, 2x tritonaudiofethead phantom, 2x akg p420, windprotection (blimp). The first microphone stood on the beach (eighth character), the second microphone hung two meters higher than the beach (spherical character).
Author: Frhu
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